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Wow, i love how bad the conrtols are. how do you mess up the arrow keys?
this game is the reason a 0/5 button is needed. i figure the game could be good, maybe the creator wanted it to be retardely hard?
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fix the sticking controls. it makes it a really sucky game when all u can do is move up and left until u run into an enemy much more powerful than you... 2/5
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Hmmm. Kill the Skeleton. Right where I spawn. I will look for weapons and return later... Where the hell did I start? >_<
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I'm having an odd control problem where the character just starts running in the direction of the arrow I pressed and I can't stop him. Tried a couple different keyboards, reloaded the page and such but it still happened.
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Another one of those games which is quite attention span deficient friendly. oh look clouds!
A nice little test game.
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You should go with pixel art in all your art because honestly this looks good while the art in revenant and the like hurts my eyes.
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Undefined, i just want you to know that i have been following your work ever since i came to Kongregate. You are awesome, keep it up.
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I have just noted that the pike and the warhammer are named wrongly. The warhammer is named 'Pike' and the pike is named 'Warhammer'.
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Points on killing monsters would be nice, at least for epic ones, otherwise is pointless to fight them since it's better to save the potions for final score
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I would have to agree that things such as upgrades and a free play mode would make this game incredible. But 2 things I think that can be possibly updates to this version... A stats screen with the amount of things you have collected and a listed achievements screen. The decoration achievements make this game worth playing over and over, but I'm unsure if that 500 weapons collected milestone is worth trying to hit when there might not be an achievement for it
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This game definitely needs a radar. The ability to pick up shields and swords on the map negates the need to buy armor, since the design is to be a quick game. Overall 4/5, but since Undefined *finally* made a game with quick battle animations 5/5 is my vote.
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oh, this http://www.kongregate.com/forums/7/topics/32448?page=11 helps with chrome issue (disabling one of flash plug-ins)
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I'm bored of seeking for a goal that never appears by random chance only to be levelled up without any turns left. 2/5
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Some kind of a grid system would definitely make this game more enjoyable - finding the quest monster at the beginning of a quest only to lose track of it after grinding and collecting stuff for a while drives me totally mad.
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I don't think all of the achievements are added in yet, unless there are achievements for a high score, high level, ridiculous amounts of treasure/kills, or odd stuff (such as the achievement for dying). I haven't found an achievement in a long time, and I'm still 9 short of 85.
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I dont know if this has been suggested... but could you add a map of some sort so I can find the effing quest target? I'd wonder randomly having no idea where its at...
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No story line, tutorial or character development?!? Blasphemy! 1/5!
(Nah kidding, 4/5 from me, I love achievements, and move with arrow keys is all tutorial we need)