Under rating threshold (hideshow)
idk about all of you guys but sometimes when i try to move a soldier the first click automaticaly moves him to where i clicked on him
Under rating threshold (hideshow)
next update: combat knives. cost 1, maybe 2, TP, and gives the soldier a huge advantage in close combat. the germans can use them too.
Under rating threshold (hideshow)
ok idk why ppl keep - to everything but yet dunnybunny4 yes it does medics heal faster with higher exp,thats why they start with 25 so they heal normal
Under rating threshold (hideshow)
Well, i've been a fan of this for a while (got my bagdes in 2008), but some stuff are still very bugged, i don't think i'll play it anymore.
Under rating threshold (hideshow)
i got well bad bug, :( when i click a man to move it clicks striaght away so he dont move, when i go to build stuff it clicks straight away so i cant build :( anyone have same issue?
Under rating threshold (hideshow)
got all badges and favorited this was one of my FAVEEEEES, played it a long time ago, just remembered the game then played it again :D
Under rating threshold (hideshow)
I think i just see one problem with the new allied unit, IT'S ROCKETS ARE WEAKER THAN GRENADES! I swear a rocket landed right next to this one german, and he didn't even get hurt?!?!?!
Under rating threshold (hideshow)
Another glitch, when one of those weird air strike thingys come down and hits my bunker, they light the men inside on fire, could u change this please?
Under rating threshold (hideshow)
what would be great is multiplayer where both players try to cross enemy lines, or one defends and the other attacks with tp's awarded every turn for the attacker, and normal for the defender. plus if you agree
Under rating threshold (hideshow)
I would further like to suggest that NCO have the same abilities as regular officers- that is to concentrate fire, cease fire, order withdrawal, etc.. If they have the same rank, they should have the privileges of that rank.
Under rating threshold (hideshow)
BUG REPORT: I have screenshot evidence of a pillbox moving after being placed. After it moved, I moved my officer into it with full health. Later, the pillbox disappeared or got destroyed (supposed to be impossible) and the officer was hit and killed. There's no point in having a pillbox if it's going to randomly move and then disappear.
Great game though.
Under rating threshold (hideshow)
It would be nice to be able to turn off "Tactical Withdrawal". For example, I had a weak soldier I was planning to send home and right after I clicked the button (but before I could choose the soldier) he was killed. This left me with no choice but to not click any other soldier or to choose one of my good soldiers to send home. I would like to push ESC and let the tactical withdrawal DESELECT. Please.