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Defence Expert Award: Issued anytime after 10 missions if the commander survived an average of 50+ enemy waves per mission. Once you earned this medal your troops are more confident under fire. (+10 to moral)
Now stop complaining everyone - it isn't that hard. Don't complain about bombs or lack of people doing things. It's tactics, it's a sandbox game. Figure it out.
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This game is too slow and the Germans multiply like rabbits. I had everything good when suddenly the Germans got 8 bazookamen and owned everything. All my shipments came right next to the enemy line.
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Definitely makings of a great game. A little too much randomness (like crates dropping right on the enemy or too far off the edge of the screen), a little tweaking and you've got a real winner here.
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really is a great idea for a game, but i can't get my guys to shoot the enemy. they OCCASIONALLY fire at them, but any direct hits are few and far in between. what's the secret to winning?
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Definitely needs alot of work! For some reason the Germans walk right by my last soldier and he doesnt even fire a shot!?
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stick with it, there is an end to the battle...
It would be nice if points came a little faster...
sometimes luck is against you and you just die...
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Good, but there needs to be a LOT more accessibility; selecting more than one unit and having a medic stay in the same place for example. However, I look forward to another version of this game (hopefully), as it's still pretty darn fun.
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Needs better use of the tactical point system - currently it delivers for a 'wave' of two, or a wave of 6 - same amount. Not a good use.
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nice idea pretty much endless war but click and move and auto fire each unit has a special thing about like the bazookas high damage. Nice idea.
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I got a Combat Ribbon (100 kills in one mission). I also got promoted to 1st. Lt. But it was so random...I actually just used my first 10-12 tact points to bring in French troops.
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I personally dont like spec ops guys cause any time they have grenades, the just throw them like its a party or something..
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Sorry about all the comments, commenting as I go. Wire is not useless. Sometimes soldiers get caught on them and take a lot of damage.
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Has anyone else gotten any ribbons or have any tips/ startegies that are very helpful? I can never really get enough points to set up a decent base or ever use vehicles or air strikes of any kind.
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Absolutely great idea, but the soldiers seem to gain experience SO slowly, and for their xp to affect their accuracy seems a little unfair. Possibly a little better accuracy increase per kill would be better
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check out urbanprophet.com which is the developers web site. The forums there have a lot of helpful info which helped me discover all this stuff. BETTER TUTORiAL PLZZZZ!!!!
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Random bug, scene change and replayed intro text. Happened when a bunch of enemy snipers were coming and I called in a bomb. Officer died during.
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Haven't really figured out the rank bonuses or ribbons but I did somehow reach the second rank and got two ribbons during a particularly lucky game. I think ranks are based on how well you do, but not sure of any real requirements. Ribbons have hidden requirements but the ones I got were surviving 50 waves and another was for killing 100 enemy units. One ribbon gave +3% starting rifle skill for all units and the other was 1% chance to start with an extra soldier at the beginning of a game. Not real helpful but okay I guess. The rank up did nothing but it appears once you reach certain ranks you can use special abilities.
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some enhancements which would really help
1) way to turn off Transparency on the tooltips - they're nearly unreadable if they're over a tree or something
2) way to turn off the control icons. if i accidentally send one of my units under one he's no longer clickable
3) refunds? upgrading the same guy with the same weapon 4 times will charge me Tactical points all 4 times, with no visible effect. would have been less annoying if i could tell which weapon is which from the icon...
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I saved up points to build a bunker...that no one can fire out of, lamest thing I've ever seen. Thats the only reason bunkers were ever built...
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this game needs some serious balancing..and i also don't understand how you utilize the rank bonuses at the start, cause i dont get how to rank up.
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I had a soldier with 100 experience, 120 rifle and 89 morale. He was kicking arse with his M1. It was basically going off like a machine gun. I had his HP up to 200, but the stupid corpsmen wouldn't stay to heal him all the way up. Then a bomb landed in the trench he was in and it was all over.
That's just not fun at all. In any RTS game you can protect a valuable unit. In this one it's all just random. Now, I know that this makes it more "realistic" because real war is chaotic, but come on...A game has to have some order to it, otherwise it's not very fun to play.