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Honestly not sure what I was doing. The units were never really introduced so it took me a while to figure out how to get new ones. Also the gameplay felt pretty muddy, units never really seemed to do what made sense or if they were I couldn't tell because there it doesn't say what they are doing. Maybe highlighting their target when you do a mouse over would help. Also this game could really use levels rather than just a seemingly random survival mode.
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Somehow got the Hard Badge on my second run (still not even sure about strategic application of each unit/order). I did this: 1) Let my first 4 guys rack up 6 points. 2) Buy a 50cal mounted gun, put it under a tree if possible. 3) End up buying 2 more 50's, give a few soldiers grenades (guys way out front), and give your best soldiers M1 Garands. Only have 1 scout and medic at a time. I stayed under 10 casualties somehow and made it to wave 53 with 200+ kills after walking away from the screen for 10 minutes.
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"this is a flak38, if u watched saving private brian you know what it does" i didn't watched, very f*cking uselful info you giving me...
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This game cheats. wave 2? infiltrator that your troops can't see till he already has melee killed on of your riflemen. wave 10? yeah you're set up in your trenches but oh, flak36, clears your trenches with one burst. wave 15? yeah you built your troops back up. here, have a tank. fawk that
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I Deployed 20 french men. I knew they were inexperienced but we were Outnumbered. Out of the 20, 2 stood out. with a morale of 34 and 35, I knew they weren't going to abandon the lines. Then The enemy's artillery
Took out my Camnets. 18 French Men went running home. I didn't care.
I Gave Ranger training to those two. And they lasted. they Lasted till the Tanks came and ended their Heroic efforts. I shall Remember Their names, G.Sisi and F.Pachini. You'll be remembered.
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So many good things about this game and so many things need fixing. I really want to like it more. A.I. needs help, upgrading and deployment menu is ill conceived for an RTS, and for the life of me i cant figure out the cover/obstacle algorithm. Why have a randomly generated battlefield if it doesn't actually do anything? I don't get it. finally, the stats on soldiers are too random; if I want a medic, I want him to be a medic, if I call in an officer he should be better than a grunt etc... otherwise, this game has amazing potential. I keep playing it more out of curiosity than actual fun. It looks like there may be an updated version on mudandblood.net ...i'm going to check it out
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Sorry, but games where you have to bring better stats from a previous life to win is cheating in my book. 1/5 Stars from me.
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I see few bad comments towards the game and as a fan and player of MnB2 for a few years now I can see my initial frustrations here still but I progressed past them to see that this is one of the best flash games ever.
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Terrible game. Menus are hard to read, troops dont shoot at nearest target, enemies can run through objects like bunkers and rocks.
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A lot of options, no tutorial to explain ANY of them, no comprehensive explanation on what is good and what isn't. It's wonder I gave it 3/5 as is.
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This game has existed on kong almost as long as me now, and I have to say even to this day it is still enjoyable and challenging, and has survived over a long period of time. What else can you ask from a game? 4/5 stars.
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Not overly impressed but definitely has great potential as a series. Needs a far better intro/tutorial to explain all the options.