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Max Levels.
Rogue: Stun=100. Speed=145. Potency=112
Mage: Speed=130. Will=80.
Warrior: Speed=100. Crit=80
Attack, Health, Poison, and Power seem to have no max. The levels stop changing at 999 but the stats still increase. Also after level 238 every level for that stat is 99999 gold. It would be smart to save all your gems for after that point so you spend less gold on upgrades. That's something I wish I would've known earlier. Hopefully that helps :P
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I am past Lvl 600 but my stats only show 4 unique dragons defeated
W 999 Max 999 Max, M 400 Max Max, R Max Max 999 Max
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Is there a max level for every uh, stat? I think they're called. I mean, I see power and health not maxing at 100 but speed and crit maxing. If there's a max level for all of them, what are they? Thanks.
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The drop down text for the banker, level 2 says that it gives 4x the money, but it only gives 3x, might want to fix. Otherwise, I'm enjoying the game so far.
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Whe should be able to upgrade something more than once per time (like buying something 10x because when I idle it takes some time so I can spend all)
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what am i supposed to do with the gems now that i have bought the extras?
also the gold counter stops at a bunch of nines it kinda odd.... however its a fun cute game. :)
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Tons of potential here. Ever think to add more class options? Perhaps have current classes evolve into specialty classes of some sort? Because after a while all we're doing is upgrading the same set of hero abilities over and over rather than evolving anything.
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oh I also wanted to mention, the red gem if added could purchase legendary items within the game, for either of the characters to increase stats significantly. or if used to upgrade, gives the weapon a special affect, adding a more fun and random element to the game, a reset feature past lvl 1000 could be implemented, to constantly add these rare gems.
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oh, and another idea I thought would be a nice one, if you do ever implement an armoury feature into the game, you could spend gold for a basic increase in damage (or maybe even an elemental affect, this would be good if you made the enemies feature different elemental defences) you could spend blue gems on much better items (something that does more damage, or maybe even spend gems to upgrade an already bought item) and I think it would be nice to add an additional currency like a red gem, rewarded for either achievements, or for killing a unique dragon (rewarded only for he first time it has been killed) still thinks it's a good game, but would love to see more diversity in it, I think more of these features would make it much more enjoyable, and maybe not mess too much with your original idea.
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I just beat the lv 600 boss, seems like it gets easier the further you go 'cause you farm so much more gold and still at the cap of 99999 per upgrade, so my warrior's damage is almost 50k per crit now and almost has 6k health.
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Could you add an option to ctrl or shift click the back/forward button to quickly go to other levels? I'm at level 160 currently but I farm money quickest on level 51. I have to click 109 times before I am back at level 51. A bit tedious.
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The Lvl-counter of the Warriors attack ends at 999, but you can still upgrade it. Would be nice, if you could expand the counter..
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well, finally hit lvl 1500, nothing to do now but to go back a load of levels, far gold, and repeat to go to lvl 2000, all this game is at this point, really hope it's updated to change all of that, still enjoyable game for the time spent, think i'll come back in a few weeks see how it's doing.
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day1. if all persons in the chat of kong play that i want to play it... day2. oh man im on lvl 13 i like much thet game day29. OH YHE LVL192083 I WANT TO KNOW HOW I PICK THINGS day219379102837019287312098731029873. oh yhe im on lvl182973918273981273981273891273891279837129837821973891273918273897129873 ima so good
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I'm just stuck on level 199 for days, can't beat the 200 boss even with powers. W 393, 100, 262, 80, M 186, 130, 80 R 76, 142, 152, 112
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Block chance for knight? Maybe The inn can be like a hero starage unit? Max 3 heros at party, and 5 heros exist? or mutiple kinds of units, like a fast firing archer with low damage with diffrent skills? I would love to see that. anyway good work!
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You can make the inn, some kind of trade stocks or something? Like Meat you buy 10, they decrease/inncrease in value? more expensive stuff like diamonds and emeralds that costs a lot with low chanse of value increase?
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Would also like to see the popular suggestion of an ''armoury'' something to spend the 100 gems I've been saving. instead on upgrading when gold is the better option.