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Maybe if you make a sequel add a button that gives you a hint on what to do next? Like, when you click it Dregg says, "Maybe I should go talk to *insert character here*"
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The game was pretty easy and straight forward but the story was nice! There is a lot of coincidence that would have to pan out perfectly but I guess this is the story of the one in a million instance. Great game!
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so borring game... 2018 quest....
byproduct
heat and cold
the flickering lights
things broke
termites
rozanne march
nice
martha
slow buisness
john's mother
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This was a really good game and I really like the characters! Although it does get a tiny bit obnoxious when you don't know who you are supposed to talk to but I guess that's the beauty of it!
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To make us choose the first name of the characters in the final phase after refering to them mostly by their last names was a low blow.
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Polly is really smart. Dude can tell a business is doing money laundry just by looking at some invoices and receipts.
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I agree with FinalStrife7. I'm a Creative Writing student in a charter school for the arts and I would be willing to edit dialogue for free with no catches.
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(*spoiler*)
I find it a bit difficult to believe that flickering candlelight would produce any temperature difference so far away on the ground.
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Hang on, the Psychic says she doesn't mess with Dregg... does that mean a ghost made a voodoo doll of him? I bet it was the victim of the first case!
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even though its non cannon still love it!
nice to have a break from all that Demons and ghosts and powerful beings and stuff
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I never pressed my space bar this way. What a boring game. Did it just for the badge. If I want to read a book I do it on kindle, not here.
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I did miss the whole "Detective" angle to Dregg Moriss games. I'm very happy to see it in its own little "Mystery-Centered" game. Great work, VasantJ! I dare say your lovely mini-stories are as pleasant as an Agatha Christie mystery. Cheers!
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"we should head out immediately and arrest every Post Office employee and exterminate them with extreme prejudice" i'm with you bro
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The game is good. Dregg will tell you in general what you need when talking with someone. In the final sequence he guides you to the case answer if aren't in the clear. Like Sebaba said, if you don't select the case notes(report) while exploring the rooms you don't get any clues. That's the biggest flaw for me.
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I just couldn't stand the long introduction. Slow, boring, bad. I barely managed to get passed the seance and then ANOTHER UNPLAYABLE dialog sequence began with the guards. Flux. That. This is a web game meant to be played when bored at work. If I wanted to watch a movie, I would have went to the fracking cinema. Kill yourself.
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Personally, I think the grammar issues are part of this game's charm. It isn't difficult to understand what he's getting at. I wouldn't be upset if they were removed, but I'm not going to let them ruin my experience.
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I don't understand how much a grammar error would be that worse compared to glitches and bugs that would ruin the game. There are some serious grammar nazis here.
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It's a great idea, but this game is severely limited by the grammar errors. When most of the game is dependent on dialogue, every error is a big distraction from the story. The intro is also realllyyyyy long... and quite frankly it with such long cut-scenes it makes you feel like you don't have much control over the game.
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I don't usually play detective style games but after trying it out I fell in love with it. I can't wait for more episodes to come out.
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Here's the answers to the final questions: Byproduct, hot and cold, flickering lights, broken things, termites, last name in list, nice, second name in list, slow business, John's Mother
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(If you're totally stuck on the 2nd clue, which is the last one to find for some reason, go to the broken window, and then to the broken chair, and then you'll automatically ask Dr. Sigh about it, thereby providing you with the proof you need to extort info out of Madam Augustus.)
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Third time in a row the game has stopped drawing a menu partway through and softlocking completely, and the intro is incredibly tedious and unskippable.