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"Ethan: That's right, he broke my heart too... Aria: W-Wha... But you are a guy... You peverted monster...!!!" Hrm, so what's with the homophobia?
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Wow!! All the sprites in the seats of the stadium, no two are the same! I really admire and appreciate the detail and hard work in your games, VasantJ. They may not be perfect, but boy are they amazing.
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Dude, that rocking tune is awesome! What's its' name? If it's original - you should make an OST or something, I say people'd buy it for that single tune alone.
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I've always seen this series on Kongregate, but I had always only played one or two them whenever there was a badge of the day. I never picked it up because RPG Maker games get old after a while. I regret this immensely. I wanted to get all these achievements, so I played the 1-3 so I could understand the setting, and I am hooked. This is my favorite yet, and I can see why this series is so popular now. I actually laughed multiple times while playing this, instead of just blowing air out of my nose like I usually do for Internet humor
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Here's what I don't like about the turn based game. It is completely unfair and biased towards the opponents. Each one takes 50 xp. The potion only gives me a boost of 200 xp, so if there are 4 fighters I'm already dead and sometimes when you do a really powerful special it will miss the opponent! The xp gauge never resets, but the stress level does???? How is that fair? How can I beat them if I try to save the stress points, to have them reset? and what is up with penta slash only attacking one opponent?? I wanted the damage to be spread if I'm going to spend 50 stress points!! The guard spell does literally nothing to improve my health and I have no idea what spirit does. I have literally played this round at least 10 times and I can barely get to 5 opponents!! Too hard!!
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I found a bug in this. In the stealth section, I activated my stealth at the same time that a guard saw me. Now, a message appeared on my screen saying "TypeError this.endEventChase is not a function"
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I just had to give it 5/5! The humour, the art, the game, the retro feel.... Thank you so much for making such a great game. That "GAME OVER" scene made my day!
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I found a soft-lock:
The first time you practice the vanish skill you can be captured by the guard and reach the goal, at the same time. You can do this by, while the time runs out, moving from a 'seen-space' to the 'goal-space(line of spaces)' the guard will capture you and kick you out, but before that the ninja congratulates you. After re-entering and right before moving to a 'goal-space' the line of dialogue from the ninja telling you to turn back, since dialogue cancels your vanish, the guard throws you out again.
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This may help you in first round:
https://www.wolframalpha.com/input/?i=solve+a%3D2;+4a%2B1%3Db;+4b-6%3Dc;+2c-48%3Dd;+4d%2B4%3De;+e%2F2%2B3%3Df;+f%2B8%3Dg;+(g-1)%2F3%3Dh
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K4g3- its been awhile, and several cop episodes. Are you referring to the various formulas, with variables A to H? then you needed to step on each solution in turn (a,b,c..... h). so in your example a=2 and H is 12
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Balbanes- we can't determine if the ORIGINAL verdict was correct. Dregg's version was based on an error in testimony that AN ACTOR made, proving the man was lying about his testimony. IF the actor copied the exact testimony to a similar question, then that character was also involved (either solely as dregg claimed, or an accomplice). If the actor ad-libbed, then the character Dregg figured as the murdered didn't do it in real life.
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Stop me if I'm wrong, but working out the math from the clues, A=(3H+92)/64. I don't know why the numbers on the board end up working like they do.
Somebody check my math?
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A way to skip scenes would be nice, considering there's nothing worth watching anyway in these grotesque amalgamations of cliches.