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Flash Super Tower Defense
by vectorlight
Flash Super Tower Defense
Tags for Flash Super Tower Defense
Description
No description available for this game.
Comments
petesahooligan
May. 10, 2010
By "repair" you mean "damage," right? I'd like some better indication of the upgrades; it's a lot of money to upgrade a gun for a .03s speed increase in some cases. What causes the towers to be damaged? I'd also like some better description of the towers...which ones can hit Air, which have splash, etc.
jeens83
May. 10, 2010
nice start but needs some tweaks. What is the health of towers for? It doesn't tell you what upgrading does to the towers (only health? and reload time) what about damage? Maybe some kind of goal? (endless gets pretty boring - i.e. im lvl 100 now after leaving it for 5 min and havn't really upgraded anything just built a few new ones after 10 or 20 waves)
Mhyque
May. 10, 2010
Um... I 'repaired' one of my level 10 machine gun towers and it reduced its health to 100/1000 Not really what I wanted.
svinoed
May. 21, 2010
So, i blocked them and they stoped! Just aircrafts flying! All others were killed outside the screen. Nice bug(((
CeruleanDragon
May. 10, 2010
Got some bugs and some issues, but it's a good start. 2/5 for now, but it has promise, I look forward to a more polished sequel. Others have voiced everything I'd say about it already. Repairing doesn't really seem to do much. Anti-air guns aren't nearly powerful enough for their specialty status. My machine guns seem to do the same damage. I'd like to know what Upgrades really do. Every turret seems to have the same range. Also it would be nice to be able to see what a turret does before I can afford it. Without being able to afford them, you can't even click on them right now.