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this is so disappointing. i expected so much more from the endless war series. this takes all the fun and strategy of the previous games and throws it all away...
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Can anyone tell me why a tiger does absolutly no dmg to my front and a little rocket from a infantery does a pretty decent amount?
otherwise great game
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nevermind. they screwed over the mortar tank when they nerfed the effects of range increases, without lowering the range of enemy mortars
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Last time i played the other endless war games was a few years ago they were good. But this one is nothing like the others. JUST KEEP THE GAME THE SAME AS THE OTHERS!
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These vehicles have great mileage, after you run out of ammo you can do seventy-two hours of doughnuts with a full tank. Seriously though, if every level is "do laps for ten minutes" it might make more sense for fuel to be the strategic resource. More sense than allowing only 1000 HP's worth of ammo against a 9001 HP army, anyway.
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I'm supposed to take out entire armies single-handedly, why am I only bringing enough ammo to break a couple windows? Am I storing it in my POCKETS? Screw this shit, let my character get out and win this war using a broken bottle since he can't bring more than a shoebox and can't remember air support's radio frequency.
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The plane is dropping me ammo when I need it and it drops it right on my head... If it's that accurate, why not drop a bomb on the enemy's heads?!
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On Mission 16 it says to disable the long range artillery, but you never see anything that can shoot further than five feet?
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Is it really 5 part? This game is so poor, little fun on beagining missions but later boring like hell. Its all becouse enemy dont move or move all the same way... so for static targets best is motar, with thier pierce power and ignoring terrain balistic shoots. M8 GMC is enough for all game, but playing safe is sooo boring, just move fovard shot move back wait for regenerate(sometimes enemy miss but its not rule) and reapet, reapet and thats all game...sometimes little faster becouse buldings gives shields. Little tip to make it faster or pass last mission is that if that rokets and motars only shoot that what is front of them so if you go even from right or left they wont shot, so best is go to edge of screen clear this normal way and reast will be easy becouse most dewastating wepons will be turn off LoL.
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On the last level, it'd be nice if they sent the occasional light something to assist you. It IS the final battle after all. All in all, slightly monotonous, but nice tank selected. 3 / 5.
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This game is like Dynasty Warriors in that it makes you feel better about your skill level by killing everyone else besides you in 30 seconds so you have to run around and do the mission on your own.
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Needs a realism mode that incorporates real weak spots in the armor, and when a shell does penetrate it kills the tank in one or two shots depending on the location of the shot. a way to disable tracks or engines would be cool. Maybe you could get out of your tank when it was on fire and so could the crew of the other vehicles. I hope you consider some of these ideas
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there's a glitch that make ur vehicle to continue moving forward(even when u press down), therefore charging into heavy defenses and get u killed. got killed by that 7time now.
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Also maybe crew member could be killed or wounded, and when they are the position they were manning could take a dramatic dip in efficiency
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Needs a realism mode that incorporates real weak spots in the armor, and when a shell does penetrate it kills the tank in one or two shots depending on the location of the shot. a way to disable tracks or engines would be cool. Maybe you could get out of your tank when it was on fire and so could the crew of the other vehicles. I hope you consider some of these ideas
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they are going to, in five years, have an endless war 20. Titled- "World War Z, the fight against zombies... with guns that can shoot."