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It is overall a very polished game but having the map portray post war or at least a strange mix of post cold-war mid-cold war and pre-war borders (A divided Czechoslovakia from 1993+ mixed with a Yugoslavia that didn't exist after 1992 being a notable example of a-historicity in action) is very sloppy. If you are going to have modern or cold war borders fair enough but make it consistent at least! I would suggest you have at least mid-war if not pre-war borders.
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Ever since the endless war games turned from a top down shooter to a tank game, I stopped playing every single one. We want something more like endless war 1-4. Well, maybe not 4. I prefer 1-3
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the Jaagdtiger had was mounted on the chassey of the tigerII and had a 250mm think upper casement where the gun was mounted the hull was 150mm but in the game we have the jadgpather which has 80mm of sloping frontal amor
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For those of you wondering, the reasons why we don't have the statistics for a lot of these vehicles is because we didn't have sufficient data for some of them, and wouldn't it be weird if only most of them had statistics? Yeah. It would. + so others can see.
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Lies, All Maus Prototypes were captured, the only Maus that was in combat was near it's Testing facilities, when being attacked by the Red Army. SturmTiger, I don't know, it's a ARTILLERY piece, not a battle tank, JagdTiger, yeah, that was surely more armored than the Tiger II, but here, if you want to survive/Shrug shots off ISU-152's and IS-2's and Pershings, you want a Tiger II or a JagdPanther. No doubts.
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You lie to us! The Tiger II was not the most armored tank of WWII, The superstructure of the Sturmtiger and Jagdtiger was 250mm, way thicker than the Tiger IIs armor at the turret, and for those of you who doesnt know, a Maus took part in the battle of Berlin.
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I tested this, @WoG1747, but a Wirbelwind is more effective. I couldn't penerate the sides of a T-34, heck I couldn't do it with a M4 sherman, if I were to go for the rear, my speed would let me down and get myself a beating from AT rifles, bazookas, and AT guns.With the Wirbelwind, you can do that, since you're much safer, much more resistant to damage, and almost completely immune to AT rifles. While the WW has less ammo, the quad FlaK cannon has more peneration against armored vehicles, and unlike the Sdkfz 251/21, you get a penetration every 4 shots, instead of one every 20 shots...
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why cant they make a vehicle part and infantry part? i liked both. alos if you want evern more overpoweredness than the first unlock get yourself a jagd panther
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Wow, pleas from the EW 1-3 lovers are more important than actual walkthroughs -_-
While I do want the style from EW4 to come back, I really do wish the next one would be it, but I wouldn't mind if the next is a expansion of EW5/6/7, or something dfferent (French, British, Japanese, Italian). I do think the next one would be a infantry game, but, for sure, Fedualism 3 will come out before, as seen from Vitaly's profile.
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Please, please, please return to the old style! Playing as an infantry unit was so much better than vehicles! Either that, or make an endless war defence 2. PLEASE!!!
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For all of you scrubs that can't pass level 2-4, with an armored car, and instead grind up to Pz IV, here is just one tip: Flank. If you're in your armored car with a 20 mm KwK, and you're up against a Stuart= You will lose head on, a 37 mm gun can kill you with 5-6 shots, but you need to pump out atleast 40 before you even get a penetrating hit in. Same goes for M8 GMC, attack them from the sides, circle them so they can't shoot back, and only shoot at their sides and rear, the front is too armored. Same would go if you want to drive a 234 in later levels, or any armored car. I maxed speed so much even a machine gun can't hit me :D I hope this helps the ones that can't finish 2-4 without grinding to a Pz IV.
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The morale of the Allied Forces have dropped greatly after they were defeat battle after battle by an SdKfz 251/16 wielding dual flamethrowers. :P