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@aleq5000 you need all the parts ring, necklace AND weapon for the effects to work.. only the red ones can just have 1 other
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Boss on 7th floor is immortal. Health will not drop to 0. When attacked he stealths and drops anvils everywhere; tried moving boss underneath anvil but does nothing. =\
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every time the game is loaded all the unlocked characters are gone again.... on purpose? Even in reloadedsaved games switching to previously unlocked characters is impossible ....
needs to be sped up, walking around like a footsore zombie sucks
looting near a level exit needs improvement.
on a personal note: how does the assault rifle gets influenced by agility?
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@Bluefang: It's a bug, I had it happen the first time, loaded and tried again and the door spawned that time.
I trained Vit heavily and switched to Ninja in Insane mode, right now I think I got 1.2k Agi and ~900 Vit using full-Ghost gear. Since I'll take hits occasionally it's best to have a decent bit of health, and many enemies will die in 1 crit (especially the dangerous archers and spellcasters) so more Agi isn't really needed yet.
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I got to Insane Stage 0 and couldn't go into Insane mode, the devil guys asks if you want a challenge and you answer yes but no door appears [I'm guessing it isn't ready yet] ///// My hero of choice was the Ninja, throughout Casual to Nightmare mode I used Leaf Bow + Sacred Leaf combo to heal myself while killing. After getting to Hell mode I had to switch it up because of taking too much damage, so I used Tesla Bow + Tesla Battery + using Stealth = OP!!!!! So I ended my journey as a Lv60 Tesla Ninja with 56 Str /1781 Agi / 3 Int / 250 Vit
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This game has great potentiel, but I encountered a number of issues that undermined my overall experience of the game.
1) Pathfinding is horrible. My character would hardly ever go where I wanted it to, especially when in narrow spaces.
2) I would instantly get teleported to the next level if I stayed around where the boss died to collect items.
3) Killing the boss early (spawning near one) would somehow prevent further enemies from spawning further down the level
4) Potions are way too abundant and efficient, reducing the overall difficulty of the game to near zero.
5) With the Ghost set equipped, most of the 16 spirits would spawn outside the map when I stood near a wall, which is most of the time.
All these issues combined made me look away from your game sooner than I would have liked to. I hope you can improve that in the future.
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Interesting, but glitchy and unbalanced as hell. Most of the "sets" are awful. For example executioner+doomstone+..the ring: The meteors are completely useless, their damage is pathetic. And they replace the stun, which actually is useful.
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Some combinations of heroes and equipment make you ridiculously immune to damage - I am Demon with Tesla Bow, Devil's Tooth and Zircon- at level 2 with four archers laying into you- your health does not reduce. Even the boss of 2 can't reduce to half health with just shooting at him until he dies.
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so far i am up to stage 110(fire of sirius 10/genius 0) lvl 148 and have not died much except on purpose for the past 50-60 stages when i changed up my build to be pretty OP.
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Using a touch pad on a laptop, it's just not as comfortable as it would otherwise be if I could use arrow keys, or asdw. Also, not sure if this is for anyone else, but for me the game is running really slow. Can't tell if the game was made slow, or if its just me.
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Wish there was a forum for this game:
New Build:
Holy Lich King, Master of Minions
Items
Ghost Bow
Holy Heart
Holy Cross
Stat path
AGI/INT >VIT >STR
Idea:
make sure to pick off one enemy at a time and then use your hero power to raise skeletons once there are enough corpses. This gives you ghosts AND skeletons. In addition this build is superior to my old post, because when you or you skeletons (not ghosts) kill an enemy you ALL get healed for some missing HP. This gives you great sustain and damage as well as using minions to tank for you.
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Ok after a decently extensive playthrough, so far the best way (for me) to clear is to play lich king with ghostbow/ghost ring and the necklace doesn't matter (unholy stone seems good). Basically once you kill one enemy with your ghost bow you can hero power and summon a skeleton. This is especially effective as you can set up corpses right before you find the boss and amass not only skeletons but also ghosts which usually gives you around 20 minions or so. Really good way. Also be sure to max agi/int >vit >str
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To make the game a bit more challenging, why not put a cool down on the skills? It just that a ninja's stealth + SP regen/SP regen items = infinite invisibility. The stealth doesn't go away at first attack btw.
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Sorry but this game is simply terrible. I only played SWAT and stomped it ridiculously easy (invis is op as hell). As people have said, the pathing is archaic to the point of it being noticeably annoying. Additionally the way the stats are means it is never logical to go for a bow, because you lose all benefits of strength; whereas you can swap for into bow from melee. The skills are the ultimate meh, and you only get one. The items have good variety but it's ruined by all the other mechanics. But above all the game seems incomplete. There is a bug on the first character select screen showing all unknown PCs as ninja. No staffs for mage characters, only being able to buy a random item from the shop, lack of music variety, etc. There are also simple design choices that are just plain stupid. The trapdoor drops right on top of you, along with the boss loot. It is so easy to miss-click onto the next floor while fighting or trying to pick up the boss lot
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This game would be awesome online. obviously no pop but co-op or even with servers where you could all do some levels together Thumbs up so the Devs can see
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I'm just about done even trying to play this game. I get the undead boss about 3/4 of the way dead and then I'm permanently stunned. I've tried 4 or 5 times now.
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At some point Tesla won't cut it anymore because the Ghosts die too fast. I'm trying out Triple-Ghost (which actually works with the Ghost Bow, its description lies) for now on Hell 8.
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As an Amazon Princess, I have a Tesla Bow, a Tesla Inductor, and a Frozen stone, which allows me to DESTROY rooms with the freezing and chain lightning. I think the lightning spreads from the ice.
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issue on Normal stage 7. The boss is no longer taking damage? He cannot kill me as i am regaining health faster than he is attacking me, but i am not causing him any damage at all? Any Ideas?
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the portal is kind of a big problem right now, sometimes I just wish to grab the item and I end up teleporting without the item.
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Simple improvement to player pathfinding: only change where the player is going if there isn't a wall between the player and the mouse.
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Unlocked heroes doesn't seem to save at all between sessions, and not even all of them unlock even if they should be (like the one that unlocks by finding a Blue item).
Don't really get why I'd bother playing this though, it's basically exactly the same as the first game, but I swear with more bugs.