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Not much depth here. Click on things to get money, to buy upgrades, to get more money, until you can afford the upgrade you need to wid. Pretty grindy and one-dimensional.
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Great game, loved the personal touches like the honesty achievement and the Big Dino eggs. 5/5 for the great game. Dig to China as a sequel?
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Why do people always wind up hacking their scores into games its impossible to beat this game in 0 days and it's starting to really get on my nerves. :/
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"one shot can make twice deeper tunnel"
Again, it would be good if the developer had a native English speaker copy-proof the text before deploying it and teaching kids poor English.
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"Creates more wide holes in the ground" should be "creates wider holes in the ground." It is unfortunate that the programmers of this game do not speak proper English.
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Strange that I pretty much have a nuclear powered drill, but the only thing that can blow through granite well is a piece of dynamite.
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For those who were confused about wandering truffle being uncatchable, you MUST have the last upgrade of the radar in order to catch the wandering truffle, otherwise the thing will just dodge you forever.
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Found a very convenient glitch.
If you cut a tunnel to where it barely intersects a different tunnel (the character shouldn't be able to fit through the intersection).
Then stand between them and jump, you'll fly all the way to the surface.
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I finish the game with all upgrades (except minerals), I leave for a few hours, and then I find out greg came by and posted some badges, which I instantly got :D
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Curious. I post a day of nearly 200k and it only shows my score as 65k. Does the high score part have to be done before you reach center 1st time or something?
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Fun game. I reached the lava at the bottom, and caught some random moving mushroom by the time I had maxed out tier 3 of the upgrades. Continued, briefly, but the cost of the further upgrades combined with the (at that point) repetitive play didn't compel me to play on.
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wow great game, made me realize how much i missed Motherload, but if I think about it the simplicity and gameplay here is much better. I have a tip for digging tunnels n getting great stuff: Start at top left or right and dig diagonally down until you reach the other wall (make adjustments in case of boulders) and then do the same the other way. You can easily go back to the top and find lots of stuff (ps. this is better when you can dig thru anything easily). Keep up the great games please!!!
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I like the fact that you put the comedic spin on Motherload, and then kept up with demands and updates... it's nice to see the "Dig Dug" style games haven't been completely forgotten...
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Loved it! Solar-power didn't do as much for me as I would have liked, simply because I didn't go back up to the surface much. But I think that was the idea. Double-jump would have been very helpful for getting back up to the surface/getting that odd diamond that's above you.
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I say we add purchasable caffeine, because most "minions" can last longer than this one.
Then again, we're talking about a game where you can use solar power underground. I probably shouldn't talk reality here.
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Vogd says "Yeah, I think next time we will made solar-powered flashlight!"
SO YOU'RE SAYING THAT YOU'VE ALREADY MADE DIGGY 2?!
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Fun game, love the graphics !
Maybe you could add a radar key shortcut when playing with arrows for those with Azerty keyboard :)