Under rating threshold (hideshow)
I'm not really sure I understand the "Additional Capacitor" upgrade. Do I choose when it's used? Is it a one-time-only kind of thing? How does it work? The description isn't really that specific...
Under rating threshold (hideshow)
i love the upgrade system of the game...it isn't like the other games that's so hard to buy an upgrade...here your money always going up like the prices of upgrades!
Under rating threshold (hideshow)
The collision detection leaves much to be desired. Half the time I had trouble maneuvering in the tunnels simply because I kept sliding off, hitting my head early, or not quite pressing against a wall. When you have an upgrade that relies on you making tunnels you can climb back out of, reliable physics are key. Otherwise, it's a pretty good game.
Under rating threshold (hideshow)
Pluss so some people can see:
for the "Die Hard" achiment u only need to drill so far down that u not fall down but just see the lava.
so it is actually kinda easy. Hope this helps :D
Under rating threshold (hideshow)
Battery upgrade says that dynamite will restore 50% of my energy. Instead it restores 50 units of energy. Not sure which is the glitch, but the game would probably be too easy if it was actually 50%.
Under rating threshold (hideshow)
Instead of having to resurface to charge your battery. You should have a 2nd battery of equal power or at least a teleporter so you don't have to backtrack every time
Under rating threshold (hideshow)
Please, don't end the day the very second you run out of energy. Sometimes on the way up to the surface to get the solar energy, you run into a wall that is too steep and you need to use that one last remaining energy, which instantly ends the day and gives you no chance to get the energy.
Under rating threshold (hideshow)
i'm so tired of people who think hacking the highscores is "clever"...just look how many players supposedly won in ZERO days! so stupid..
Under rating threshold (hideshow)
Hints for digging: never dig steeper than 75 degrees, 70 is about optimal. Only hit dynamite from the side and not too close, this prevents you from getting stuck. This is helpful even if you have already surfaced, since it can save energy in navigation later on. When looking for rare items, space out the tunnels but be mindful of where they can be connected.
Under rating threshold (hideshow)
Nice so far, but a couple of annoying spelling mistakes.
Also, it's a bit weird that the new radar is much more expensive to use, it doesn't make you want to change it unless you can upgrade it a lot immediately.
Under rating threshold (hideshow)
anyone else saw that badly drawn Nyan Cat at the left wall (the top)? anyways, nice game :D i love trolling its system by getting a little energy back when i had to run out of energy
Under rating threshold (hideshow)
I see the mushroom a lot, but everytime i try to catch it, it moves away faster than my drilling and bam. Energy used up..
Under rating threshold (hideshow)
very nice game, 5/5, love the achievement Trust :D (don't worry i rated :P) but there is a few grammar mistakes, for example, in the mineral upgrades, when you mouse over a thing that can be only found with the radar, it says it can only be foundED, other then that, great game, would like a sequel :)
Under rating threshold (hideshow)
@Toxo1 You only have to make a hole that leads to the lava and then go back up, no need to jump into it to get Die Hard.
Under rating threshold (hideshow)
Upgrade prices are a tad high for the cash you get in the late game. I was able to beat the game without ever using the recharge upgrade or unlocking all the upgrades. Clearly this was designed to be a fun game and not a challenging one, so I don't see any harm in ramping up the cash gains or lowering the upgrade prices so players can unlock everything without having to avoid the center of the Earth, just for the sake of grinding for the rest of the upgrades. Small issue, I know, but not needing upgrades to beat a game somewhat defeats the purpose of a deep upgrade tree. Perhaps a magnet feature to pull nearby treasure to you as opposed to the recharge upgrade might work better in the sequel. Good game though 4/5
Under rating threshold (hideshow)
For the Die Hard achievement, dig low enough to where you can see the lava, but don't go into it. You'll get the achievement once you reach the surface.
Under rating threshold (hideshow)
There really should be a better way to the recharge energy than making the slow climb upwards—a jetpack, a ladder, a teleporter, something. Though perhaps it makes sense that the main character is rather clumsy. After all, he's apparently about fifty meters tall.
Under rating threshold (hideshow)
The amount on map for emerald and ruby (maybe others) drops back down to the unupgraded amount (at least in the display) when you max them out.
Under rating threshold (hideshow)
Normally I don't like digging games but found this one very re-playable. It is simplistic and fun and has some interesting elements/upgrades I have not seen in the predecessors.
Under rating threshold (hideshow)
This game would be superawesome if the controls weren't that glitchy and if there was more content (More depth, more stuff to collect, more things to explore, more active devices like the solar battery, etc.). As it is now it is fun to play already, but there is no motivation for me to keep playing. Would love to see a more elaborate sequel. 3/5
Under rating threshold (hideshow)
dumbest upgrade I've ever seen. spend most of your time trying to climb back up a hole, not trying to complete the game. really bad idea.
Under rating threshold (hideshow)
toxo, you dont have to touch the lave, you only need to see it on your screen. Then climb back up and you get the achievment