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entretaining game, though not a 5/5; needs more levels, also timing levels are a pain (level 20 took only about 3 times, but still) and a sequel should include more figures 3/5
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candlefrontin17 you just did it wrong it's easy when you think a little - if you actually tried to bump them into each othen then i feel sorry for you :P
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Level 20 sucks. Totally. Destroyed the game for me, actually, and makes me rate it 2/5 because I like tried fu****g 20 times.
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To anyone saying "Red Remover": a basic usability rule states that if there is a precedent that most people are familiar with, stick with it. Why change a convention? Red = remove. Got it.
THIS game is brilliant. I clicked on 5/5 after just the first level.
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5/5 ! =) Some lvl here are really well thought... It's one thing to create a game engine+interface, it's an other to make fun lvls (just look at the average in public lvl editors). The only thing maybe is the music, it just doesn't fit.
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@everyone saying this is red remover... you do know that this "Physics Removal" concept has been done dozens of times before RM right?
Overall its a good game, its not really changeing much but the concept is different from what iv'e seen so far. 4/5
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@Shadowking: You don't actually need any timing at all to solve lvl 15. That's one way to do it, but there are much easier ways to solve that level.
I like the concept a lot and would love to see a second game like this, but the level design didn't really impress me. The game was short, and nothing happens when you beat it.
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No, just, no.
This game...
God, the only reasonably good thing about this game is the gameplay, and even that is screwed up.
You have to have EXACT. PERFECT. timing around level 15. and it's just annoying
Also this is a red remover clone.
And 2 more things: Why the hell do the balls look like watermelons with south park faces?
And also, why the hell doses the restart button meow??? AND WHY THE HELL IS THE MUSIC SO EPIC IN A CRAP GAME LIKE THIS
2/5
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Lvl 10 is weird - clicking the ball rolling from the right gives the block enough momentum to hit the red ball on the left just fine, but if you do it the exact same way from the opposite side, the block doesn't flip when it hits the lower level. 3/5
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BTW number twenty is easy. Don't hit the plank with the red block on it hard. Slightly roll the next one down and it can push the plank without any force, only using its weight.