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wow if you see that glitch for your damage its not a glitch somebody messed with the game. therefore if you want to see your damage your out of luck
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A caster with high willpower can go as far as he wants to. You just need to walk to the hole and Charm all the chargers you see, ignoring everyone else (or maybe entangling a few ones if there are too many) and casting Shield every time they disrupt your shield. I reached the 50th floor this way (and then stopped because it's kinda boring).
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Dude...I just started the game and the damage at the top left says "yo it enemy or ire me" instead of "you hit enemy for x fire damage" It wasn't doing it before.
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OK game, but iv seen much better games with the same idea if you like this game there is a game fate that is similar but better graphics ,weapons, armor, spells and creatures and theirs a lot more stuff.
Walter
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Looks like a font problem to me -- "yo it enemy or ire me" instead of "you hit enemy for x fire damage" missing ADFGHU and numbers.
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Yeah, same here for me: http://img9.imageshack.us/img9/7092/31420198.jpg
Is it talk like a Gangster day or something? I'm also experiencing graphic freezing whenever I'm within 20 units of the hole. By this, I mean the minimap works, everything else is frozen. I can get to the next floor, but it has become really tedious and a crap shoot if there happens to still be enemies in the area (which there usually is, since that is where they put the boss).
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Does choosing a staff over a sword increase your spell dmg automatically or are the stats mentioned in the description all that really matters? Also, if you have a spell twice does it do more dmg?
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What would be nice is some sort of "set bonus".
If you have all items of a set equipped you'll get bonuses depending on which type the items are
e.g. "Deepforged" would have Fire Res and Fire DMG and + Strength.
Like this if you want to see this implemented.
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Atlantian necromancer is probably the most fun of the classes I've played with. Summon skeles at the start then use flash freeze on groups and watch the damage go. Surprisingly doing better than the atlantian magus.
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Drag any item from equip onto an item in inventory to switch them -- Glitch abuse much? Lulz 4 swords and a hat as a ring :F
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I'm also getting messed up play-by-play. Maybe an update happened with this side effect? I can tolerate it, as I don't pay much attention to the numbers in the first place, but it would be nice to have them back.
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So since the Cursed changes all physical dmg into elemental dmg, does that mean that Armor is obsolete? since Armor decreases physical dmg taken, and the physical dmg is reverted into elemental, wouldnt it be better to stack on elemental resists instead of worrying about armor? (sorry if this has been answered already, i didnt see it)
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People, the "YO E OR" glitch is probably an another glitch when updating the game... Me and my friend have reported two bugs in game and may he fixed, the "YO" is the string of your character "E" the energy string and "OR" the enemy... I will report to him soon, just warning up for everyone know
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Hell yeah i just made it to round 15 with cursed werewolf stacking nothing but stamina and a good weapon LIKE THIS IF IT WORKS FOR YOU!!!
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Whats the level cap?
I seemed to get an infinite EXP glitch. My XP just keeps going up till I level, than again, and again, etc. I cant do anything else.
It'd be cool if I could move again, but it seems like my game froze, except for leveling.
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Once I click on play, part of the character screen just won't show, since it's outside the game frame. Zooming or changing resolution doesn't solve it. That makes the game completely unplayable for me.
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Awesome game and quite challenging with every combination other than golem cursed. Currently at lvl 105 with it, dealing 4k damage/swing and totally invincible...think I'll stop now :p
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I tried the switch helmet for weapon and it worked. But now the "you did XXX dmg, he did XXX dmg back" is coming up all messed so I can no longer see the play by play. Makes the game non playable really.
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There is a bug, where sometimes in the room with the hole to the next level, when you walk into the bottom part you can't see enemies and items anymore. The game continues however and if you defeat a enemy in the bottom part where you can't see him, you get unlimited xp as long as you don't move. You alsog get unlimited items, although you have to pick them up blind. If you walk back up you sight returns and you can see them lie. Use it for unlimited POWER!
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So I have been playing this game the last few days and I have discovered that in order to get really far you need more than one suit of armor.Against ice guys you need a really nice piece of ice resist armor and same for all the other elements, and for melee guys you need a full suit of really really nice defense pieces, especially later in the game.Now for a Golem Cursed it's not too bad since you already start with 40 in all resist and all you need is one really epic piece to compensate for the damage.Anyone else will need to find at least two really really good element resist pieces if they get into a certain elelment throw it on really quick in the inventory screen and viola, piece of cake, just don't forget to change it back to your really good melee defense armor if you usually wear that since you don't run into a lot of the elemental damage types.Get about 100 strength and you start hitting in the 400's to 600's.
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@marina32121 yepp, thats happening to me too, i thought it was a language change or something that was just me but i guess not.
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Take items with 'HEAL' and 'CHARM' they are extremely powerful. Although charm often doesn't work and the mobs just sit around it does actually last longer than root for the same mana cost making extremely effective crowed control. Try not to use items that use single target damage early on -- In fact just go for something that is like 10+ damage to about 20+ until about level 10 where things really really pick up! That's when you need to start being smart about your spells. Charge also is extremely effective for escaping tight spots -- Sometimes the mob you charge will attack you but its better than having 20 guys after you! Try to kill EVERYTHING on every level, or at least get the chest! Keep items even with extremely low armor that have resistances of 30+ as they are very helpful later on. That is all :3
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when you drag the helmet you wear to a sword in your inventory it will trade it so you will have a sword in your helmet slot. this is pretty handy since you will just be wearing swords and chest armor and itll make you a lot stronger
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I was expecting the enemies to also have a magic pool. Guess not, which means those knights will spam charge the hell outta you. Makes for an annoying experience if you're melee...
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Vampire build + critical strike. I can't even begin to explain how useful this combination is, as long as you focus on strength and stamina.
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"1,2 * ("armor" * 100) ^ (0,5)" IT IS NOT valid formula. At dungeon level ~20 I found chest with 99 armor, and still they are dealing physical damage.
Hints:
Cursed Golem is really best choice.
Collect items with different resists. Try to cap them. When you are going into larger amount of enemies, fit your items to get best damage decrease. Charm is obviously the best magic spell for warrior type, much more powerful on later levels, when you probably will use shield/sanctify. Anyway, shield is always nice life-saver. Before reaching "magic" 15 dungeon level, I got 75/90/120/90 resists and ~60 armor. Now its getting only higher, so levels start to be boring - engaging even whole group of 5-6 isnt hard to beat. Before that, the most important is running and fighting with max 2-3 enemies at once - it depends on their attack type. Additional tip for charming - if you fight vs 2 ice knights and 1 fire man, charm the fire one. It helps a lot :)