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the charging knights can charge even when entangled -- they can't step forward though. They bring the entangling with them, very odd
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floor indicator, even on the inventory screen +1
double-click to equip on the inventory screen +1
keyboard shortcut to invoke the inventory screen +1 (tab, or i, or both!)
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Pros of glitch: experience automatically increases, and clickingh on an enemy gives me items!
Cons of glitch: can't move or attack, so i can't actually continue playing =(
Which to me adds up to 5/5 for what is a great and rather addicting game enyway.
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- The game doesn't seem to end
- Leveling up restores your health to full
- Whatever starting abilities you have, you can find items that grant them to you
- Un-equipping an item that you used to cast a spell (like Shield) will not dispel the spell
- After a certain level (I'm guessing ~15-20) the game doesn't add anything "new" (same mob types, same boss types, same spells)
- Items give you max +55% resistance
- I don't recall seeing any mob hit me with poison damage
- Having a lot of armour never makes you immune to physical damage but it sure helps
- You can become immune to 2 types of damage using items; I recommend going for fire and ice since those are the biggest threat in the late game
- Keeping sets of armour with all kinds of resistances is a good idea
- Critical strike is a spell; the damage it will do is correlated with your intellect, sometimes it's a good idea to keep a weapon with lower base damage but which has crit
- You can use Charm to pull mobs; you can charm bosses
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simply have at least 100 ice resist and the annoying blue charging guys will do 0 dmg to you
after that its piece of cake, gets boring after lvl 20 or so, no more new enemies every lvl was basically the same and gets easier and easier
i got to around lvl50 and was one hit killing every single enemy
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They should add a town with friendly NPCs, where you can buy equipment and items (such as potions) and you can hire party members.
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When I play using Chrome the load screen is centered/fine, but once I hit play it moves the box down and to the right slightly, making it so I cant open my inventory. Using IE it works fine.
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Great rouge-like game. Could use some better interface i.e Floor indicator. A hot-key for the inventory would have been nice and the ability to move with WASD. Other then that I enjoyed this game very much.
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It would be nice to have hotkeys IE: I for invetory S for save (please add a save), C to view character info, etc. But overall great game :)
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All Right! Because everyone seems... Rather too stupid to read all the comments about how this is a rougelike game and is not supposed to have a save... A rougelike is not supposed to have a save because then that would mean you could start ur game over from ur last save point and that isn't supposed to happen. you don't get second lives and all. It should however, have a suspend key so that you can temporarely save it until you come back on.
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Everything became invisible (except the floor itself) and I died shortly after that... Never going to play this again, 2 stars down. It'd be a great game if it had a save, even if it was only every 10 or so levels. Also, there could be a shop to give Mana Pearls a meaning. Quite crappy the way it is now, but has a lot of potential. 2/5
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@Bzykacz, if your equation for the damage reduction is right, how come I have 144 armor and still receive physical damage?
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Does anyone know that if you use critical strike with a vampire, do you get extra health back or just the normal amount?
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It's funny that the level 17 werewolf explorer I had was awarded the title of epic, while the level 146 vampire reaper that I let die was given abyssal.
Might wanna rethink how titles are distributed.
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The game screwed up for me around level 5. My health went down unexplainedly, and I leveled up, the screen went dark. The mosters turned invisible too when I entered w room.
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Possible bug: when you equip a +str item, your strength stat doesn't update accordingly. This might explain some issues with people feeling like str is worthless.
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Vampire reaper + vine field means you can pretty much just sprint past the boss for the exit then heal when you're in the next area.
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werewolf magus with all point in willpower, they can't reach you. Entangle them and then blow them up from a safe distantance, charm them and let them kill each other, and just in case, have the shield always on!
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yes i would agree with a shop function at maybe the end of every 5th floor with the option to buy new equipment and maybe life/mana potions for those tricky situations
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Pathfinding needs attention. When you click (running away!) if you click outside of the area, the stupid character will try to walk through walls. If I could do that...
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i think this game needs a shop instead of just selling items that way there is actually a reason for mana pearls other than just achievements.i agree with some others a save would be nice.maybe when u summon a skeleton u could command them to attack instead of just having to resummon.
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the best way to make hard badge (for me) was warewolf + waderer i have put on items on stamina and i give to stats +3 stamina +1 str, thanks to this my regen was mega cool and making badge was really easy, also try to have charm as skill this really helps when u fight many opponnents... and i haven`t take any titles i have notice i can take it when i finished all badges :(