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Resists and armor are key to the game. Worry less about abilities and more about getting these up. With high resists and armor, nothing in the game can damage you much... even bosses and charging critters. Just focus on a high normal damage weapon (or a weapon or set of weapons with nice magic attacks if you're a caster) and work on getting armor with high resists and armor first, then hope for armor with similarly high resists and armor AND abilities/stats later, you'll last longer this way because you'll take MUCH less damage.
Skills are much less important than defenses.
Also, skeletons eventually cap out... after a certain point they're just speed bumps.
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This is a good game that is prevented from being a great game by the lack of several basic features: Save, Dungeon floor indicator, and a more robust description of the many game mechanics.
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"Be prepared for anything, because no two dungeons are alike." I was completely unprepared for how every dungeon level, room, mob, magic item, and spell was exactly alike. Spam crit strike, spam ignite, spam cold, spam charm, all felt the same.
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Game crashed at Lv. 7. My character disappeared from the screen, his health drained all the way down to nothing in less than a second, the screen went black, and it never returned. This game is BEYOND crap. This game is broken and unplayable.
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Dam the boss and another flash stepping monster first popped near me when I got to the next level and I ended up dying (I can't take both at once, and they were the unrunnable too)
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Tip for brand new players. Start your first game. Don't change anything, just press start. Immediately die. Do this 5-10 times. You're guaranteed to get a least a few good starting titles in very little time.
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Wait... for a cursed character, do I put my points in strength or intelligence to increase the damage of melee attacks?
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the enemys that have the chardge and wild charge skills are way over powered. i had a level 13 vampire necromancer and he got killed beause when ever i cast entangle on one of the two charging ice knights they would just charge and it would break. In addition because i was running away they would just spam charge me and i couldnt do any thing to stop it. One way to fix this problem is to give all the monsters with specials mana bars so they cant spam they abilitys forever. Instead they can use them a certain amount of times per an engagment and if you run away there mana will simply recharge over time but very very fast.
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This game is really a lot of fun! The only thing stopping me from giving it 5 stars: we need a save feature and multiple character slots. Otherwise this is so much fun!
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Kind of frustrating because you can easily beat like 99% of enemies, making it boring in places, and then you'll find one enemy who is a rapetastic fcking doom machine and takes you out in just a few seconds while you're trying to find your sword. Doesn't seem to ever be the bosses either...
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how i beat the game: Demon Reaper, hybrid STR/WILL (aditional fire damage every attack plus near infinite Critical Strikes)
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Looked like an awesome game, but it's impopssible to open inventory or anything else (pressed every freaking button on the keyboard), so fail on that... Maybe add 2 lines of text explaining that...? Maybe???
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My game had glitched for about 3 minutes. I kept clicking, I was near a "fall" hole, and it unfroze... about 50 items in ONE spot and I happen to fall through the hole... I missed out! -FRUSTRATION!!!!-
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Great game, few bugs though. Items with +strength dont add to total strength in stat screen.
Drag an equipped item from your gear to your inventory and swap any kind of item.
Great one for ring slots, equip ring with no stats and change it for any blue item with great stats and spell.
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For starting out necromer is good because as you proceed the enemies will attack in multiples a lot so you cna summon skeletons to make quick work but eventually you can not get necromer at start and still get tht power but starting out with it is a good idea as they help you and never go evil
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Great interface, easy to play and understand. Great idea with the various titles to keep playing again, but would prefer if we could know how to earn the specific titles.
Recommend more variety in later levels - I don't think any enemy changed after level 14 or so. I reached character level 77 (who knows the game level) - but just got bored. Only difficult enemy this late was the frost ape... BTW - char was epic, devastating werewolf fighter.
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Good game! I really appreciated the mini-map; a thoughtful touch. I ran into one minor bug, in that when I go down a level, whatever spell is in my first spell slot gets replaced with my innate skill (critical hits). Overall, this is well done!
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I love how when I accidentally idle and some monster attacks me, I don't attack back.......oh wait, no I don't! I think it's customary to smash someone's skull in automatically if they start jabbing you with a sword. Autoattack when attacked would make the game much more playable even if it's still fun anyway.
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If I may add some things as well to how to make this game even better to me is... 1. add a shield slot for you person. 2. make you be able to pick from ether female or male. 3. If you add the shield slot make it where that shield slot can be a duel wielding slot for weapons. 4. In this game when you do not have a weapon you can not attack I think you still should like with your fists and with the rings on it makes your fists stronger. This is some things I wanted to add on to how you could make this game even better. Thank you.
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BUG: If the dungeon is spread out enough, some parts of it on the very edges can be "out of bounds" so to speak. When I enter these areas, the screen freezes, but I can still control my character (i.e., attack enemies, pick up items, walk out of the affected area) ...I just can't see any of it happening. Also, in my last game, I fought and defeated a boss in this out-of-bounds area (he happened to be standing there) and it started giving me infinite XP, as well as spewing out infinite items (I could hear them clinking to the ground, even though the screen was still frozen). I would have just stood there and let myself become level a billion, but the huge stack of objects that was appearing was lagging my browser heavily, and I was worried it would freeze if I stayed too long, so I jumped into the hole and everything went back to normal. + this if you've encountered the same "out-of-bounds" bug so Void can see it and try to fix it.