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i gave this game a 5/5 when it started but then i started to notice the problems,like when i die it restarts,then it also does not save,.i was thinking that when u die u will lose exp and restart in the dungeun u wer,+ a multiplayer mode,and pls make a save feature in the hack slash crawl 2.
if u did this i promise ur game will be #1 the problems give us people a major pain after spending hours in this amazing game click+ so the creator can see this
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Saves and hotkeys would be great, especially for inventory and equip (shift click?) and sell (ctrl click?).
One thing I would really like to see is a way to make items with the same ability have some synergy. Like, what's the point of having two shield spells? Why not remove 5 from the mana cost if you have two items with the same spell or something? It would allow you to focus, or make choosing spells a little more interesting.
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My recommended combination would be VAMPIRE REAPER with the titles DEVASTATOR and BONEBANE. VAMPIRE for the drain effect added with REAPER's strength bonus and Critical Skill with DEVASTATOR giving +5 Strength and Intellect added with BONEBANE's 50% extra damage to skeletons as a majority of the monsters are skeletons. THUMBS UP to help everyone out!
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This was a great game, but one of the main flaws is that the Archetype of the character doesn't really affect you, since many of the items dropped have a spell that you start off as a racial spell, so you can really have all the spells, no matter what race. Racial spells should stick to a specific race, and if not, it really should just be called a starter spell. Other than that and the lack of save, this was well done.
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My Requests are a Save feature which your guy has to be maybe level 25-50 to save him therefore saving precious time. Also Maybe having the choice of choosing a title say DEVASTATOR for 30K Mana Pearls or epic for 100K like a title shop. Hotkey for inventory would be nice especially the key before 1 (~) which would be comforting as you are already using the numbers for spells. And last being able to choose who your using the heal spell on instead of it instantly healing yourself while your minions die.
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Big problem with the window being cut off partially... anyone know how to fix?
use internet explorer or chrome.
anyone know about cursed damage? is it int or strength????
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The one thing that keeps this game from being truly great (I've all ready spent several hours on it) is the lack of an end game. What's the point of it all? You get your guy all powerful, then he dies, and then you only get a title for your possibly hours of work. Having some sort of carry over from the last character or from all the characters would be tremendously useful for some sense of progression. Also, stealing other people's ideas...save feature is absolutly needed, and make a hotkey to open and close the inventory would be very useful. Other than that, great game, great time waster, and great potential. 4.5/5 (will round up :P)
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Atlantian Magus is the most fun way to play this game. He plays just like Mordekaiser. :D So much fun to just be like boom, pachew, boom everywhere. :D
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golem necromancer is freakin epic. all i do is just summon three skeletons to attack for me. (i use Shield and BOLT if enemies attack me)
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yes i had to load it in internet explorer to make it look right. also does cursed depend on str or int for magic? i cant tell
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MAJOR issue with increasing page size (Firefox). Viewable area of game cut off. Other than that, the Fish of Luck is epic. 5/5
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Warewolf and juggernaut is pretty good. Not the best combination but its pretty dang good. Warewolf = heal faster + Shield = kickass 1v1 dude.
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*GLITCH* When i died in cast mode and remade the character , the hotkey spells bar shows CANCEL and i can't remove it , the spells still work though and you can place and replace them
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loveed it till my screen blacked out
+ didnt understand the opint of the currency with no store
add a store between every 2-3 dungeons, get rid of glitches and itd be a 5/5 until then i go for 3
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Terribly bugged. Walked through the floor at the first boss. When I killed him, the bug resumed, meaning I gained about 10 levels (and continued to gain experience - perhaps infinite), though at a slow, buggy rate.
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The game will not allow me to click on the inventory. I've picked up several items and it is flashing "new item" but nothing happens when i click on it so I cant access it!!!!!
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The game is fun, but there is not enough incentive to keep you going. I recommend putting in a shop or something at the end of each dungeon to give you a reason to keep going. I have high hopes for this game, don't let me down.
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People asking for a save feature clearly have no idea of what a roguelike is.
Only implement a saving system if it is roguelike style, only save when quitting, delete the save when loading.
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It has no story, no point on going on. One don't know how much left, if there's infinite stages created randomly or there's an end.
Make something that creates the idea of advance.
(that and the save feature)