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What i did is killith Lightwarder, put all stats into wisdom, and on rooms pull every single mob and drop 2 healing circles + aoe poison thing and they all die in 2 seconds
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Just got 1-hit killed from full health by a normal enemy, and now the game is frozen on a black screen. I hope the bugs are fixed soon, I was having fun until that happened.
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Sorry about double comment. There is a big bug if you accidently sell all your weapons. PLEASE FIX THIS!!!!!!!!!!!!!!!!!!!!!!!!
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Neat bug, running around as a vamp/fighter on the second level and I go to charge the boss and I lag, but my xp bar fills until I hit level 9. Talk about awesome!
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Okay... is a Cursed classes damage based on strength or intelligence? Intel makes sense cuz its in the descrip... but i get strength stuff and my damage goes up, maybe its in my head?
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Honestly a save function would ruin this game unless you deleted the save file after loading and only allowed one so that it is more like a "take a break" button but I haven't made it far enough to get bored, great game, been looking for something just like this for a long time, thanks for making it, 5/5, overuse of commas, FTW.
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If you want an easy hard badge, you can try what I did. Make an Atlantian Reaper, and aim for 2 things in gear. The heal (not sanc) spell, and cold resist. You need 30-60 Will for mana pool, and the rest in intelligence. How it works: Ice Chargers are the most dangerous enemy, but with over 100% ice resist, they actually restore your mana when they hit (the charge still hurts a little though). Crit scales with intellect, so you actually gain more melee damage with Int than with Str in this build.
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Its not that big of a deal. But maybe a restart button? Make sure it is hard to hit by accident. Like you have to hit it 5times or something. Thanks!!!
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so i understand walls, and i also understand falling through a hole to go deeper, though i think it may start to hurt falling like that with all that armor. what i dont understand is why the strange holes on normal area act the same as walls... couldnt you just jump down and go to the next floor if youre already doing that on other holes? all in all a nice game
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This game is easy. Just play as a werewolf fighter and spend all points in Stamina(you can spend a few points in strength too, around 20). Fokus on armor with high Stamina too, but pick the weapons with the highest damage. My character reached level 47 and got a wealth of over 1000,000 using this metod, before i finally killed him(I was getting bored). Vote + if this helped you.
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Nice game, few things need to be added but whatever, a lot of work went into this game so I'm sure you'll get it. 5/5.
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I'm on 40,000 mana pearls and then the game crashes and all i see is a light grey exclamation mark with a circle around it. then i realize that i have lost ALL my progress. *dies*
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although it's worth saying that loot seems to drop a bit too common. it's not so much the kind of loot players find in a dungeon that they get enjoyment out of, it's the drop in general, and if it happens too often, it loses its appeal
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a lot of people are clamoring for a save function. these appear to be the same people that don't know what a roguelike is. it does need a suspend feature but that's about it. it's a nice take on the roguelike with a decent rts feel but seems like, to a degree, might be suffering a bit from featuritis
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heres some pro tips, several skills can be used before a match begins. example crit strike and shield. now im free for three hits and i get a double or triple damage next shot. when your facing off and the going gets tough this could be the difference between life and death. also the golem/cursed mix is one of the best damage dealers because it has two stats helping attack, strength and intellect.(intellect helps elemental damage)
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I love the concept to this game. However, I'm on the 5th floor, second play through and I've noticed two things that could be improved on.
Firstly, No save. Honestly, couldn't there just be an automatic save in the menu if you wish to take a break and then resume from the start of that dungeon floor?
Secondly, I have some ring that summons a skeleton to fight with you. One thing that annoys me is the skeleton does not run at the same speed as my character, resulting in it always disappearing. Of course, doesn't cost much mana to summon, but would be nice not to have to keep recalling it. 4/5.
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There needs to be a save feature like the one in "The Enchanted Cave", where you can load your saved game once and if you die you'll have to start all over again. I don't want to play it all day or leave my computer on for the night just for this game.
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The beginning tooltip won't go away. Also, every time I go down a level it rearranges my spells. Could use some minor adjustments, but otherwise a great game.
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Ugh, on floor 11 I always get charged to death by those damn ice warrior guys. On floor 10 everything was nice and easy but all of a sudden on the next floor I get obliterated. This needs to be balanced out..
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If I wear two peices of armour that both give me the same spell (heal and heal, entangle and entangle, etc.), they should be able to combine and make a super version of itself. That'd be awesome.
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This game is very frustrating. You are playing for hours and then there is a group of teleporting Guys who hunt you down together you and you have to start again...