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@Jesuskid1312: I think what a lot of people want is "save so that I can shut down the game for the night" not "save as a restore point if I die." A Nethack style save that also quits you out of the game and which can only be loaded once would be a fine addition that wouldn't impact the gameplay one iota.
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Finally decided to just up and die. Golem Cursed, just under 64 Million MPs. Average hit on enemy was around 55-60k (weapon was 998-999 dmg, 1007 STR/441 INT). Peaked around 150k with crit strike. Pretty much didn't take any damage with 1800ish armor and 145 ice resist (40 on rest). Ice seems to be the only resist that matters late in the game.
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wow i have now over 1kkk mana pearls i think ill stop it here xD it is good game when you get hang of it i used Golem with curse and i have allmost all res 90+ and dmg about 1k on enemy
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the best classes ive used so far is draconian and the secondary class as the thing that has heal ability srry dont remember fav class is golem reaper hard hitter that has so much resistance very very very good
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Fun game, though I experienced a bug, where I moved into a room and my "hero" just lost all health and screen turned black. Had to refresh site to restart. Really annoying to lose the progress though.
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So like... I got this weird glitch... where the game froze... and then I started leveling up non-stop.... and, of course, because of the non-save feature, I'm terrified to close the browser, because I'll just lose all my darn progress! Any ideas of what to do?
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This game is very good... the only improvement I would make is stacking like spells. *has two ignites and two entangles on the spell bar* :P Great game, though. 5/5 + favorite :3
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So I've been playing a game of this for the past few days in my free time at work. It looks like no matter how high you get your armor you will still take damage from melee attacks. I'm at 1602 armor and get hit for around 30-40. Having ice resist is pretty much a necessity later in the game as the charging ice guys are very very numerous. The only other elemental type to worry about is fire, but there's no need to cap that at 100+.
The current build that I'm running is a Golem Cursed the epic and devastating. Currently lvl 341, 1006 STR, 41 STA, 101 WILL, 266 INT. I was mainly keeping INT and STR balanced as I leveled early on. Then I just focussed on STR to see if it would cap at 999, but it doesn't. It just keeps on going.
Truly an endless game here =P
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Uh I randomly encountered a fairly major glitch and I not sure what the cause was. I was fighting some enemies around the stairs downwards and then suddenly gained at least 5 levels, which was awesome, and then a solid block of random green and blue items, as well as a massive amount of mana pearls appeared near the stairs, which was even better... But then all the sprites and everything but the ground would periodically disappear, and then when I finally went to go loot the aforementioned block of items, my health rapidly decreased and I died pretty much instantly, and now the game screen is black. Anyone else have this problem?
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...the acievement should be lvl 10 not 15 :( i got to lvl 8 with 54,300 and got the last title...
geting the last title should also be a acievement :)
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One of the things that I really like is that being a "mage" type character is just as viable and even more fun than just running around meleeing. I personally find it really fun to play as a kitilid magus. Swarm deals out tons of damage, and works to kill all the stuff that's immune or highly resistant to ignite...The only beef I have is that you almost are forced to pick a race with a racial spell if you want to use magus class, because as a magus you're only given fire spells, and that means if you don't always have another spell on hand there's a good chance as soon as you run into a fire immune monster it's going to destroy you.
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Man this game rocks! But needs improvements, like auto attack. Personally I LOVE that there is no auto attack, you need to do it all manuel, but you should be able to toggle auto attack on/off because its not everybody who like it. 5/5. + if you agree!
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Idk, I've found my favorite to be golem juggernaut, and I split my points over stamina, strength, and willpower (with enough willpower shield starts getting to be a huge lifesaver). It's gotten me up to above 250k pearls, which I'm thinking is good...but I could be wrong. And for people saying that the game isn't centered, try using internet explorer browser. It seems to work fine then.
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Everyone who keeps complaining about no savepoint. The game was designed to have no save point. It's not something they overlooked, or something they just didn't want to add because it was too hard. They decided to leave it out as part of the strategy of the game.
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Sanctify does not heal a skeleton minion. It says it will heal all, friend or foe, but it does not heal the skeletons you summon.
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a save feature in which you restart from the floor you died in. In this case make "titles" capable of bieng bought in some in menu store. Other than that 5/5 love the game ^^,
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amazing game, small suggestions with the items, a bit larger range for the snap into the correct socket, was a bit annoying more than once
and i'd love so see a fish that dealt more damage, nothing huge, but just a bit of scaling so they all arent a 3-4 range
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interesting glitch where i disappeared into some off screen place and if i killed an enemy there my exp would shoot up infinitely while items continuously spawned, although the game starts to lag if i stay there too long
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oh yes, and they depends on your stats.
for example, if you upgrade stamina to 40, you'll unlock the +stamina titles, like 'nonviolent', 'indomitable', 'abyssal', 'tough' or similar.
but bigger wealth amont means better title unlock.
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@darkmoon:
no, you're wrong.
more mana pearls = better title.
if you start running without killing someone and having no wealth, you can do 20 floors but you won't get a good title. (the first titles row can be unlocked with 0-5000 pearls, for example. just look the first comments
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I somehow fixed the screen position problem by viewing the credits and clicking on the play guide before I clicked play. Try it and see if it works for you!
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Title Guide: http://www.kongregate.com/forums/3-general-gaming/topics/147956-hack-slash-crawl-complete-title-bonuses-and-how-to-earn-them
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Found an odd glitch. After I got the Nudist Title, All I get now is the nudist title. Over and over it keeps showing up.
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I find that Kitlid Necromancers are great for dispatching enemies from distances. Apply three points to Willpower and one to Intelligence to keep you skeletons up to par and just summon your trio of undead right in top of a group. If your Willpower's high enough, poisoning on enemy or an entire area can change the course of a battle.
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great game, a few things i would change, a) autosave, or just normal save for current dungeon runs, b) something that tells what level of the dungeon your currently on and c) something that tells you what to do to earn the titles, even if its after the fact, here we're just kindof shooting in the dark
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Allies could use better AI. Most of the time, they barely attack enemies at all. Usually, a charmed foe just runs up to you and stands there, then uncharms and attacks you. Worthless.
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not a bad game, but huh... reaching a point where normal mobs have two times more hp than bosses ? Funny thing ^_^
What I can recommend to play is werewolf reaper. And another thing worth adding - try to get at least one elemental res = 100 ( best would be ice or fire ) so that you don't need to worry about some type of monsters wanted to burn or freeze you ( you're just invulnerable ).
And yes, later on you'll have to let the monsters kill you to get the medium badge ( at least I had to ).