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Comments for Hack Slash Crawl

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BigDaddy92

Feb. 28, 2011

Under rating threshold (show) Badges, once again, are needed.

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(1)

Ifeer

Feb. 28, 2011

Under rating threshold (show) Mages are far more powerful Int/Will Kitilid Necromancer is awesome

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(0)

wildfire12

Feb. 28, 2011

Under rating threshold (show) It's pretty fishy when my first 2 items to pick up off the ground were fishes of luck.

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(1)

scorp144

Feb. 28, 2011

Under rating threshold (show) This game has high potential but there is still some work to do.

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(1)

rpg8

Feb. 28, 2011

Under rating threshold (show) 4th floor i kill the boss and have full health the a mage one hits me with a fire ball wtf

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(-2)

Elias02

Feb. 28, 2011

Under rating threshold (show) 1 word BADGES

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(1)

strnho

Feb. 28, 2011

Under rating threshold (show) Awesome game! Suggestion: add hotkeys, like I for Inventory screen to save time (it gets boring to click every time a new item pops out). 5/5

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(2)

nighthawk007

Feb. 28, 2011

Under rating threshold (show) My only complaint is that the dashing golem enemies don't follow the rules. They will use dash to get you through walls on occasion eliminating the ability to evade them when necessary. Other than this issue great game!

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(0)

Rices

Feb. 28, 2011

Under rating threshold (show) mhh the gamewindow is crippled with the newest version of flashplayer :/ so it's seems to be pointledd to play with a half screen -.-

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(2)

digitelanimefan

Feb. 28, 2011

Under rating threshold (show)

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(-3)

joriss

Feb. 28, 2011

Under rating threshold (show) Love this game, but because there is no save button i stopped at lvl 3, cuz i knew i would never make it to the end in 1 day since ive got other things to do. 3/5

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(-2)

digitelanimefan

Feb. 28, 2011

Under rating threshold (show) But what happened to Group 1, you ask? Well, anything below 8 damage will always result in one point of health healed. More specifically, 6-8 will heal you for one point of health, though they are just a bit past the mark, and are rounded down. Numbers 5 and lower should heal for a fraction of your health, but it instead seems that there is a minimum set for the ability. Kind of nice, really!

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(-2)

digitelanimefan

Feb. 28, 2011

Under rating threshold (show) So, here is a sample for how the vampire’s blood regeneration will progress; note that these numbers are inclusive: (9-14)/2; (15-20)/3; (21-26)/4; (27-32)/5; (33-38)/6; (39-44)/7; (45-50)/8; (51-56)/9; (57-62)/10 For clarity: (# - #) / # represents the possible range of damage for a particular amount of regened health. And so on. Just add six to the first and last parenthetical number, and you have the next group up.

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(1)

digitelanimefan

Feb. 28, 2011

Under rating threshold (show)

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(-3)

digitelanimefan

Feb. 28, 2011

Under rating threshold (show)

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(-3)

digitelanimefan

Feb. 28, 2011

Under rating threshold (show)

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(-3)

mcast12

Feb. 28, 2011

Under rating threshold (show) There's basically 2 parts to this game, getting to level 50 and past it. You become almost invincible at 50. The easiest way to 50+ is vampire lightwielder (sanctify doesn't heal monsters), the best past 50 is golem cursed as the only stats that matter are resists. Try and get 100 ice resist and at least 50 in others asap, makes getting to 50 easier. After level 20ish about 1/3 of monsters are ice so with 100 ice resist they do zero damage. The only titles worth it are the 10% and 5% runspeed. Every monster is one hit one kill after about level 100. I quit at level 220, with 700+ armour, 800 strength and a 722 damage weapon doing 16000 a hit and healing around 2200 (as vamp).

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(45)

CrazyCyfro

Feb. 28, 2011

Under rating threshold (show) LOL did you know that if you took away the character's weapon, he will be holding a ring? Well he was when i took away my character's training sword...

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(1)

SpawnCamping

Feb. 27, 2011

Under rating threshold (show) this game needs more 5 star ratings, it definitely deserves to win game of the month, and is currently just a little short of it.

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(3)

NgrPlz

Feb. 27, 2011

Under rating threshold (show) @bzykacz comment 1 strength also increases elemental damage example if you are cursed or if your weapon gives +1 to fire damage if you have +1 str you it makes it +2 fire damage.. same with intel +1 makes your heal and other spells go from 10-11

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(0)

Gitro

Feb. 27, 2011

Under rating threshold (show) If you drag a piece of an equipped item from the slot onto an unequipped item the unequipped item will be placed into that slot, regardless of if it could normally or not, and you gain full benefits from that item, at least with armour. My demon is currently wearing a helmet on his feet, although the model doesn't change.

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(3)

d4_damager

Feb. 27, 2011

Under rating threshold (show) Don't underestimate Swarm. Throw up a shield, drop a swarm, and that sucker's dead by the time your shield drops. Kitlid Juggernaut, for the proverbial win. If you can handle being a bugman.

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(0)

Dakkon

Feb. 27, 2011

Under rating threshold (show) Some of what Bzykacz says needs some more clarification. Strength, at least with low damaging weapons, does not add damage, it modifies it. This is likely true with high damaging weapons as well, and possibly may be capped at +1 damage per 1 strength with weapons that dish out enough damage. Intelligence does not add +3 magic damage to each individual spell, it varies depending on what spell is being cast. For instance, Frozen wind and Heal each gain only +1 point to their effectiveness per intelligence point. It should be noted as well that Stamina and Willpower also improve regeneration.

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(1)

danexm910

Feb. 27, 2011

Under rating threshold (show) Two words: Draconian Necromancer! Basically, I just leveled up will and intellect until I could do all 4 of his Class/Race spells in a row, then I alternated between leveling up stamina and strength. Of course, I was very lucky, and got full Deepforged set by level 7.

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(1)

jonny0panic

Feb. 27, 2011

Under rating threshold (show) Also, if you need "crowd control", then set a vine field beforehand (you can out run critters if you can get and stay ahead long enough), or try to entangle the ones you don't want and let your target chase you 2-3 rooms away, or just Charm the extras. You CAN charm more than one. On a related note, Bonemaster is turning out to be a hassle, as skels I want to kill get charmed instead and I have to wait for it to wear off before I can attack them. =/

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(0)

darkwarrior42

Feb. 27, 2011

Under rating threshold (show) @Bzykacz: While I appreciate the time you put into finding the stats, your formula for armor appears to be incorrect. You wrote that the formula is 1.2 * (Armor * 100)^0.5, rewritten here for convenience. Order of operations states that you multiply armor by 100 first, then take the exponent, then multiply by 1.2 at the end. If that is the case, then an armor value of 70 would yield 1.2 * (70*100)^0.5 = 1.2 * (7000)^0.5 = 1.2 * 83.66 = 100.4, making you immune to physical damage. I have an armor of 73, and am not immune. Even if you actually meant (1.2 * 100 * armor)^0.5 it does not appear to work, as an armor value of 84 would still yield immunity with that formula, and it does not.

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(1)

MrEntity

Feb. 27, 2011

Under rating threshold (show) Diablo clone minus the fun of clicking constantly.

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(-1)

Sconto

Feb. 27, 2011

Under rating threshold (show) kitlid + necro kicks ass, 3 skeleton minion + swarm/massive swarm skill, spend skill points on will + int, and try to get an item which has the bolt skill, no one will stop you :P

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(0)

tabooo

Feb. 27, 2011

Under rating threshold (show) all was good, untill i met my bane.. the rushing enemies. had 3 on my tail, and no chance in ... to avoid :P great game, but wont most likely play it again, exept for badges ^^ reason = no saves, and no progress. once ur dead, u start over. easy as that. 4/5 from me.

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(-2)

master0rose

Feb. 27, 2011

Under rating threshold (show) Golem Cursed is probably the easiest way to "win" at this game ... i stopped at level 200 because i wasted too much time but i was invincible with over 10k hp (700+ stam) and all resists over 100 and armor over 700 so it was super easy once i got a real weapon around level 30-40

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(0)

master0rose

Feb. 27, 2011

Under rating threshold (show) Auric try pressing alt + or alt - or maybe ctrl +/- to adjust the size of things in your browser

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(1)

1blujay

Feb. 27, 2011

Under rating threshold (show) Sagon the Epic and Devistating was a level 30 Golem Lightwielder. Rest in Peace.

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(1)

utiliks132

Feb. 27, 2011

Under rating threshold (show) oh yeah i am lookin' mean. I have my horned armor, my sweet horned helmet, some rockin' horned boots....and my lucky fish.

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(0)

jonny0panic

Feb. 27, 2011

Under rating threshold (show) Incidentally, if it hasn't been said yet, a Cursed melee attack still counts for Vampire healing, even though it's a random element. This gives me quite an edge in self healing while attacking.

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(0)

jonny0panic

Feb. 27, 2011

Under rating threshold (show) Useless class types: Any that give you extra stats, armor, hp, mana. All of that can be made up with gear, so even Cursed isn't a disadvantage. Next: Anything that gives you a skill. Skills can be gotten on gear, so the benefit is lost pretty early on. Useful classes/races? Ones with resists... lets you spend less time looking for resist gear and more time looking for gear with stats/skills, a boon down the line (Golem, Human, Celestial, Atlantean, Demon in rough order of race, Cursed, Wanderer, Explorer, Hunter for classes)... and ones that give you scaling innate abilities. For races, this is the Vampire, maybe Demon (fire damage can be resisted, but his does scale as he grows more powerful), perhaps the Werewolf (does his regen scale with level/stats?) and Celestial (-20 fire res., but +60 other resists. Does his benefit scale as heals get more powerful?). For classes, this would be just the Cursed and maybe the Duelist (if his bonus damage scales and he can get singles).

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(0)

zepe456

Feb. 27, 2011

Under rating threshold (show) Great game, but it NEEEEEEDS a save option. Or at least it should save automatically or something... Still, 5/5

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(2)

Arc456

Feb. 27, 2011

Under rating threshold (show) The comfortable (but dead) fish of luck. Interesting.

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(-1)

tiz_me_tan

Feb. 27, 2011

Under rating threshold (show) Did anyone try Vampire Necromancer combo... 1 upgrade of Will and you can summon 3 skeletons (allies are always good right!) and then as Darnal2 said - upgrade strength and the vampire rocks in terms of health and damage.

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(1)

numb3r

Feb. 27, 2011

Under rating threshold (show) got to level 151 with golem, started just going for the exit because nothing could kill me. did that for about 20 times. got bored. woot! here i am. :P btw for all my hard work and 11K mana i only got the title DEVASTATING... wtf. whatever. :D 3+ hours ftw! time waster indeed.

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(0)

Baraboom1

Feb. 27, 2011

Under rating threshold (show) I stopped at level 125 with my Werewolf Fighter once I realized that it's infinite and I couldn't die. Some tips if you're having a hard time. 1. Werewolf fighter is very solid. As a general guide put 1 point in str and 2 in con every level. This gives you more than enough survivability while still letting you deal enough damage to kill quickly. 2. Get your cold resist up asap! The charge knights deal 100% cold damage and if you have 100% cold resist, it brings their damage down to zero. You also want about 50% fire and electricity doesn't hurt either. 3. Armor is important! Unless you get your armor high you will struggle in the later levels. Ideally you want high armor pieces with high ice or fire resist. 4. You want the weapon with the highest minimum/maximum damage. I hope this helps.

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(26)

julianofc

Feb. 27, 2011

Under rating threshold (show) what i can do with the money i got ?

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(-2)

p0wn

Feb. 27, 2011

Under rating threshold (show) Love this game. So many pickups, and extras makes me keep playing over and over. Great job man.

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(1)

numb3r

Feb. 27, 2011

Under rating threshold (show) At the moment i am a level 129 Golem Cursed. i have been playing for 3+ hours. FTW

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(-1)

pbv9

Feb. 27, 2011

Under rating threshold (show) every time a skelton would get to about 1 hp it would lag and then it has full health again WTF?!

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(0)

Iceburg116

Feb. 27, 2011

Under rating threshold (show) I'm curious as to why Celestial and Demon are listed twice on the Race selection.

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(3)

jokubas1234

Feb. 27, 2011

Under rating threshold (show)

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(-11)

Exdeis

Feb. 27, 2011

Under rating threshold (show) Please add a save game feature?

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(0)

EndlessAgony

Feb. 27, 2011

Under rating threshold (show) The better classes and races to use are: demon duelist, cursed golem, and vampire reaper.

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(0)

droidpags

Feb. 27, 2011

Under rating threshold (show) if ever there WAS a SAVE feature, we wouldn't be able to unlock/use titles as much as we could without it, its fun messing with the titles... :D

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(0)

Kazeron

Feb. 27, 2011

Under rating threshold (show) wow... i charged at something but i didnt move and my health went right to 0 and the screen froze black :-(

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(3)

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