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Is there a way to save that I haven't found yet? Big bummer if there isn't, it's no fun to have to start from square one every time.
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this game reminds me of a simpler where all you needed were swords and axes to beat the hell out of each other not knives and guns
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Hello i'd like to report a bug with wild charge. i used it for the first time and then the game paused and i kept getting tons of exp, like 10+ levels.. until i started spamming the buttons and somehow it stopped. thats what i had after
http://s7.postimg.org/isxnojbez/bug.jpg
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this game is pretty cool. its simple, interesting and creative! Agreeably a level indicator would be great and maybe a use for the wealth ((although i might not have reached a level where that did come into play so there ya go. :) )). The customability at the start of each dungeon crawl makes each time new and unique to the experience. kick ass game.
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well if you like feeling unbeatable feeling nothing can stand in your way this is the game to do it in ive played this game for a long time now and ive got to say that ive gotten a hang of It well sorta and the fact of the matter is this game is mah shit!
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how about a new title called "Dead Ringer" that increases the chances of a ring dropping as loot. It's a bit cheeky, but also very useful.
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Uh...Are you sure it was a good idea to release a game where you can simultaneously hold the titles of "Bonemaster" and "Nudist", knowing how immature people (like myself) can be........?
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For those who don't look past the first page, here you go:
A way to get around the [b]resolution issue[/b] (at least for chrome). When you are at the play screen, you want to be at 100% viewing. after you click play, you can change to whatever % you want and it won't crop the game.
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Great game. My first playthrough hit dungeon level 14 before dying to those blue charging guys. I was generally able to fight just one enemy at a time by kiting with Entangle. Died as lv 20 werewolf explorer, which worked well. My only complaint is that the damage output of enemies ramped up VERY FAST as soon as I hit floor 13 or so. I was finishing off every enemy with the fish, opening every chest, killing everything on each floor, healing while fighting, but was still totally outclassed suddenly on Floor 15. Kind of a bummer. I see how titles can make you stronger and people have good build suggestions, but dying 1 floor away from the hard badge was a kick in the nuts and I don't really have the motivation to play again :/
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I think there is supposed to be an inventory button, but the sides are cut of the game. Until I can reach the inventory this game is unplayable. One star
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My only problem with this game is that it takes forever to build up Mana Pearls. And needing 25k is beyond the time frame I possibly can play in. Wish I could save and resume the game later....
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oh also wasd movement for laptop users laptop mousepad blows when trying to move + click enemies so perhaps a close proximity monser auto attack and wasd movement w " up " a " left " s " down " d "right "
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needs auto loot , sell all, hp mp in numbers example 100/100 exp in % and or # 50% 500/1000 exp. level counter on what floor u are on. I keep dying on level 3 so i havent even use my wealth for anything yet hoping that changes. but so far pretty epic just needs updates.
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How come that if the rats with magic staffs that shoot fireballs their fireball hits a fire skeleton, he heals. I almost died trieng to kill a fire skeleton that kept healing, but when I killed the 2 rats with magic fireball shooting staffs, I could kill the skeleton no problem.