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Comments for MAD: Mutually Assured Destruction

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Anagram

Dec. 11, 2007

Under rating threshold (show) The buildings are useful and I find them impossible to defend in the 40k range without using them at the same time. For those who want to take advantage of the buildings my strategy was to upgrade the flak and shield first, and the emp comes later when there are hordes of missiles coming in...the time slow only saved my ass when I upgraded it to level 3 or 4. I find the time slow the most useless and the flak most crucial. Use your shield siphon to keep recharging your flak so it never runs out..

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brenm666

Dec. 11, 2007

Under rating threshold (show) kind easy game... got 50016 on my first try... without even no what it was!!! nice game doh... nice graphics, gameplay and music fits well!!! but why cant we reconstuct our buildings... and could we decide where we want the EMP building??? anyways... 5/5 because its really original... i guess!!!

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DeadKing

Dec. 11, 2007

Under rating threshold (show) I really like that apocalyptic music...

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iranaeus

Dec. 11, 2007

Under rating threshold (show) Fun. Needs some better explanation of how the off city upgrades work. 104% accurace at least...

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evilbob71

Dec. 11, 2007

Under rating threshold (show) Rugbish is actually right. Try doing Flak, Shield Siphon, Shield Siphon, Missle Reload, Flak X 3, Shield Siphon, then EMP X 4 and you are in great shape.

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IndieFlashArcade

Dec. 11, 2007

Under rating threshold (show) There's not enough interesting about it. Missiles are too random. Upgrades don't make it any better.

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Rubgish

Dec. 11, 2007

Under rating threshold (show) To everyone who says that the outside buildings are useless, they are just not playing the game right. I am currently at 40k score and still have all buildings intact and fully upgraded. They kick ass. If i get in trouble i can EMP everything, flak does 75% of the shooting for me and my energy transfer means i never run out.

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alin

Dec. 11, 2007

Under rating threshold (show) awwww..... flabergausted.... OoO

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deleteduser

Dec. 11, 2007

Under rating threshold (show) "why do the good games never have badges.." The game came out 2 days ago. Give it some time.

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Dacke

Dec. 11, 2007

Under rating threshold (show) Like most Missile Command clones this game totally misses to copy the one thing that made the original a classic. The original was all about creating chain reactions and you had to plan the explotions in order to survive, which added strategic depth to the game. This game, however, is just about hitting the missile closest to you.

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Pieces

Dec. 10, 2007

Under rating threshold (show) This game needs some badges, badly. Also, let me suggest a subtle change to game mechanics. Have the other buildings operate off of a power source other than shields. Because it kills 'em to turn on, this would make upgrading them instead of the main tower more valuable.

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Pieces

Dec. 10, 2007

Under rating threshold (show) This game needs some badges, badly.

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nicktendo

Dec. 10, 2007

Under rating threshold (show) Yeah... I got pretty bored too. Which either means I'm really good at games or it just doesn't need much concentration. Because about two seconds after I decided I was bored my base went from full hp to zero and dead. It was pretty funny to watch. But yeah, the only two upgrades that are worth it are the ones for the main base.

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donut

Dec. 10, 2007

Under rating threshold (show) NEVER PLAYED A "HARD!!!!!!!!!! GAME" SO FUUUUUUUUUN

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inaya

Dec. 10, 2007

Under rating threshold (show) I've never found a Missel Command style game I liked better than the original... until now! Outstanding!

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deleteduser

Dec. 10, 2007

Under rating threshold (show) There should be a cash multiplier for destroyed missles in a row. Also, as it stands now the only useful upgrade is reload time. By the time the other buildings become useful they're so bombarded you're unable to use them. They shouldn't need to be at full shield to be activated, because after the first 5 minutes theyre NEVER at full shield.

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Vlasity

Dec. 10, 2007

Under rating threshold (show) why do the good games never have badges..

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WrathofDog

Dec. 10, 2007

Under rating threshold (show) Intense. Well balanced, although perhaps a touch too hard. High replay value. Improvements may exist, but they are all changes to the exisiting design. Well done. 5/5

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evilbob71

Dec. 10, 2007

Under rating threshold (show) Well, I tried the defend 2 bases thing and that is insane. I chose the 2nd and the 4th, but I ended up surviving easily with only my main base and fully upgraded reload and shield, though it got boring at 60,000. Needs something so the other bases last longer.

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Deganveran

Dec. 10, 2007

Under rating threshold (show) I like it. The only things I could see that would make it better is A) Ability to choose the placement of your buildings. That way you can add more strategy (more important buildings = closed to main base which should be set in the middle) 2) The ability to rebuild or repair buildings

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atwig

Dec. 10, 2007

Under rating threshold (show) this game is awesome the music is amazing i need that file

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quinton12123

Dec. 10, 2007

Under rating threshold (show) easy badge please and impossible?

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DarkSoul108

Dec. 10, 2007

Under rating threshold (show) when i shoot a missle it keeps going though other missles and detonating in a useless place!!

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KungFuX

Dec. 10, 2007

Under rating threshold (show) this....ROCKS!

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Filosofer

Dec. 10, 2007

Under rating threshold (show) Pure Awesomeness! :)

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Xretsim2142

Dec. 10, 2007

Under rating threshold (show) This is a good game but its becomes to difficult at the end and its hard to keep the other bases alive so let them die and don't upgrade them

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blackhatdeath

Dec. 10, 2007

Under rating threshold (show) this is a kickass game 6/5 badge worthy

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four

Dec. 10, 2007

Under rating threshold (show) I would agree with most people's comments. The screen shaking got to be a bit much. And it was hard to keep all your bases alive, i found it easier to just protect two and use those. But what is everyone talking about the explosions not chaining? I saw one chain halfway across the screen :P

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Sacred_flame

Dec. 10, 2007

Under rating threshold (show) awsome modern day missle command

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cokeman

Dec. 10, 2007

Under rating threshold (show) i got 9343

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redhaze

Dec. 10, 2007

Under rating threshold (show) 117% accuracy! haha

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Ewokinator

Dec. 10, 2007

Under rating threshold (show) music makes everything seem so... epic. Awesome game, best reincarnation of missile defence to date I've seen, maybe an ability to repair damaged or dead buildings with resource or like Lobster said, upgrade your basic missiles

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TVC15

Dec. 10, 2007

Under rating threshold (show) is it just me or does this game actually take like an hour to load?

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coolcatks007

Dec. 10, 2007

Under rating threshold (show) BADGE WORTHY AND 5/5 MAD FUN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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mollila

Dec. 10, 2007

Under rating threshold (show) LobsterMobster below lined up many of the faults. Difficulty too steep after beginning. You just cannot protect other buildings, even with good gameplay. The sky is so full of missiles that reload time is not enough with one upgrade.

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Trooper5445

Dec. 10, 2007

Under rating threshold (show) Very fun if a bit hard. Nice and pretty looking. Epic music. Needs a badge.

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Void

Dec. 10, 2007

Under rating threshold (show) Thanks to all the feedback and comments! Good suggestions, and I am glad to see most are enjoying the game!

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varum1

Dec. 10, 2007

Under rating threshold (show) boring.... but very nice! :p

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Wellby

Dec. 10, 2007

Under rating threshold (show) Fun game, same complaints that have already been stated (Difficulty ramps up to fast, too hard to keep more than one base alive once you hit the actual "rain" of missiles, more upgrades...)

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hohoyeri

Dec. 10, 2007

Under rating threshold (show) Thats some long comment you have there LobsterMobster o_o

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hohoyeri

Dec. 10, 2007

Under rating threshold (show) o______________o

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LobsterMobster

Dec. 10, 2007

Under rating threshold (show) Definitely one of the prettiest missile command games, but it has some definite flaws. The difficulty ramps up really quickly so by the time some of the new missile types show up the player is too busy dealing with the rain of missiles to notice. It's very easy to protect your center base but very hard to protect the other bases, so you inevitably end up with only one base left and no neat powers to play with. Also, it appears that you can't chain, which has always been the key to missile command! As for the tower abilities, I found that the time slowing is too short. It'd be nice if the flak guns were a continuous effect that you could upgrade in more precise, slow intervals, too, and maybe you could upgrade your base's missiles as well (add guidance, cluster effect, etc.). That way the player could choose to power up their flak guns and have good automated defense, or power up their missiles and take a more active role.

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Headshot07

Dec. 10, 2007

Under rating threshold (show) BADGE!

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DnvnQuinn

Dec. 10, 2007

Under rating threshold (show) Im fairly certain this title was taken from a RTS game called M.A.D:Mutually assured destruction.....good job stealing titles.

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harry_paratestes

Dec. 10, 2007

Under rating threshold (show) Great game. There are only two things I can think to make this better. 1) have levels of some sort. 2) more upgrades. possibly with auto-guns or something. after a while I can't click fast enough to get all the missles.

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vorebane

Dec. 10, 2007

Under rating threshold (show) Freaking fun game. A bit of slowdown on my comp, but only cuz thousands of missiles were trying to kill me. :D

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deleteduser

Dec. 10, 2007

Under rating threshold (show) The only thing I'd love to see added is a way to rebuild bases after they were destroyed. For a hefty price, ofcourse.

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alexlol

Dec. 10, 2007

Under rating threshold (show) this game is awesome! my only problem is the really slow reacharge of the EMP 5/5

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PratzStrike

Dec. 10, 2007

Under rating threshold (show) Most people who try to update old games fail miserably. You have done the exact opposite. 5/5, favorite, guaranteed prize winner.

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DarkMagus

Dec. 10, 2007

Under rating threshold (show) Great game. Like others have said needs some work but still very good.

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