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Comments for Endless Expansion

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zapgun_pl

Dec. 31, 2015

Under rating threshold (show) I wish to see when the building is not working with 100%efficiency and when it's ready for upgrade

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(0)

mynickyuri

Dec. 31, 2015

Under rating threshold (show) road, cable, fluid pipe - too expensive in late game!

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(0)

KingGeorgeI

Dec. 31, 2015

Under rating threshold (show) Using oil to get A LOT OF energy? No.. we need plastic!

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(1)

aztecboy

Dec. 31, 2015

Under rating threshold (show) please add fish from the sea. also grow plants to crpo.

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(5)

JilutheFang

Dec. 31, 2015

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(-3)

Kamish6940

Dec. 30, 2015

Under rating threshold (show) Great game, the late part of the game gets really slow but it's still fun to play overall

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(0)

Gondasia

Dec. 30, 2015

Under rating threshold (show) Been playing for about an hour, just realized that everything I do to make more resources is done only to make more resources It's a closed system! Nothing is being sold, it exists only for the purpose of sustaining it's own existence You've created a living creature! It consumes and grows and evolves!

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(4)

MaxHaibara

Dec. 30, 2015

Under rating threshold (show) can you add some kind of sell all button? I want to reset the map but without losing all of my money (because my early building is so messy so that I realize it's not optimal) but clicking all of them even with CTRL+Click is so tiring.

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(4)

nitemarfoxy

Dec. 30, 2015

Under rating threshold (show)

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(-19)

joebo77

Dec. 30, 2015

Under rating threshold (show) add terraforming, a ironworks, and other energy producers and it would help out a lot with things

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(8)

mrbobmac

Dec. 30, 2015

Under rating threshold (show)

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(-3)

truestm

Dec. 30, 2015

Under rating threshold (show) heres an idea for soft reseting: theres a structure that requires a rare tile and one thousand fiberglass a million power, a hundred plastic, and two thousand steel to produce one point that can be used on reset, the points should give a small buff to flat production and can be used to buy some upgrades such as 1/2 upkeep cost for _____

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(3)

pavelnieks

Dec. 30, 2015

Under rating threshold (show) Guys, if you like this game, you need to try out Factorio :)

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(3)

majhinn

Dec. 30, 2015

Under rating threshold (show) I spawned a hard world with only 1 mountain tile and 1 forest tile and ~20% land tiles ~80% water tiles if anyone is interested in a challenge. I already started a little bit so its not a fresh new world but I was only playing for about 5 minutes before I made this pastebin of the world save data http://pastebin.com/75uzQAWa

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(1)

jussist

Dec. 30, 2015

Under rating threshold (show) Love this game, has huge potential..

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(0)

iamted

Dec. 29, 2015

Under rating threshold (show) when you reset to random world, it should be playable. no mountains, no trees, just land and water, nothing to do.

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(0)

crazybubbles

Dec. 29, 2015

Under rating threshold (show) It'd be great if we could get an update log

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(1)

curleyc

Dec. 29, 2015

Under rating threshold (show) So what about a lumber mill

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(1)

caithness

Dec. 29, 2015

Under rating threshold (show) Still love this game. And thanks for changing the font. The new one is easy to read.

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(2)

wooderman123

Dec. 29, 2015

Under rating threshold (show) this game is amazing, I cant wait until more things are added to the game! Come on developers! hurry up!

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(0)

Yentz

Dec. 29, 2015

Under rating threshold (show) What shall I do with my 11000 fiberglass? Apart from building 55 energy emitters...

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(1)

caleron

Dec. 29, 2015

Under rating threshold (show) it would be nice if there would be like one final building to focus, maybe a tower that has to be build higher and higher or maybe a city tthat needs to grow

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(29)

BloodLord13

Dec. 29, 2015

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(-4)

KristiansS13

Dec. 29, 2015

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(-5)

CptChapaev

Dec. 28, 2015

Under rating threshold (show) I like the game. N/E/W expansion would be cool. The 100% resource refund is nice. No overlapping cables/roads was frustrating at first, but there is a puzzle element to this game that I've come to appreciate. To be blunt, the energy emitter is cool but useless. I'd love to see you do more with this game.

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(9)

PatKDay

Dec. 28, 2015

Under rating threshold (show) I think this game is a pretty interesting take on the idle game concept. I actually like that it feels a bit like a puzzle game since you can't cross roads, cables, or pipes. I don't know if this was purely intentional, but it does add a major mechanic to the game. In fact, I think that I would like to see all the storage, accumulator, and reservoir buildings get nerfed by removing the resource "teleportation" ability. To compensate, I would make the roads, cables, and pipes much cheaper. Not only would this emphasis the puzzle aspects of the game, it would allow more room to add upgraded buildings that do allow for unconnected transportation of resources (for example, a shipping port that must be built in water and connects resources to any other shipping port on the same body of water).

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(3)

dlfndjwlsek

Dec. 28, 2015

Under rating threshold (show) I FOUND THIS GAME'S ERROR. LASER BEAM EMITTER CAN NOT CHARGE WITH ENERGY MAKER BUILDING.

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(-2)

H4wx

Dec. 28, 2015

Under rating threshold (show) I would really like to be able to transfer my iron plants off of charcoal power...

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(5)

Solomon968

Dec. 28, 2015

Under rating threshold (show) Request: Tesla transmitters: build on peaks or land, requires power input from something which carries energy, but allows it to be sent (not received) to any square within 2 tiles horizontally and 2 tiles diagonally (5 by 5 overall). It would be really useful to power steel/board/stone factories without a lot of fuss.

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(6)

WonderLlama

Dec. 28, 2015

Under rating threshold (show) @Cloddo Sand quarries need power, so provide that in some way, like with cables or a dedicated generator.

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(0)

crazybubbles

Dec. 28, 2015

Under rating threshold (show) Hot damn, I love the outline on the structure levels. I didn't realize how difficult some of the numbers were to read until now.

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(4)

thedmc

Dec. 28, 2015

Under rating threshold (show) perhaps there could be a building that, as it is upgraded, makes the others less expensive?

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(10)

YoutaY

Dec. 28, 2015

Under rating threshold (show) @decochef first off, no one cares what your rating is. 2nd, the point of the game is in the name. There's no final boss or level, you just expand endlessly.

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(4)

decochef

Dec. 28, 2015

Under rating threshold (show) let me rephrase. What is the final goal of this game? Make power? Make money? make the most of anything? Answer me that and I will give you 4 starts, until then, just another 3 star game

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(-1)

decochef

Dec. 28, 2015

Under rating threshold (show)

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(-6)

Cloddo

Dec. 28, 2015

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(-5)

Draxus42

Dec. 28, 2015

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(-6)

Smer4

Dec. 28, 2015

Under rating threshold (show) you should make building with electricity boost for iron and maybe charcoal

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(0)

TragicSnowfall

Dec. 28, 2015

Under rating threshold (show) I can think of 2 different methods of getting power to cross over roadways. I'm not sure how that's a problem.

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(0)

WilfDeHoxwood

Dec. 28, 2015

Under rating threshold (show) This game is relly addicting. Also is really well done. But: 1) Cables, pipes and other connecting stuff should pass under street and also above structures, just like in real factory; 2) Windmills should be build over mountain also (as in real life); 3) Make a trading system and use boats (as JusBlock suggest).

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(1)

Vertal

Dec. 28, 2015

Under rating threshold (show)

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(-10)

konan4

Dec. 27, 2015

Under rating threshold (show) Consult on the grammar, there're numerous mistakes. Please, change "millions" to "M". It shouldn't say "Deficit" if the balance is actually 0.

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(3)

Priem

Dec. 27, 2015

Under rating threshold (show) bug: i have a set up slowly feeding steel to an outpost. it's not connected to any warehouse. if i reload the game all the steel in the outpost will have been shunted to the warehouse storage

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(1)

WonderLlama

Dec. 27, 2015

Under rating threshold (show) @Thatguy Your concrete plants need water piped in.

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(0)

Apophys_MD

Dec. 27, 2015

Under rating threshold (show) My expansion is only to log all the forests I see, because roads are becoming a bit expensive (14 trillion stone apiece). On the other hand, cable is cheap, because I only use it to support water/oil pumping. I consider my layout pretty efficient; maybe you'll get some inspiration from it: http://i.imgur.com/sUrwLoE.png

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(2)

thatguy2590

Dec. 27, 2015

Under rating threshold (show) I love this game, but the concrete plant is not working. I have the resources, and its linked by roads to the storage. I still give this game a 5/5, just letting you know whats going on.

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(0)

LordAsrielAuB

Dec. 27, 2015

Under rating threshold (show) 1. As Zsirsertes said: motivation. What am I trying to do? Gather fiberglasses? Expand land? Until what? 2. Energy emitter (thus fiber) is useless. Same for radar. 3. EVERY building which is an "upgrade" to something (wood factory to manufactury, solar to windmill etc) is (pm for math proof) is 100 to billions of times less efficient. Coupled with 1), it's disastrous: even if one were to try to have max land, they are better off without using anything over outpost.

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(4)

bittramp

Dec. 27, 2015

Under rating threshold (show) I got a bunch of mountain-locked mountains. How do you reach inner mountains?

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(2)

aaawq

Dec. 27, 2015

Under rating threshold (show)

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(-4)

doomchar31

Dec. 27, 2015

Under rating threshold (show) @LogicalCookie, there is no penalty for selling a building. Even when the roads and cables get so expensive.

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(3)

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