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OK so the grind is there and as of Level 15 I have not seen gold or gem idle gain means BUT I did get to keep all artifacts after the Dark Ritual (a huge bonus) and still have access to a green quest (I assume it means repeatable) for food
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I have to call BS on all the people talking about "permaloss" situations where you've wasted all your gold, etc. No matter how stupidly you spend your resources, you will eventually make enough wood and metal to upgrade your troops enough to win whatever level you are stuck on. Once you get past level 15 you can make your own gold and the first 15 levels are not so hard that you can't ever beat them. Plus don't be stupid and waste resources.
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There are way too many 'permaloss' states before hitting reset with the lack of gold and gem income besides killing demons that can essentially oneshot your heroes and your only saving grace is the warrior getting first strikes. Would it kill you to add a 'gold mine' or other working slot that can gain income, even if at a nuked rate (0.1 per second)? I'm sitting on floor 14 with nothing I can upgrade at all with no gold, and being pretty much nuked by the first mob and doing no damage to it
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I feel like this is a game where you did not even test it one time. About 5 minutes in, I am stuck on level 5, and the demons become very powerful in seconds due to their global "buff." Moreover, the first quest doesn't seem possible without very lengthy farming times to improve my tech, as the demons can just 1 shot my healer and largely ignore my warrior "tank." Has potential, but please fix target priority and scaling issues.
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I can't get the export function to work.
I'm assuming it's the one with the green arrow coming out of it, but clicking it has no effect.
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the overseer at 13 adds 0.5% to the 3 basic productions. Either buff your warrior to around 115 damage or be lucky that your warrior died and archer survived previous fight. After few rituals the 115 damage gets easier.
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Farr too hard... Been stuck on floor 10 Cereburus for nearly 8 hours... Cba to go on any further to be honest. Just doesnt feel like I'm making any progress.
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Perks do not have visible effect on stats (i.g. mana speed, attack). Also perks reset as soon you change to another ingame tab (buildings, spells, etc).
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Actually, gains for the warrior seemed to all be bugged. Veterans sometimes don't increase any stats or only some of them, swords don't always increase attack, the breastplate always works. If I'm dumping 2K metal into something, I expect results. Also, why would I need metal to make a mantle? How big is the clasp?
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Really flawed system.. fired all my works with 2 food only so basically i can never hire another worker to get more food.
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question of % bonus production. is it just for base stat becuase 5% production for .45 is .475 and i only got .46 for mana.
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There are no instructions anywhere to help at all. Progression is unbearably slow, sorry but this is borderline unplayable. 1/5.
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What a grind! Truly an idle game that you have to be very patient with.
To answer the person asking about the demon - after you beat him, you get a new button on the bottom middle of the screen. kind of like a white remote with a green button on it. The first demon allows you to automate upgrading storage.
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Wow.
This game is incredibly slow. Frustrating really.
Resource demand rises so quickly and steeply that your progression slows down so much that you simply want to quit.
There doesn't seem to be a way to raise the health level o your champions s after lvl 6 or so they are getting one shotted and of course there is the trap again of needing so many resources to upgrade their attacks that its just painful.
In short, Massive balance issues.
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@Murda, go for he chest at the left side, then work your way towards the one on the bottom. Then go for the boss. First time you attack the boss, you get a new quest, which you should focus on getting through ASAP. ALways have 3 spells of cure at the ready, for you will need it. I usualy kill the boss before I try the last minion/chest there by him. Makes the fight alot easier.
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:O after the first time you use Dark magic and do a prestiege, wow this game ebcomes ALOT more fun. Esp since you dont have to worry about food anymore. I dont even need farmers, since I can farm that map over and over again :)
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is the overseer on 13 worth saving up a million iron to upgrade your warrior enough that he can one-shot it? (as required to capture)
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You can control your group, just click on a treasure chest on the map and they will try to reach that chest first. Especially helpful on caves with red monsters / bosses. Go for them first.
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@saal, get the protection spell from either level 14 or 15. Have three of the Spell factories, and have three proection spells ready, with 3 cures waiting to be made. As soon as you start the quest, use all three protections, and use the cure spells as soon as they become avabile. I barley did it. THe object you get is not really worth it tho, since now im always siting at mana cap, and I cant increase my mana anymore, since I cant progress since the monsters at Level 15 just wipe me since they get 26% of their hp back after every hit. Stupid op, but what can you do?
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What I'm wondering is why a few of the swords I purchased didn't increase the warrior's attack. Out of the 19 I've bought, I think about three of them didn't do anything at all. Also, how do turns work? On floor five, only my warrior attacked, then the enemy, then my cleric healed my warrior, then the enemy attacked again and so on until he one shot each of my adventurers. It literally attacked after each of my characters got a turn.
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Heres a tip for those stuck on level 10. Try to beat the boss ASAP. Once the boss is dead, the enemies will stop regening their hp after every fight. Made it so much easier. Also, first time you attack the boss, you will unlock a new quest. The artifact from that quest will allow your Cure battle spell to heal EVERYONE on the team at once, as long as the Cleric is still alive. Very helpful
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This feels a lot like trimps, But in all honestly I think i actually prefer how this one is layed out. Its not really fundamentally different, but i really like some of the things in this like the artifact/quest system.
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please make it easier to get stronger at beging....floor 5 is impossible as enemies gets extra damage every turn & you cant increase your hp yet
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Theres no way to edit these comments, so forgive me for this. Can you PLEASE change it so the warrior is always attacked first? Im fighting Hell hounds, first turn it ALWAYS OHKO my archer. Warrior is broken, or the tooltip needs fixing, so rarley does he EVER get hit first by anything, its always my archer.
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@paljar, the problem is, unless you let it set for a couple of hours to gather resources, you WONT be able to beat level 10 with a few farmers. Ive been stuck there for 20 mins, only managed to kill three or 4 different monsters :(