I appreciate the suggestion Abid960. I looked into that a few months ago but the hosting costs were more than I could afford. Hopefully I can find a way to make it work in the future. Thanks again!
That's correct, only by map design. There were originally higher level towers, but they caused massive game imbalance so had to be limited to map making. Sorry!
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This game is ace, I'm really enjoying it. But I must have missed in the tutorials how you create higher level towers? Tried clicking several times, tried dropping everything I can think of on top of it.
Awesome game though, thanks!
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I have a solution to most adept games. Firstly seal off every single possible invader. Then, sell all soldiers using the bin. Then you simply continue spamming ''Done''. Make sure every territory you have is under the influence of the farm (or as I call it the city!) If you continue spamming Done then soon your cash will stack up and you can go way over the limit without having all your soldiers starve
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I have seen many great games (like this one), but any game with a developer who takes time to read and consider the comments gets an automatic 5/5.
There was a lot of discussion of that at design time Abid700. It introduced some neat mechanics, but also some difficult user interface problems. Perhaps in the next version.
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Great game! This is probably one of the simplest yet most fun games of this sort that I have ever played. Keep up the good work, I hope you will make a third version with even more goodies!
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Could you make a builder a token? I find it extremely annoying when I am playing a map that I made which is island warfare,but the teams do not build a bridge to expand/fight/die so I have an easy time.
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This is my favorite game. I've made maps before, but I'm trying to build a campaign and can't figure out how to get maps into the campaign. Is there an instruction guide or link somewhere?? Thanks.
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One of the best strategy games if ever played. The only problem i can think of is the main menu image but i love the cartoonish graphics. Keep up the great job ;D
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If the vile are our common enemies, wouldn't it make sense for us to team up against it rather than conquer each other? Anyway, happy to have found this sequel. ^_^
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I love both of your garden of war games but I have to say I was incredibly impressed with this one especially you not only made a sequel and added new features they were also good features! Very impressive game only request is for multi-player all in all 5/5 Keep making these. :)
Thanks booyababy! This was a labor of love and I am very pleased with the result. I'll keep the multiplayer in mind for the next round. Don't forget there is hot-seat in this version to tide you over.
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I have found a great tactic for Garden Of War 2. You just have to seperate your enemies land into small areas so that they are powerless. It works great for superpowers.
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So how does the "AI has been overwhelmed by your troops" thing work? Because I sometimes get it when the AI could easily stage a comeback.
Great question szbnahl. The answer is...
When human has twice as much space as all the AIs combined
or
when the largest human region is twice the size of the largest AI region
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I just looked at my achievements and I found 1 Easter egg and I still don't know what that's about. I don't remember finding one so I still don't have a clue about finding more. Shrug. Still love this game.
Fair enough, here are some more details. There are some little mushrooms that popup throughout the game. Click on them and you'll get pieces of the achievement.
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Hmm.
Could you add a new unit called ''horse'' and has high soeed (but cannot invade territories as a horse) and could be combined with a ''soldier'' (all the grades of the soldiers) and will double their speed but increase their
cost per round. It'd be the solution to invading large places if you have a level 4 soldier.
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Can the achievements actually do something? Like say unlock some sort of special unit/weapon like say fungal spray which wipes the map clean of any and all units.
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Puzzle campaign lv 1? i build a builder in the 6th turn to make it safe to the goal spot, which takes 3 turns. then i ran out of money and my builder is dead. Took me another 5 turns to make a soldier, which sums 14 turns. But it needs another 2 turns for me to reach the goal. This puzzle cant be solved! Then i read comments from some people which reads ".... there is a patch upgrade about the builder...." plz fix the map.... i really wanna play advanced puzzle campaign
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A small request. Can you store our turncount when we win a map? Then display it later on the map selection screen. With that, we can try to win a map with the least amount of turns and later beat that score.
I think I can add that Steaming. That screen is pretty full, but I've got the data you want already saved. I'm out of town for the next few days, I'll aim to have a new patch released end of next week or so. 6/18 v1.35K is now live with this feature. Click on a map and just above the description it will show the best rounds beaten. Enjoy!
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Hey ChaosInMotion, don't forget you can always play the GOW1 maps via the seach screen in GOW2. There are hundreds to choose from!
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I think this game is very nice and one of the best ones on kongregate.com.
This site needs more games like this. Keep going warstrider! :)
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I would like to second Blue0Dwarf's comment that the Puzzle Campaign seems unwinnable. Specifically, I can no longer win maps 1 or 3.
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Maybe I missed something somewhere, but I did not realize that you could directly buy higher level soldiers/demos by clicking the buy button again.
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Is Conquest - Island War (Large) good? I built it,but it's my first map so I don't know about the difficulty or if it is large.
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Also some sort of indicator in-level or on the level select that tells us if builders in that level can fight fires. It can be annoying in levels where they don't, but you don't realize they don't until it's too late.
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The increased builder cost and maintenance makes some previously winnable levels unwinnable (most notably the Puzzle Campaign, but possibly others as well). If you can't find some sort of fix for that then you should probably remove those maps to save people the frustration.
On some maps, yes. The map maker has control of weather builders can fight fires. In order to not break older maps they default is that they cannot. If you hover your mouse over the "Builder" button it will tell you if they can fight fires.