A poorly worded way for me to say "Units that aren't your capital". So if you have two soldiers and your hut in the territory, you have 2 non-capital units.
Yes and no Dominqer. By the way, thank you for the ongoing support that means a lot. I have a "new" baby and I'm afraid he has pretty much destroyed my game development time. So interest, yes. Time, no. It doesn't mean it won't happen though. I'm working on little projects now but the possibility always exists to take a crack at GOW3.
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If a player made map is unwinnable, you get the lowest score. I don't mind a challenge . . . . love a challenge, but a map ought to be winnable, even if it takes an hour or more to beat it.
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Fantastic job, Warstrider, just fantastic! Love the game, and can't wait for the next installment. Please, keep up the great work!
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Interesting bug with using GOW2 to play the GOW1 map "spring" (7/14/2010). After a few turns, the vile start spawning in your territory. Also, your pieces sometimes move around during the vile turn. Bombing the vile in the water seems to get rid of the effect.
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All the tips of the levels i created are added
P.S. judging by my ratings i can tell that is this one guy giving me all 1 stars
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A lot of luck is needed for the first level but it is beatable. (quite easy if you are offensive) just try to... you know what i will provide tips if you lose(later on that is). In the meantime, just survive doing nothing but taking easy to take lands. If you can't beat large about of raiders you can't beat the last level of my campaign which is now finished.
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I created this map called "Survival Part:1" It's about surviving for 25 turns.
For blue you might win taking over the land needed for instant win. But try red if you think you could do a harder challenge.
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HOWHOWHOWISITPOSSIBLE? This is such a GEM. So much depth. And I've never even saw this. It seems to be THE best strategy game on the whole Kong, and yet it is so hard to find. Why?
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First off, I have a hard time putting into words how much fun the game is, so thanks for making something so great. Also want to make a suggestion, though...I felt that the natural disasters (floods, fires, volcanoes, lava rivers) appeared in the game and then vanished just as quickly before reaching their full potential. So maybe, if there will be a GOW3, let demolition units start fires, and let builders place canals for water or lava to flow through? Instead of working around natural events, use them as weapons on the battlefield?
Thanks for the suggestion TailsTheFox12. I had a lot of trouble keeping them balanced, I like the approach your suggesting. As for a GOW3, time will tell. :)
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Also I like how the AI is not weaker or more powerful than you. The game is more fun when the AI has the same limitations as the player.
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It would be really cool if you could make alliances/non-aggression pacts with other players. This would really change the game... maybe implemented in a GOW3???
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Just posted v1.70 to help promote my sponsor, GameLand.com. I also fixed some bugs, see the update description for a full list.
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@Chaos - On the difficulty select screen, if you go to the multiplayer tab and put in names under the two blank ones (Pink and Brown), you should be able to play the map.
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I've clicked on a couple of maps and get a message like "player 6 must have a name" and I can't play the map, yet it seems to have been played. Is the creator able to log in and play and not realize nobody else can or what's the deal with those? Fix it so I can play!!! LOL
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I just retried my puzzle campaign, forgot the solution for level 4 and totally stumped myself. After about 10 tries I figured it out and won. All 5 levels still work, but damn I was evil on level 4 lol. XD
I appreciate the suggestion Abid960. I looked into that a few months ago but the hosting costs were more than I could afford. Hopefully I can find a way to make it work in the future. Thanks again!
That's correct, only by map design. There were originally higher level towers, but they caused massive game imbalance so had to be limited to map making. Sorry!
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This game is ace, I'm really enjoying it. But I must have missed in the tutorials how you create higher level towers? Tried clicking several times, tried dropping everything I can think of on top of it.
Awesome game though, thanks!
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I have a solution to most adept games. Firstly seal off every single possible invader. Then, sell all soldiers using the bin. Then you simply continue spamming ''Done''. Make sure every territory you have is under the influence of the farm (or as I call it the city!) If you continue spamming Done then soon your cash will stack up and you can go way over the limit without having all your soldiers starve
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I have seen many great games (like this one), but any game with a developer who takes time to read and consider the comments gets an automatic 5/5.
There was a lot of discussion of that at design time Abid700. It introduced some neat mechanics, but also some difficult user interface problems. Perhaps in the next version.
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Great game! This is probably one of the simplest yet most fun games of this sort that I have ever played. Keep up the good work, I hope you will make a third version with even more goodies!
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Could you make a builder a token? I find it extremely annoying when I am playing a map that I made which is island warfare,but the teams do not build a bridge to expand/fight/die so I have an easy time.
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This is my favorite game. I've made maps before, but I'm trying to build a campaign and can't figure out how to get maps into the campaign. Is there an instruction guide or link somewhere?? Thanks.
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One of the best strategy games if ever played. The only problem i can think of is the main menu image but i love the cartoonish graphics. Keep up the great job ;D
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If the vile are our common enemies, wouldn't it make sense for us to team up against it rather than conquer each other? Anyway, happy to have found this sequel. ^_^
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I love both of your garden of war games but I have to say I was incredibly impressed with this one especially you not only made a sequel and added new features they were also good features! Very impressive game only request is for multi-player all in all 5/5 Keep making these. :)
Thanks booyababy! This was a labor of love and I am very pleased with the result. I'll keep the multiplayer in mind for the next round. Don't forget there is hot-seat in this version to tide you over.
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I have found a great tactic for Garden Of War 2. You just have to seperate your enemies land into small areas so that they are powerless. It works great for superpowers.
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So how does the "AI has been overwhelmed by your troops" thing work? Because I sometimes get it when the AI could easily stage a comeback.
Great question szbnahl. The answer is...
When human has twice as much space as all the AIs combined
or
when the largest human region is twice the size of the largest AI region
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I just looked at my achievements and I found 1 Easter egg and I still don't know what that's about. I don't remember finding one so I still don't have a clue about finding more. Shrug. Still love this game.
Fair enough, here are some more details. There are some little mushrooms that popup throughout the game. Click on them and you'll get pieces of the achievement.