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jordgubb

Sep. 12, 2010

Under rating threshold (show) what shuld i do i can´t place my soldiers

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(-2)

Thasar

Sep. 03, 2010

Under rating threshold (show) @lolpas - no, this map would never pose a real difficulty - why? Because the first thing every one smart does, is to get to the enemies flag to destroy his starting gold (5x income!) ; then you just build lvl 1 shrooms on his territory while keeping lvl 3 shrooms every second tile of browns. That's it, win in 3 rounds. Try adding some random tiles to reduce starting money (at least at the players side), so that yo ucan't get to the flag in first round, and then...maybe...

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(-1)

lolpas

Sep. 03, 2010

Under rating threshold (show) Please play map called 1vs1, on right difficultes, could be a challenge.

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(0)

lolpas

Sep. 01, 2010

Under rating threshold (show) nice game, but the ramp of difficulty is to high, for example, i played the last had level on passable and won easily, but then i took it up one level of difficulty and instantly i was beig overwhemed in a matter of turns, please make the change slower, ty.

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(2)

Thasar

Aug. 25, 2010

Under rating threshold (show) As there is no way to edit comments, I have no way but to add next: Please, above all, do something with AI players, regarding raiders! The AI's tactic against Human player is excellent, but the same tactic against raider gives disastrous outcome, as they lose in a matter of few rounds - little hint: if AI spots raiders, "order" them to protect the area with wall of weak shrooms ( I use this tactic and it is good against raiders - at least until I gather enough funds to buy lvl 3 shrooms and smite them). That's it. Sincerely, Thasar

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(1)

Thasar

Aug. 25, 2010

Under rating threshold (show) PART 2: - water units - e.g. lily pads that would carry one shroom at a time and swim through water at a speed of 2. Lily pad would cost 15 gold and would be destroyed by stomping on it with lvl 2 shroom. To load/unload, lily pad must land. - improved towers - if shroom stacking is possible, why not stack towers? Towers might become bigger/stronger to prevent lvl 3 shrooms from entering their lands - then, only lvl 4 shroom would capture them. - capturing - if a unit 2 lvls higher enters the terrain owned by a building, let it be captured. Also, let shroom enter the tiles where towers are. I know it's pretty much, but hey, it's up to You, Developer, which options to choose and use. sincerely, Thasar

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(3)

Thasar

Aug. 25, 2010

Under rating threshold (show) PART 1: Allright, I've been playing this game, like, insanely long now - made a couple of maps on my own, made all basic camapign maps as well as almost ALL players' maps on Cheating difficulty, and I've noticed a couple of things that You, dear Developer, might consider useful to improve - that is, if You think of sequel: - selling towers and units - when not needed, let us sell useless pieces for, let's say, 5 gold per unit (so it goes like 5/10/15/20) , and 5 gold per tower. - larger maps! Little maps are good, but if someone wants to unlock the full potential of General shrooms, it usually ends up with one or - max - before the game is over; why not making bigger, scrollable maps? - overwater counstructions - bridges costing 20 gold and being since then neutral buildings with territory over them, that can be captured. Bridges would be possible to sell for 10 gold.

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(5)

spartaguy

Aug. 22, 2010

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(-16)

OMGICU812

Aug. 19, 2010

Under rating threshold (show) Awesome game!!! but it should have badges like for 30 troops built in a battle (not custom), or beating all easy medium or hard level on a certain difficulty setting...stuff like that keep the comment alive!!

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(29)

Charon81

Aug. 18, 2010

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(-17)

calculatron

Aug. 18, 2010

Under rating threshold (show) Excellent game! 5/5 and favorited. The AI is powerful, and the graphics fine, but the instructions were slightly unclear.

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(5)

kratos006

Aug. 05, 2010

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(-7)

strijder20

Aug. 05, 2010

Under rating threshold (show) @kratos006: for every tile ( hexagon) you control, you get 1 gold per turn.

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(4)

kratos006

Aug. 02, 2010

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(-6)

Slatts

Jul. 29, 2010

Under rating threshold (show) A fun little game, but it's an almost mirror image of an old windows game called Slay http://www.windowsgames.co.uk/slay.html A great game, but the original is better.

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(2)

BaconMaster93

Jul. 29, 2010

Under rating threshold (show) great game 5/5

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(5)

EverBored

Jul. 29, 2010

Under rating threshold (show) Very Good game. Add badges. :)

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(7)

darkbladelugo

Jul. 26, 2010

Under rating threshold (show) awesome game, I don't understand how can it have a 3.5 only, it will be my first favourited game since I lost my whole day yesterday playing it by the way, first 3 levels are ok to learn, but it is impossible to lose playing them since they don't build warriors higher than lvl 1 xD, it is a bit useless

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(167)

scott240sx1

Jul. 25, 2010

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(-22)

dakzj11

Jul. 24, 2010

Under rating threshold (show) All For Badges Vote Up! :D

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(15)

youssef123

Jul. 24, 2010

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(-10)

gura_uk

Jul. 22, 2010

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(-7)

danodan94

Jul. 20, 2010

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(-9)

danodan94

Jul. 20, 2010

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(-9)

falconlick

Jul. 18, 2010

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(-8)

zugwer

Jul. 18, 2010

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(-8)

slugger23

Jul. 16, 2010

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(-6)

Kavlax

Jul. 14, 2010

Under rating threshold (show) This is incredible. How did you get the AI so good?

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(112)

Developer response from Warstrider

Thank you for the compliment. The answer is, LOTS and LOTS of AI-on-AI fights, with the winner going up against other versions of the AI.

Netsworth

Jul. 12, 2010

Under rating threshold (show) Nvm, I figured it out I coudn't move because the huts wouldnt let me go nowhere

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(-1)

Netsworth

Jul. 12, 2010

Under rating threshold (show) I'm stuck, I can't move into other peoples' terriotories... PLEASE HELP ME!

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(-2)

Battalion1st

Jul. 12, 2010

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(-3)

HappyCowsRule

Jul. 09, 2010

Under rating threshold (show) lol mushrooms FTW XD. Good game :).

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(-2)

imaginarycupcake

Jul. 08, 2010

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(-3)

rextermoshi

Jul. 04, 2010

Under rating threshold (show) more like mushrooms at war.....

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(-1)

Zurrin

Jul. 04, 2010

Under rating threshold (show) I remember playing Slay when I was a kid. I should find that again :)

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(1)

JilutheFang

Jul. 03, 2010

Under rating threshold (show) In one round, the undeath mushrooms made it to cover the whole map. I and the last opponent had only one tower and the main flag, so the undeath guys couldn't erase us, but also we couldn't do anything^^

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(-2)

JilutheFang

Jul. 03, 2010

Under rating threshold (show) I realy don't understand why I can't place a level 1 Soldier beneath a Level 3 soldier, but the AI can do so. <:(

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(-2)

jumpkick99

Jul. 01, 2010

Under rating threshold (show) I'm still trying to understand why sometimes I can move to spaces and sometimes I can't, especially with level 1 soldiers. But I like the game so far.

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(-2)

johnnyd80

Jun. 25, 2010

Under rating threshold (show) I guess this game is popular; newest maps keep disappearing! Should delete lowest ranked & unranked maps when mem full; not the newest maps. Those are fun.

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(3)

cubeguy100

Jun. 23, 2010

Under rating threshold (show) Green thumb everyone :D

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(-2)

CaliforniaX

Jun. 21, 2010

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(-7)

locik

Jun. 20, 2010

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(-8)

skull09

Jun. 18, 2010

Under rating threshold (show) good game needs badges

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(6)

DRSE

Jun. 18, 2010

Under rating threshold (show) i agree this is a simple and very fun

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(3)

Miniman0166

Jun. 17, 2010

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(-4)

lolpas

Jun. 12, 2010

Under rating threshold (show) I wuv this game XD 5/5

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(3)

Vaarsuvius

Jun. 07, 2010

Under rating threshold (show) This is a good tribute to Slay. I like the addition of the raiders. It makes sense. Very nice update.

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(6)

OneLove777

Jun. 07, 2010

Under rating threshold (show) once u no how 2 play its fun

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(4)

Battalion1st

Jun. 07, 2010

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(-23)

darkgoarg

Jun. 02, 2010

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(-44)

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