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After seeing Contraposto's post, I tried it with no turrets, and only upgrading my pistol. Same thing. I'm on the 35 wave and nothing has come close to getting to the exit. In fact, the only creep that made it past the first platform was the first boss.
It's just so damn monotonous though, click, click, click, click, click, click, UPGRADE!, click, click, click, click, click, click, click,click, click, UPGRADE!, click, click, ext...
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pretty sweet concept, and visual design as always from Diseased Productions. A couple suggetsions: - needs a "Next Wave" button. - needs a speed control.
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Nice game, got the flyer bug once, but just moved to a flat map to stop it. Could use some more guns/turrents.
Really needs a speed up/send next wave button.
Great work, looking forward to next one
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I was really hoping when you maxed everything out on a gun, it'd have a special name or something. Fail.. =( Good game though.
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woot wave 130 and still no end in sight D: every turret, weapon, and trap is maxed out and the game has gotten too eassy and yet so addicting :)
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Its been said, great concept, a little shakey on the execution. Needs a next wave button badly. The controls actually seemed rather intuitive, I picked them up in under 2 mins. Stats and move visual que's about progress, (Health, Stats, etc. ) would be really helpful. From the sounds of it a bit more variety as well.
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it needs an exit button man. The instruction send me to a web page that doent have any instruction, ugly way to sending me to your page btw.Next wave button, time rate (ffwd button) and levels, not all time the same level with more and more creeps.
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If I buy a gun why can't I shoot with it? I'm going to rate a 1/5 for lack of in game instructions, took me about 10 minutes to see I had to use the start button to begin, and I can't seem to fire a gun I buy.
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Fun, but not quite complete. Badly, badly needs a next-wave button. There doesn't need to be bonuses for using it, just get the late-game moving faster. Some sort of indicator on the wave bar should indicate what's coming, even just to break up the look of the screen. Life bars for the creeps, maybe rating details for the upgrades... you know the drill, you've seen TD before.
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Interesting concept, flawed execution.
I built on the first row machine gun, grenade, cash gun, grenade, machine gun with floors acid slow slow acid slow slow, and nothing got through the whole game. I never had to shoot anything with my guy the whole time.
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I really like the idea of a shooter/defense combination of a game. It needs some work, like the Next Wave button, and a save option in the middle of a game. Because I honestly played for over a 1/2 hour on the first level and im only on like wave 25, with no end in sight. I would like to play this game, but not so much at once.
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its a very interesting game that i saw as a boxhead/thingthing/tower defence game but it was way to slow and easy needs a speed boost button