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Upgrades, upgrades, upgrades....why does everyone want upgrades? To me, the beauty of this game is to master the full capabilities of the Bristol against any enemy you my encounter.
Alright, maybe a choice of planes would be an interesting touch, but upgrades wouldn't really do the game much good. I'm sure most of people here "want" upgrades because they believe every game these days should have upgrades...
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Verry esey game funn at start should be uppgrade's then i whould rated 5/5 but but when its not 3-4/5 but 2 be nice i take 4/5
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do something about the massive ram consume. The game should give free the ram what it doesnt need anymore. who is with me?
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Awesome game! Just a few things I didn't like: -the border of the map, unspottable and superkiller of planes when superspeed is misselected; -just one campaign, I'd have loved it to be longer (but maybe this is just because the game is great); -just one plane playble.
I'd reccomend the next version to have selectable powers, upgrades, and more planes to be played, to enhance the tactical aspect. Again, reeeaeaaally awesome, 5/5!
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1948 is easier than it looks... use speed boost to stay ahead of the enemy planes and use the poison cloud as much as you can - as long as you don't fly off the edge of the map or let the enemies get in gun range, the poison cloud will take care of all but the flying wing, which you can then get behind and shoot down without getting a scratch.
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Excellent game but player needs different planes. Also, an upgrade system (earn points after every battle, spend them in a store to buy upgrades such as more planes, more plane health, dmg, speed, etc. etc.). Also, need to be able to choose plane equipment before a battle. A cash system would work, I think, where you get cash for blowing up enemies+completing levels, then pay cash to repair your planes and buy the upgrades. Add all this into the sequel, and it will be one of the best games on Kong.
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Great game, but it's really problematic to lose a plane cause the player miss-selected the speed boost near the un-noticeable map border, causing the gold circle to disapear from screen... :-/
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i think being able to select your planes abilities and being able to see both good and bad planes range (green and red circles) would make this a truly fantastic game
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A good game, I really like the way the game moves, it feels smooth and isn't towed down by the turn-based element as usually happens with games like this. My only complaint is the lack of a skirmish mode, or something similar. Add that, and maybe insert the element of height to the strategy (the higher you are the better attck you get or something similar) and you have an excellent game. 4/5.
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If you can't unlock any missions after the tutorial, you probably need to downgrade (yes, that's right) your Flash player. Version 10.0.45.2 works, version 10.1.51.95 doesn't.