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It's a nice game with a good concept. Problem is that there's no real need to get the other upgrades besides teeth. The game ended too quickly for me. The people escaping behind the rocks annoyed me. I think it would be better if the people climbed onto the random parts of land and tried to escape you that way, instead of swimming behind the land masses.
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Very good game with very crappy controls...
Impossible to kill the sea monster cause I waste too much time bouncing off the rocks...
Funny, but I thought of killing the shark before I even got the task.
Also, the KEY here is numbers, not so much sharp teeth. :D
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Too many little random things can kill you, sharks behind the rocks come out of nowhere, weight resetting when you die is dumb. The first two were better.
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On the mission Kill 4 people and 6 fishes; how can I complete it if there only are 3 people?!? And please remove that stupid timer, I want to go on a bloody rampage and son't wanna be stoped by a clock!
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If this is the third entry in the series, I would hate to try the first two. Eating which should be the number one priority in making this game is so poor that you can be hovering on top of a person moving back and forth, never biting them, and having no way to tell if they're dead or not.
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sadly didn't like the controls of it but in general really like the idea and the way the piranha changes when upgrading is very nice, too just couldn't keep playing it since the controls and the way they eat are really not what i am used to and what i like
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getting stuck on the walls, ppl disappearing behind rocks, and very poor controls. i wonder if ppl who make games now a days even test play them to make sure they run right?
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Have to agree with most of the comments: very irritating if the goal of your mission doesn't spawn or gets stuck in the rocks. Good game, but just needs polishing that things like that don't happen.
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SUN
always sunny
RAIN
always rainy
BEAST
fully upgraded
NEXT
next level
BLOOD
Get more blood
HEAVY
maximum weight
+ this to keep it alive
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I enjoyed the other feed us games, but the controls and physics on this one suck so badly that I'm not playing anymore.
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Uhm... Feels like a good piranha game combined with pinball. As everyone already says; the physics are annoying - it's not really about the controls. 3/5 Regardless of critique keep going, you got a really nice fundament.
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Interesting idea for a game and fun to a point. However, there are just too many annoyances from long drawn out in between game sequences to tricky control.
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When you stuck quest or boring, type "BEAST" , "HEAVY" , "BLOOD" , "NEXT" at CHEATS Option.
It would be a good spice for your bites.
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Great game is the sense of seeing your piranhas parts grow when upgraded and good graphics, but the controls of the game let it down in the sense of when u bumb into a wall you have to wait for your piranha to recover from the recoil and when it jumps out of the water or bounces of the land your just waiting for it like.... common already! besides this its a great game. Would of liked to see more variety of things to kill besides just boats people n fish, also be great if there was more creatures besides a shark that could eat you, and as you eat more your become bigger and can eat smaller predators
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no offence but many improvements to improve your improvement of animating improved games of awesome improvements of improving to improve the improving improvement.
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It needs something to count and show you how many people and fishes did you kill... I never know how many fishes I killed, they're too small to see
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Controls are bad but more than that, this game is rife with frustration. Terrible collision detection (you get bounced around or stuck in walls far more than you should). Certain upgrades seem pointless. Max scales and you still get one shot by the shark or sea monster. Spawn won't save you from an instagib. Mostly they helpfully swim down the shark's throat. Eating people is tedious, you can swim right down their life vest and cuddle them like a puppy... the only way to 'bite' them is to zigzag through them... increasing your chance to get stuck in a wall, jump into the air, take a tunnel you don't want or my favorite, SHARK FROM BEHIND THE CLIFF YOU CAN'T SEE! And don't get me started on the 'kill the SM level. First off, killing the shark doesn't mean he's dead for the round. Damage to him or the SM doesn't endure. So if you're one bite from killing the SM... and he ducks in the hole you have to start all over again. IF you can find him. All in all... cute concept. Lousy game.
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Bro, do you even listen to the feedback you get? This is the exact same problems as the last few. It falls just shy of a good game just as it always does and it seems there's been hardly any changes in the way that a striking number of people suggested. I won't even finish this game; I had enough mediocrity last time.