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getting stuck on the walls, ppl disappearing behind rocks, and very poor controls. i wonder if ppl who make games now a days even test play them to make sure they run right?
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Have to agree with most of the comments: very irritating if the goal of your mission doesn't spawn or gets stuck in the rocks. Good game, but just needs polishing that things like that don't happen.
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SUN
always sunny
RAIN
always rainy
BEAST
fully upgraded
NEXT
next level
BLOOD
Get more blood
HEAVY
maximum weight
+ this to keep it alive
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I enjoyed the other feed us games, but the controls and physics on this one suck so badly that I'm not playing anymore.
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Uhm... Feels like a good piranha game combined with pinball. As everyone already says; the physics are annoying - it's not really about the controls. 3/5 Regardless of critique keep going, you got a really nice fundament.
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Interesting idea for a game and fun to a point. However, there are just too many annoyances from long drawn out in between game sequences to tricky control.
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When you stuck quest or boring, type "BEAST" , "HEAVY" , "BLOOD" , "NEXT" at CHEATS Option.
It would be a good spice for your bites.
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Great game is the sense of seeing your piranhas parts grow when upgraded and good graphics, but the controls of the game let it down in the sense of when u bumb into a wall you have to wait for your piranha to recover from the recoil and when it jumps out of the water or bounces of the land your just waiting for it like.... common already! besides this its a great game. Would of liked to see more variety of things to kill besides just boats people n fish, also be great if there was more creatures besides a shark that could eat you, and as you eat more your become bigger and can eat smaller predators
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no offence but many improvements to improve your improvement of animating improved games of awesome improvements of improving to improve the improving improvement.
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It needs something to count and show you how many people and fishes did you kill... I never know how many fishes I killed, they're too small to see
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Controls are bad but more than that, this game is rife with frustration. Terrible collision detection (you get bounced around or stuck in walls far more than you should). Certain upgrades seem pointless. Max scales and you still get one shot by the shark or sea monster. Spawn won't save you from an instagib. Mostly they helpfully swim down the shark's throat. Eating people is tedious, you can swim right down their life vest and cuddle them like a puppy... the only way to 'bite' them is to zigzag through them... increasing your chance to get stuck in a wall, jump into the air, take a tunnel you don't want or my favorite, SHARK FROM BEHIND THE CLIFF YOU CAN'T SEE! And don't get me started on the 'kill the SM level. First off, killing the shark doesn't mean he's dead for the round. Damage to him or the SM doesn't endure. So if you're one bite from killing the SM... and he ducks in the hole you have to start all over again. IF you can find him. All in all... cute concept. Lousy game.
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Bro, do you even listen to the feedback you get? This is the exact same problems as the last few. It falls just shy of a good game just as it always does and it seems there's been hardly any changes in the way that a striking number of people suggested. I won't even finish this game; I had enough mediocrity last time.
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CHEATS. Blood:Adds 50 Letres of blood to your piranha. Heavy:Adds your piranhas maximum weight. Sun:Its always sunny. Rain:Its always rainy. Next:Go to next level. Beast:Adds the best things to your piranha.
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After finish eating all de thing i could, i wait there like a dummy .... i need more infinite generate of people to give me BLOOD !! xD
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This has a lot of the same problems that we've complained about in previous versions. Stop pumping out clones with the same problems and listen to the feedback people are giving you.
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REALLY buggy. You sometimes go flying off in a random direction, and if you so much as touch any wall you get stuck for several seconds in said wall.
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controls (as people have mentioned) are lacking. The boost power only makes your fish more uncontrollable, animation is choppy at best, people keep glitching through walls, the art doesn't really feel cohesive, the levels are repetitive and the on screen display is neither easy to comprehend nor attractive. Despite this, I love the concept and enjoyed the game enough to play through it. I just wish a bit more time were spent on finishing the game into a more elegant product. I would definitely replay this game if it were touched up.