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weal - All weapons.
amin - Unlimited ammunition.
lein - Invincibility.
cone - Random costume.
shna - Sexy shorty.
fira - Rapid fire.
stmo - More stability when you shoot.
camo - More money.
aeac - Press M for all areas.
I or T - Skip introduction sequence.
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Vinnie'the blood on my hands will not be mine.' 1o visits to the medic later. medic'i thought you said...' vinnie 'SHUT UP!' shoots the medic. 'see? told you!'
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On the "6 snipers" mission, if you don't kill all of them with the sniper (miss the hidden one), there is no return from the roof, to go buy more ammo; there is a workaround, but after buying more ammo, and killing the hidden sniper (only one left), the mission doesn't end. Not cool. There is a workaround for this as well, if you were fortunate enough to save before..
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I have to agree with the others pointing out the glitches: Barett gun won´t fire, unable to reload Dragunov gun (yes, I know I have to push "r"), randomly appearing missions without knowing the objective - good idea, but the game is simply to faulty.
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1 - All Weapons = weal
2 - Infinity of Ammo = amin
3 - Invincible = lein
4 - Access to Every Area = enter "aeac" in password section, and after that press "m" when you play
5 - Random Costume = cone
6 - Sexy Shorty = shna
7 - Rapid Fire = fira
8 - More Stability When you Shoot = stmo
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I can't complete the one where you have to kill the 6 snipers! I killed all of them and it's doing nothing! PLEASE help me!!! Comment back, PLEASE!!!!!
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Glitch: I've eliminated all 6 snipers, but the game won't recognize the objective as completed, so I'm pretty much stuck.
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Even when you finally figure out the predictable old trick with Kiro, that's a whole 'nother problem, because you only get one shot at it, and the cutscene is predictably unskippable. So. There you go.
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This game is a great idea (point-and-click adventure with assassination), but terrible execution. All the "sifting" windows are basically randomly placed! Whenever I click on one, and it's actually active by some arbitrary reason, I have 5-30 seconds to figure out what mission this window is related to, and which of the half-dozen identical people need to get shot, verses those who cannot be shot without failing the mission. Add in the silly typos, the lame dialogue, the constantly-repeated gun draw animation, and you've got a huge mess of a game.