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I like this game for that it's so samiliar to reality.
Bad thing is that, due to all the things that make it so real, it lags everytime I pass 600.
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There is no damn wind!!! It's simple physics, the higher a segmented structure is, the more gravity affects it, causing it to sway. And if it's just one straight line, of course it's going to fall over. Have you ever tried to stack blocks on each other? Eventually they reach a point where they fall over, without support or with support.
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So I tried an experiment. I stacked only my green block, right in the middle, discarding all others, and it still reached a point where it swayed and fell over. This is not fair to the player, and in my opinion constitutes a failure on the part of the author to understand basic game design theory: Never punish or reward arbitrarily.
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I agree with the other posters who say that the 'phantom wind' breaks this game. If I make a balanced tower, it should stay. If my perfectly balanced tower falls down, I feel like I'm being punished for taking care to balance my tower.
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doesn't matter how stable i try to make my tower it always starts to fall after 300 ..... luckily i was given a ton of long purple bricks which i stacked up really fast and managed a score of 650 :)
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I think this game is fantastically addicting in the tetromino-stacking style of tetris. The music is pretty groovey too
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great stuff, a few modes wouldnt go astray though, something like highest without any blocks falling(no limit on blocks). an endless mode for those of us with too much time. still an excellent game
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499!! i want to knock it down!! that would be a fun addition to the game, the optino to knock you tower down when you are down by removing bricks from the bottom. JENGA!!!!!!!!!!!!!
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This is pretty cool. 1 problem I have is that it gets laggy and unresponsive. Then you end up piling loads of commands in and it all goes horribly wrong. An chance for a quality change button?