Under rating threshold (hideshow)
Just had a glitch where the ball didn't keep up with the AI teammate. As a result, I had no ball to shoot and it was an automatic miss.
Under rating threshold (hideshow)
I'm starting to see a pattern in the AI where I can predict the outcome of most of my matches. For example, if we're leading by one point towards the end of the game, and their keeper gets a lucky save off of my last goal chance in the final 10 minutes of the match, about 90% of the time, they end up tying it in the last three minutes and forcing one point. It's becomes boring when I can predict what exactly will happen in the end of nearly every single match.
Under rating threshold (hideshow)
I just LOVE saving up match fitness and using up all of my energy only to NOT GET A SINGLE CHANCE ALL MATCH! thanks for making me waste all that time.
Under rating threshold (hideshow)
There should be reward's for getting achivement's like 10k cash, 20 coins for bronze and even more if getting silver and gold. Would be pleased if you add that. Thumb's up if you agree.
Under rating threshold (hideshow)
Started off great and seemed like a good game. Then it slowly became just completely unplayable when you had to wait for energy. The basis of a decent game but is useless unless you are willing to pay for energy.
Under rating threshold (hideshow)
During training, I manage to pass the pass and dribble sessions but I struggle with shooting. It is very upsetting because you have to wait some time or pay to be able to retry.
I fail so much that the thought of buying some credits is out of question. I'd suck again and again. I have to be hooked by the gameplay to consider any credit purchase.
I would suggest to let the player have a freestyle training pitch when he can only play with the ball, with no benefits. It would help a lot and I think it can keep some players in the game.
It may be just me or I may have missed an obvious detail in the gameplay, but if the in-match gameplay was a little better it would make a great game.
Under rating threshold (hideshow)
The game is very impressive and innovative. I hope the dev team will read my feedback.
I like the game a lot. The videos are really cool and we always want to know what will happen next.
On the other hand, I am really struggling to understand how the gameplay works in training and matches. After a few matches I'm still not able to do a decent shoot or add effects to it. Maybe I'm not good at it but this is a problem that will probably make me give up with the game.
During a match, I know which action is a 100% success and which I will fail. I'm not improving.
Under rating threshold (hideshow)
A practice should give out 40 match fitness so we don't get stuck on 99 and then waiting for 4 more energy bars to train again
Under rating threshold (hideshow)
For the first few minutes I thought this was the greatest game on here. Then I realized I made some poor agent choices and couldn't restart. After having spend all my energy and having to wait for soooo long....I might as well play FIFA '14. I've never been so excited only to be so disappointed a few minutes later by a game. 2/5 stars.
Under rating threshold (hideshow)
Maybe we could Improve our abilities in a game based on our performance in the game, might require a set of passing situations, and dribbling situations to make playing a game more rewarding and more involved.
Under rating threshold (hideshow)
I think you should get at least 1 energy after the game. Just so it could seem like the player rests and gets energy back after doing so.
Under rating threshold (hideshow)
love the game brilliant idea with the acting and decisions really drags me into the story. I think if you fail a training the energy cost should be reduced that or a small amount of fitness added to the bar other than that nice game