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Shouldn't have added the clickable boxes for money. Now people will just use auto clickers to spam money. Game was just fine before the boxes were added.
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the dev seems pretty awesome with all the bug fixes and additions. went from 1/5 (because it was bad and he had his friends vote for the game) to 5/5.
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horrible balance, higher level ships give such a tiny reward that progressing to the higher levels is pointless, therefor the longing to idle to progress is none existent, test your game and check if there is any point to the system you implemented before you upload it next time
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needs some most basic idle game things:
-run in background
-exponential grow in reward/hp/dmg
- "soft reset" with additional boni
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ok it takes 2 shots to kill ships but when I level up the damage to 5 times what it was it still takes 2 shots why is this?
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For me it seems like when you spawn more bosses at once,you still only have the chance to get only 1 higher tier box (When I spawned 200 tier1 bosses,I got 0 tier2 boxes)
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Update to using multiple boxes is fly. Would be nice to know how much health/rewards enemy has. It seems to scale linearly so you're way better off killing in 1 shot
HI. "Update to using multiple boxes is fly" this means is good? I don't know this expression. I will add info to know how much life and rewards enemy give you.
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lots of bugs in this game. Upgrade for telsa attack speed does nothing once you get an attack speed buff from bosses. stack speed buff from bosses looks like it does nothing for the rest of the towers. Skill damage upgrades did not change the damage that is shown. Sniper tower is not upgradable (bought it and cant upgrade damage or fire rate.
I'm sure I missed a few bugs, but these things need to be fixed if you want the game to succeed. Otherwise it is an interesting concept for an idle game. hope you can fix the bugs ad throw some improvement into the game in the future,
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Rocket and machine gun fire rate are same... what sorcery is this? (Explanation: to make it from 1.28 to 1.24, you'll need 50k.. Both of them are same)
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Alright, I've got like 800 red mother ships, can you make a button or something so that i don't have to click "spawn" 800 times?
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first 2 skills are the ones on top, 2x money and xp, these apply to bosses, so you can get 4x xp and money from bosses if you get both upgrades for xp and money
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There needs to be an easier way to call mother ships. Unless you intend for them to be constantly clicked. But it gets kind of annoying when you have thousands to send.
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very high and fast response from developer. nice i dont regret my 4/5
also noted that tesla upgrade shows the fire rate of the next level to raise instead of get lower 0.6 -> 0.84
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Stats for the weapons do update for fire rate bonuses, but do not reflect any of the damage bonuses, from skills or boss drops
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Whenever I upgrade the damage for my tower, it shows a new number, but when I move the mouse off and look at it again, it's back to the base rate. Am I actually buying upgrades?
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Wait for a ship to spawn that takes about 4 or 5 shots to kill. Crank up the ship level while it is being fired upon. When it dies, it'll give you the coinage of whatever ship level you managed to increase to.
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That wasn't what I meant dev, now the fire rate bug is reversed: The other weapons are fixed, but the tesla upgrade is showing a HIGHER value than the current value.
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The balance is way, way off with rewards/exp. In fact, the level one ships are the best to farm....even hours after starting the game.
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1. I'd recommend a save button as I just refreshed and lost a lot of money in the game.
2. Show actual damage by each weapon when you mouse-over it (including any bonuses from skills or tiered bonuses)
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good game, could become a really good game if some things were included:
1. An auto spawn option for motherships would be nice, when you have 500 boxes it kinda sucks to click them all :).
2. Seeing what actually changes when you upgrade the enemy ships (health/speed/coin and exp worth).
3. For the normal ships a new sprite after some levels would be nice (there probably is and i have not seen them, but if not please insert :))
But still, good game, keep on going :)
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Definitely needs a way to auto-spawn bosses. At this rate, I will have to click once every half-second for a day straight.
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seems to me you only get tier 2 bosses from killing tier 1 bosses, and same for tier 3 and 4 etc, I suggest that the hardest the normal ships are they also allow for some chance for higher tier bosses (say level 10 ships could drop tier 2 boxes ) good little idle game though, well done.
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Damage and fire rates numbers are wrong. For example, before upgrading it says it will do 88.35 dmg but then it shows only 52
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Upgrading enemy ships should give out better gold/xp, much better to just keep it at lvl 1 and destroying in bunch when the rewards don't go up much