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At the moment, it's best to invest first in double Money & XP for normal ships first, then save up for extra chance for boss boxes. No point grinding the small ships, when it gives you peanuts. It's more efficient to grind low level enemies and then slaughter capital ships in bulk. It seems I can pick each upgrade only once, but as XP grinding from level 8-10 starts to go into a standstill without capital ships spawning, taking that 5 points upgrade seems to be the most reasonable thing.
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the game needs a posibility to do extra damage by clicking the mouse...and something should happend, when the ship pass the screen
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It feels like the cost/upgrade goes up much faster than the money made per kill, really slowing down progress as you go.
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I adore progressive resets because I adore anything that's like a passive bonus. Would you please consider adding those in one form or another?
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The upgrade menu is bugged, I had to click tens of times to manage to spend each achievement point. Also sometimes opened without showing the achievement..
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Shouldn't have added the clickable boxes for money. Now people will just use auto clickers to spam money. Game was just fine before the boxes were added.
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the dev seems pretty awesome with all the bug fixes and additions. went from 1/5 (because it was bad and he had his friends vote for the game) to 5/5.
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horrible balance, higher level ships give such a tiny reward that progressing to the higher levels is pointless, therefor the longing to idle to progress is none existent, test your game and check if there is any point to the system you implemented before you upload it next time
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needs some most basic idle game things:
-run in background
-exponential grow in reward/hp/dmg
- "soft reset" with additional boni
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ok it takes 2 shots to kill ships but when I level up the damage to 5 times what it was it still takes 2 shots why is this?
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For me it seems like when you spawn more bosses at once,you still only have the chance to get only 1 higher tier box (When I spawned 200 tier1 bosses,I got 0 tier2 boxes)
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Update to using multiple boxes is fly. Would be nice to know how much health/rewards enemy has. It seems to scale linearly so you're way better off killing in 1 shot
HI. "Update to using multiple boxes is fly" this means is good? I don't know this expression. I will add info to know how much life and rewards enemy give you.
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lots of bugs in this game. Upgrade for telsa attack speed does nothing once you get an attack speed buff from bosses. stack speed buff from bosses looks like it does nothing for the rest of the towers. Skill damage upgrades did not change the damage that is shown. Sniper tower is not upgradable (bought it and cant upgrade damage or fire rate.
I'm sure I missed a few bugs, but these things need to be fixed if you want the game to succeed. Otherwise it is an interesting concept for an idle game. hope you can fix the bugs ad throw some improvement into the game in the future,
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Rocket and machine gun fire rate are same... what sorcery is this? (Explanation: to make it from 1.28 to 1.24, you'll need 50k.. Both of them are same)
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Alright, I've got like 800 red mother ships, can you make a button or something so that i don't have to click "spawn" 800 times?
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first 2 skills are the ones on top, 2x money and xp, these apply to bosses, so you can get 4x xp and money from bosses if you get both upgrades for xp and money
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There needs to be an easier way to call mother ships. Unless you intend for them to be constantly clicked. But it gets kind of annoying when you have thousands to send.