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The whole creeper universum is so great. U should work together with big game makers to make a big game. Ur ideas r worth 40$ per game, when they leave the indi sector
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@Gremlion: Always pair makers with shields and repulsors to direct your currents. Then you have a rather fantastic weapon. I could never beat Creeper World 2's Nexus without Anti-Creeper, btw.
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Another fantastic game, but its considerably easier than your other creeper - the addition of shields really almost breaks it.
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charging the maker means if u click the burst button it instantly gives u friendly creeper + for people who didnt know this
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Lvl 5 was easy for me, took half an hour, but I am not of the racing kind.
Lvl 7 took another half. Repulsors + mass of launchers + a pair of blasters do a great job here with the time limited part. Focus the advance on one side. Once finished below, dig up and open the chambers from above. Not hard.
Lvl10 is way harder (at least for me). 256hp drone leading a tsunami of creeper, stop that. Needed a MASS of blasters Soviet Army style.
Maybe using earlier those bombs and focusing on fire rate would make it easier. :P
Also, 5/5.
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why couldn't it have been the same gameplay as the others :( and why am i able to make floating mounds of dirt and build things on them lol
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seriously, outdone yourself again. Didn't know improvement was possible, but there goes another awesome creeper world series game. Keep it up !! :D
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Tip: makers useless. Monstrous energy consumption, low output and bad targeting. They can drown emitter only in Tutorial mission. In the other missions preplaced Creeper can be 1000 times tougher than your maker can produce. Forget about maker's existence.
Launchers for deep blue, Blasters for remainders.
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I had a supply of 34.2 energy and yet I got into a deficit from blowing the massive amount of creeper (around 900K) with all my launchers. Also my 4 makers took out all my ores to make friendly creepers at maximum production. Then I realized I had to pop in the nullifier to blow the emitter because the level stayed despite my barrage of missiles. I spent 5 minutes wondering why it wouldn't die until I realized. thacannon didn't add that in but still, the advice helped a lot. XD
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A year or so back, I spent a good chunk of time over at the CW1 forums. The developer incorporated several suggestions into the sequel, which are nice to see.
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Level 5 need ~6 blasters with maxed attack speed. Chop through frame near emitter and deactivate it. Finished in 16 minutes.
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You hedonistic bastards! Just when I think I get myself on top of all the Creeper World you guys come out with another one. Well played Knuckle Cracker, well played.
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"Mom, I'm going to school!" "Okay Son." *goes in front of comp* "Why are you there? I thought you were going to school?" "But look at the title, it says "Academy", mom"
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have the full version of this game. Man i was wondering when it'd go to flash. Frickin epic as usual. Waiting on CW3 now.
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This is bat**** insanely awesome. Every level feels like months have been put into design. The engine still has the CW feel to it, even though it looks completely different at first sight (and has a lot more depth!) I just finished through level 8, abstract, in one sitting. If any game on kong deserves a 5/5, it's this one- rated and favorited.
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@nanoman172 In the help section of the game there is a list of all units and what they do. The charge option on the makers, lets the unit create and store helpful creeper until you choose to let it loose.
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Does this come before the events in Cw2 or after you beat the nexus in Cw2? Anyways, I have Cw2 and I personally like the game play change, its a real improvement. Hopefully you guys will feel as I do and support knuckle cracker.
Cw2 Link: http://knucklecracker.com/creeperworld2/cw2.php
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for all the people that aren't quite sure about the new game style, stick with it for atleast a tiny bit, beat the second level and you'll love it
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For those who do not know what vacuum is for vacuum sucks up unused anit-creeper so you can use them later plus this so everyone can see
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I swear you are pumping out infinite of these. THEY'RE GOING TO TAKE OVER KONG. LIKE THE CREEPER. (not that that's a bad thing).