Under rating threshold (hideshow)
"Hoh-hum, I've got some time to kill, I wonder what's new on Kong these days?"
*Sees CW2*
"FFFFUUUUUUUUUUUUUUUUUUUUUUU-"
Under rating threshold (hideshow)
I would like an ore converter that lets you convert energy to ore, so we can all enjoy flooding the entire map with our own creep.
Under rating threshold (hideshow)
would be cool to have a multiplayer then one is the creeper and the drones and one is the with blasters and stuff but still this game is amazing loved the other creeper worlds too
Under rating threshold (hideshow)
with every Creeper game you prove that you can make Original games. I like this style of game very much, i just wish it had infinite amount of levels.
Under rating threshold (hideshow)
@BSev The techdomes produce tech points to spend on upgrading pretty much everything. There is a button at in the bottom of the HUD to spend tech points.
Under rating threshold (hideshow)
Having played "Creeper World 2: Redemption" already, I was expecting to see levels I had already finished. I was very pleased to discover that this was not the case. (Just to be clear: this is not a demo. It's a complete companion game. If you enjoy it, CW2:R is well worth the $10.)
Under rating threshold (hideshow)
Wow! 5/5! I'm amazed you put in the full game "secrets" into a free game version. I love all the more just for that. :)
Under rating threshold (hideshow)
@lord gekko you're right it isn't creeper world. It's creeper world 2. You know, generally, when a sequal is made the game is switched up a little. There would be no point in making a sequal if it was EXACTLY the same as the orriginal. If you want creeper world, go play it, and stop bitching about how the developer switched it up like HE WAS SUPPOST TO. God damn it. People like you make me rage....
Under rating threshold (hideshow)
Tenth mission took me two tries... first time, I went after the weaker spawn first. MISTAKE. The stronger spawns built up too much for me to get in. Second try, I hammered them, then nuked the weaker spawn with my defenses. Got a time of 36:07.
Under rating threshold (hideshow)
50 minutes on level 10, but it took me a few tries. I didn't notice until it was too late that the super drones can use the warp thingy, too! Beware. It would be nice if you could upgrade the anti-creep. It's pretty much useless the last 3-4 levels other than to slow down super drones.
Under rating threshold (hideshow)
@SourAbyss the vaccum option takes the good creeper on the maker and converts it into ore, if capacity is full, nothing will happen
Under rating threshold (hideshow)
Good to see this isn't just a rehash of the first game. It's ok, too, although there's still a bit too much slowly moving inevitably toward your goal. Level 7 took a couple of goes.
Under rating threshold (hideshow)
to beat lvl 6, just employ a piggyback. as in have blasters, launchers, blasters, launchers, and so on. when you want to, simply move the back unit to the front, and give the other units a chance to refill their ammo. vote up so peple can see this.
Under rating threshold (hideshow)
One of the best games surely. For those people who are trapped in level 5 buildt a maker on each side and put it to produce at 4x and add some blasters. Then you build some launchers on top of the creeper and see how it is slowly weakend and how it falls in front of you.( Remember to build some rifts so you can easily send the packages to the lowest part)
Under rating threshold (hideshow)
Well, so much for that day. Has anyone else noticed that tCreeper games have the ability to allow the player to travel in time? I started playing in the morning, then, poof, it is night time. Be careful, the military might steal this technology.
Under rating threshold (hideshow)
@esran These levels don't really require Anti-creeper, but in the real game, drones and very very aggressive creepers can only be held back by Ac while you build up your forces and spam dark lasers.
Under rating threshold (hideshow)
Level nine was quite easy. Place reactors EVERYWHERE. See an exposed surface? Put a reactor there. Build a few blasters and some Phantom coils early on, and then just expand slowly. The creeper doesn't expand, so, as long as you're holding off the drones and Phantoms, you should be good. I find that 2-3 Blasters can cover a drone lane indefinitely, and there only seem to be two (down the middle and down the right flank).
Under rating threshold (hideshow)
A sequel that stays true to the feel of the original, yet is still a totally new game with a new engine and playstyle and everything? You officially have my fandom and support.
Under rating threshold (hideshow)
For level 5, all you need is to bombard the bottom emitter with heavy firepower (i.e lots of launchers). That emitter is unusually strong (1000k strength, 0.16s interval), so makers and blasters aren't so effective against it. Don't use repulsors on the bottom creeper, as it will somehow scatter the concentrated lines of creepers.
Under rating threshold (hideshow)
Best way to beat lvl7: simple, dig UPWARDS, move your ship to a safer place higher up, like beside the middle creeper pool, create sheilds around it, create a micro rift beside it, and sheild EVERYTHING you see, deal with the bottom pool with anti-creeper (lots and LOTS), and the two pools, assualt them with repulsers and blasters, launchers recommended.