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When i first played CW2 i said to myself-"this is gonna suck. I loved the original, and this is nothing like it. I'll stop playing after the first few levels, I'm sure of that". And than i spent my entire week completing every single level avalible in every avalible minute of my time. Take my money, and sop making those damn games. I'm trying to have life here.
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Who needs a social life this game is the best of all the creeper games 5/5.
Whiteboardwar you have really out done ur self
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P.s. this is a terrible series to play for the first time while drunk/stoned; too hard to comprehend the instructions haha!
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Before I even started playing I was ready to comment that you keep making the same game over and over...but then I played it and you proved me wrong. Way to switch it up, Great Game
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like if you cracked your knuckles when it said the word knuckle cracker in the beginning when you first loaded the game
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I've owned the full version for some time now and I'm glad to see you put up this awesome demo for those who haven't played CW2 yet.
It's totally worth it.
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for level 7 just put a lot of launchers (like 10) on both sides of your base and slowly push the creeper down from underneather
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I had 5 repulsors in level 7 from each direction to the pipes, 1 set of wall and 9 blasters from each side firing non-stop with 2 launchers. Creep burst through.
1/5
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Level 7 is pretty easy. Dig your way up and move your base, you can build reactors and tech domes in peace on the surface. Where you start with your base is a good point to set a defence for the creepers coming from below, you can use a few makers and shields there to build up your own pressure. :-) And of course use rockets to reach the deeper parts.
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Hint: Makers charge max. can be improved by improving firing range, and I have a feeling they also produce anti-creeper faster with upgrades in fire rate.
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For people who (like me) had a lot of trouble for level 5 initially. I'm sure there's a way more efficient way of finishing it, but here's how I did it. Cover every possible surface with generators, max out firing speed, reactor efficiency, energy storage. Once you get to the "boss" creeper, create a teleporter thing to make things easier, create about 15-20 blasters, put them right above the highest line of creeper, put the game on FAST, and go make some food. When you get back, they may (or not) have made some progress. Move them closer until you have a clear line to the bottom. The end.
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Likely the best creeper game yet. I love the story, the game play... Hard, certainly, and different from other creeper world games I have played.... But it does not disappoint! It took me 54 minutes at most(Stage 8) and 4 minutes at best(The first stage) to complete all the stages, and I enjoyed every second! You really know how to make people waste their lives playing a game, my good man! Keep it up! Actually, I'm on my way right now to getting the desktop version of the game! It seems completely worth it. This is a gem of a game! 5/5
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Makers should also be able to vacuum to storage or something. So instead of converting to ore, just put it in storage so it can dump it later.
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Should make it so things that Beacons always bind to indestructible rock if possible.
Tiny little thing, but would be slightly less annoying to make it stick to the things you can't get rid of instead of being stuck on stuff you might dig out.
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I love making absurdly huge amounts of towers and reactors and watching the creeper blink in and out of existence :P score? whats score?
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Taking 20 minutes each to do levels from 1-5, it's only gonna get longer isn't it? It'll take me ages to do the rest! Great game though. 5/5
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For people having difficulty on any maps with high densities of creeper - use lots of launchers, and build reactors everywhere you can (be sure to dig out space for more reactors too).