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Comments for Creeper World: Evermore

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ReinFrenchments

Nov. 24, 2011

Under rating threshold (show) This makes for fun games, untill you reach the point where you build blasters near emitters to completly stop creep from flowing at all.

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(0)

davidlw

Nov. 24, 2011

Under rating threshold (show) Lesson learned, don't get all 3 totems when in survival mode :(

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(1)

Ununquadium

Nov. 24, 2011

Under rating threshold (show) Notes for prospective survival moders: There is a point where your depletion will go directly into your deficit regardless of your energy collection and energy reserves. This is about 25-30 depletion. Energy reserves are most effective when you have about 100 max, any more than that will probably not be taken from. Also, you might have already noticed this by now, but packet speed driver effectiveness caps off at about 10 drivers.

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(0)

cleanbrain

Nov. 24, 2011

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(-8)

Indy5000

Nov. 24, 2011

Under rating threshold (show) Protip: If you take more than 60 minutes to complete the level, Survival mode initiates automatically, whether you've completely dominated the level or not.

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(5)

bobthe6th

Nov. 24, 2011

Under rating threshold (show) man, survival mode is silly. it lets you go to real full scale combat, with bombing runs of drones, and masses of blasters

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(2)

DrDragontamer

Nov. 24, 2011

Under rating threshold (show) LOL if you are getting overrun I just move Odin city around, changing its destination before it lands. Extremely dangerous hilarity ensues.

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(8)

me25

Nov. 24, 2011

Under rating threshold (show) (7 minutes into survival mode) "okay, maybe sticking around wasn't such a great idea. See ya!" (clicks green circle, gone in seconds)

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(2)

Spyguy66

Nov. 24, 2011

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(-9)

404errordubstep

Nov. 24, 2011

Under rating threshold (show) Name of the background music?

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(0)

EyeAge

Nov. 24, 2011

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(-4)

kaspertje

Nov. 24, 2011

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(-3)

Ethanedd

Nov. 24, 2011

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(-16)

Addison0

Nov. 24, 2011

Under rating threshold (show) Survival mode would me significantly harder if the elevation ceiling were removed.

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(1)

Rogier

Nov. 24, 2011

Under rating threshold (show) Solder: "Commander, the creeper is advancing! What shall we do?" Commander: "Just pause the game and gimme a minute to think.."

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(9)

Karsten75

Nov. 24, 2011

Under rating threshold (show) @Eragon: Odin City can only send out 20 packets (or 32 if you build a green storage unit). If you use/need more energy than that you will have a deficit. That's how the game work.

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(0)

Rogier

Nov. 24, 2011

Under rating threshold (show) 10% More energy vs 10% cheaper to build: For example, if you get 1 energy every second and something costs 100 energy. With +10% energy it will take 100 / 1,1 = 90,9 seconds to get enough energy. With -10% build costs it will take 90/1 = 90 seconds to get enough energy. tl;dr : -10% build costs is better than +10% energy production

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(0)

rexrex600

Nov. 24, 2011

Under rating threshold (show) @Iolar- Deficit builds up

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(0)

Eragon_CH

Nov. 24, 2011

Under rating threshold (show) how can i have a deficit when collection is constantly higher than depletion???

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(0)

mattmaple111

Nov. 24, 2011

Under rating threshold (show) I feel so guilty when I leave all the defenses behind to die.

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(5)

qinta

Nov. 24, 2011

Under rating threshold (show) a building that distributed packets would be nice, but great game, love the series.

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(6)

bjhamer

Nov. 24, 2011

Under rating threshold (show) i think that when you have an established system the survival mode is too easy. the emitters need to increase at four times the rate to make it work.

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(1)

IlliamAmiill

Nov. 24, 2011

Under rating threshold (show) gypo, with 32 being the max depletion ive got to too, im guessing that the deficit is all the energy needed to top off all guns and finish all buildings. but if you need more than 32 depletion will go up and up until some weapons are destroyed. i'd like to see a 'priority weapon' option for the guns. having a select few weapons that get allocated part of that 32 energy every time would help a lot!

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(2)

weekendgamer123

Nov. 24, 2011

Under rating threshold (show) @kholai, give the MegaCreeper the same amount of time you used to prepare and you will see that the "bug" magically fixes itself.

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(3)

Morch1

Nov. 24, 2011

Under rating threshold (show) hmmm 2 hours into survival... touched but no where near dead

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(3)

Harry1234114

Nov. 24, 2011

Under rating threshold (show) @ gypo, Odin city only can give out 32 of your collection.

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(1)

Kholai

Nov. 24, 2011

Under rating threshold (show) I like to start "survival mode" after I've had some time to set up a decent defence, then actually *push* the megacreeper back to get all the totems and escape. Hope they don't fix that "bug", hard mode wins are awesome.

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(1)

banana2

Nov. 24, 2011

Under rating threshold (show) use mortars for survival it helps a lot

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(2)

gypo

Nov. 24, 2011

Under rating threshold (show) OK, I had 1229/1260 energy (it didn't change for 20 minutes or so); 48.4 collection; 32 depletion... so how can my deficit be 400+?

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(0)

lolgast

Nov. 24, 2011

Under rating threshold (show) I think whiteboard war finally found a way to stop badge hunters. With adding very addicting levels each day, hunting for badges just becomes impossible.

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(1)

banana2

Nov. 24, 2011

Under rating threshold (show) foced survival is probably there to stop people from creating a huge army or blaster, mortars and drone before going to survival

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(0)

Aerow

Nov. 24, 2011

Under rating threshold (show) @Tallest: so your saying it takes you 60 min game time to set up?! the survival mode is like a time limit. it kills you if you take to long.

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(1)

strieky

Nov. 23, 2011

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(-5)

Rinasman2

Nov. 23, 2011

Under rating threshold (show) 30 minutes into survival.... still untouched

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(0)

zaprowsdower

Nov. 23, 2011

Under rating threshold (show) Excellent work! We've neutralised the creeper to the point that they're no longer a credible threat. Our infrastructure is solid, we are generating enough power to last here for an indefinite period. Good job, private. Maybe we can rebuild something here. Mission accomplished. Actually, never mind. Prepare to teleport out of here into an unknown, and almost certainly hostile territory!

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(40)

Tallest

Nov. 23, 2011

Under rating threshold (show) I do not enjoy forced survival mode, I play strategically and not in a particular rush. Forced survival prevents this. 3/5 Make it optional and I will raise that to 4

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(2)

Waruiko278

Nov. 23, 2011

Under rating threshold (show) 600% creeper... nice

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(1)

benofdoom

Nov. 23, 2011

Under rating threshold (show) Survival mode is easy, though that may be because all I do is make maps like that in the full version :D

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(1)

koolkat

Nov. 23, 2011

Under rating threshold (show) Great game, 5/5. Adding forced survival mode brings it to 3/5. Please, please, PLEASE make survival mode optional.

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(1)

hampton98

Nov. 23, 2011

Under rating threshold (show) Emitter speed of 205.5. enough said. Mission time: 75:49 BEST GAME EVER!!!

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(1)

nhlulu

Nov. 23, 2011

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(-6)

Jonessoda023

Nov. 23, 2011

Under rating threshold (show) Are you going to tell me im not supposed to win in survival mode? because i did...did i break the game? lol

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(8)

Dumbasa

Nov. 23, 2011

Under rating threshold (show) Sir, we have pushed the enemy back and are holding them at bay. Sir ... Sir ... Where are you going? Sir, don't leave us here. Sir, if you leave we will lose power and be defenseless. Sir .... Ahhahghhga!

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(40)

lordbh

Nov. 23, 2011

Under rating threshold (show) sevival time 64:33 :) (im still alive ill update)

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(1)

Karsten75

Nov. 23, 2011

Under rating threshold (show) @fingernail: you will fail. As soon as the entire map is covered in creeper OC will explode.

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(1)

fingernail

Nov. 23, 2011

Under rating threshold (show) Did anyone else try to just constantly make Odin-City hover from place to place in survival mode?

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(12)

Blue0Dwarf

Nov. 23, 2011

Under rating threshold (show) Wish the music didn't cut out when you start playing a round. I want epic battle music while I'm pwning that creeper.

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(1)

Karsten75

Nov. 23, 2011

Under rating threshold (show) @pihihi:If you don't have one of the green storage units, OC can only send out about 20 packets. If you have at least one green storage unit, OC can send out a max of 32 packets. There is no point to have collection more than about 32, since that is the max OC can send. If you build more units, or have weapons firing that need more than that, then you will show the deficit because it can't be sent out.

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(0)

jolp11

Nov. 23, 2011

Under rating threshold (show) I love the music but ive heard better..... 4/5

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(1)

itsnotbutter

Nov. 23, 2011

Under rating threshold (show) My computer can't handle the hour long battles :D

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(1)

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