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Comments for Creeper World: Evermore

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midnightstar13

Apr. 03, 2012

Under rating threshold (show) started april 2nd map.....got my network set up.....forgot about spore attack.........

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(8)

Vodnyk

Apr. 03, 2012

Under rating threshold (show) RTS - real time strategy

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(3)

tamtarter

Apr. 03, 2012

Under rating threshold (show) i know i must sound stupied but, what is RTS?

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(0)

r0bst3r5

Apr. 02, 2012

Under rating threshold (show) That awesome feeling when you finish.

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(-2)

Ravlin

Apr. 02, 2012

Under rating threshold (show) Theres something extremly pleasing releasing 15+ drones at the same time along with 8 motors and blasters.

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(1)

Salmon9

Apr. 02, 2012

Under rating threshold (show) April 2nd is a BMF. After three attempts, I got it with just mortars and blasters in 34:48. I know it's possible to beat it faster, but every inch is such a fight!

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(1)

Kholai

Apr. 02, 2012

Under rating threshold (show) April 2 is another hard Shadowbuild map. Did it in 43:49 on my second try (my first hit survival mode around a minute before I got the last totem). My suggestion: Do it clockwise.

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(0)

tantric1

Apr. 02, 2012

Under rating threshold (show) great game needs a save though because missions take a little bit of time

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(0)

TheErin

Apr. 01, 2012

Under rating threshold (show) Aww, no special April Fools map

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(8)

Bartbarian

Apr. 01, 2012

Under rating threshold (show) @Stilgar85, After having observed the natural flow of the creeper on March 30 when staying left-top i replayed and at start moved Odin city to center. It's tricky but just enough time/space/energy to make it.

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(0)

Bartbarian

Apr. 01, 2012

Under rating threshold (show) @Stilgar85, March 30 what a great day. i did same thing: stack top full of reactors, produce weapons and disarmed stash. then blast open channel (biblical style) and connect. be sure to deactivate them or they deplete you on link up (oops! :)

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(0)

Stilgar85

Mar. 31, 2012

Under rating threshold (show) @Raceandski, I actually did send 6 or 7 mortars to the center island and had them disarmed. I built them up for when I was ready to make my move to the valley so I would not need to build them. In order to beat the creeper back I used a number of drones and kept bombing till I was able to get a small patch in the valley then quickly moved my mortars in to secure it. I did use several reactors.

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(0)

Filament

Mar. 31, 2012

Under rating threshold (show) Ah, I love March 30 as well. It was nice to sweat a bit. You can do it without reactors, but I had to move the base to be able to do it.

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(3)

raceandski

Mar. 31, 2012

Under rating threshold (show) Mar 30 appears to be impossible with a strict Shadowbuild. I needed reactors to get off the island ;( The only possibility I saw was a psychotic level of mortar micro out to the center island 'might' work. Anyone get it?

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(1)

ninjarosias

Mar. 30, 2012

Under rating threshold (show) Mar 30 was actually kinda hard for a change. Thank you random number generator :D

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(7)

Sindarin8

Mar. 29, 2012

Under rating threshold (show) These games are so amazingly fun! I've wasted countless hours in them - but I still cringe when I hear that knuckle *crack* sound! haha! Help support this amazing series and buy the full games - which are *MUCH* more amazing! :)

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(9)

Stoofer

Mar. 28, 2012

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(-12)

Stoofer

Mar. 28, 2012

Under rating threshold (show)

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(-11)

gimmethegepgun

Mar. 27, 2012

Under rating threshold (show) HIGHLY effective tactic, especially in shadowbuilds: Mass a large number of blasters with full energy (mortar support too if there's some good deep zones to take the heat off) then rush them all straight at an emitter that doesn't have support from other emitters (mortars are useful there). They will overpower the creeper already present and then will have the energy reserves to cap the emitter long enough for you to get a collector chain to it. March 27 all green, all capped, 30:40.

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(5)

Kholai

Mar. 27, 2012

Under rating threshold (show) March 27th is another great map for a Shadowbuild (Nothing but Mortars, Blasters, SAMs and Collectors). Without moving the base, I got 33:56 with all emitters capped. Give it a try.

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(5)

algrant33

Mar. 26, 2012

Under rating threshold (show) One of my very favorite games on Kong, I come back here every day just to replay all the levels I've beaten.

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(3)

Sindarin8

Mar. 26, 2012

Under rating threshold (show) That image during the introduction story freaks me out! I know it's not moving but I SWEAR IT IS!!

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(2)

toaduser

Mar. 26, 2012

Under rating threshold (show)

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(-5)

NBoys

Mar. 26, 2012

Under rating threshold (show) this is hard than the first creeper world

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(0)

luks_vasco

Mar. 25, 2012

Under rating threshold (show) I would enjoy seeing everything I created being destroyed by Creeper after I beat the level...

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(5)

grberry

Mar. 24, 2012

Under rating threshold (show) The "Longest Mission Time" is the high score for survival mode - it is measured in seconds. Whether you manually jump to survival mode or wait the hour, the time gets set to 3,600 (1 hour) when survival mode starts. But you have to win for the score to be counted... so you have to eventually escape

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(5)

firetree98

Mar. 24, 2012

Under rating threshold (show)

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(-7)

firetree98

Mar. 24, 2012

Under rating threshold (show) whats the longest anyone has ever lasted on survival mode

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(0)

dimant35

Mar. 24, 2012

Under rating threshold (show) try put your base on a hill close to enemy,there the ;perfect spot

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(-1)

seikokk

Mar. 24, 2012

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(-5)

NeilSenna

Mar. 24, 2012

Under rating threshold (show) After 130 missions, just realised I went over 24 hours total play time. Day well spent, I reckon!

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(4)

jack272

Mar. 24, 2012

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(-6)

idiocy97

Mar. 23, 2012

Under rating threshold (show) spends a half-hour preparing for survival, actually lasts a few minutes

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(3)

nimtz144

Mar. 23, 2012

Under rating threshold (show) I want to play creeper world 2 EVERMORE!!!!!

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(4)

Kujii

Mar. 23, 2012

Under rating threshold (show) I notice after an hour, it auto-starts survival mode. I was still attempting to beat the level, so I just shoved more turrets to the front and kept plucking away for another hour... just one more relay...

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(2)

trevorswan

Mar. 23, 2012

Under rating threshold (show) can you say...MAP EDITOR!?!

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(6)

fusorfodder

Mar. 23, 2012

Under rating threshold (show) Dammit, this game is too easy now, there are only so many self imposed challenges you can make while still keeping the game winnable. 4 minutes on today's challenge, 6 minutes with no blasters. And I know I could bring those times lower if I played the map over again. This has easily been my favorite game on Kong, but.... I don't think it has anything left for me :(

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(2)

Hex92

Mar. 21, 2012

Under rating threshold (show) 9822 @ 1:05. Only had to build 3 collectors.

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(5)

jeremyosborne81

Mar. 21, 2012

Under rating threshold (show) 3/21/12 - they day I passed a map in under 3 minutes

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(-2)

Nargarod

Mar. 21, 2012

Under rating threshold (show) Yeah :-D 1:06 with a score of 9819

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(1)

garas

Mar. 21, 2012

Under rating threshold (show) For today mission, try use single mortar on map and one blaster per emitter and take 99% of map. Blasters can fire only from its final position near emitter, can not any more once it is there.

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(-2)

MadCrimson

Mar. 21, 2012

Under rating threshold (show) Anybody below 1:07?

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(-2)

MadCrimson

Mar. 21, 2012

Under rating threshold (show) 1:09 for todays level on first try... tad bit to easy :-)

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(1)

Anaxaroxis

Mar. 20, 2012

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(-3)

rjclaudio

Mar. 19, 2012

Under rating threshold (show) Finally. After playing for so many days my total playtime is about 1 whole day. God, such a waste of my good life ... well, one more, one less, Im going for the second day.

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(9)

djmeatball

Mar. 19, 2012

Under rating threshold (show)

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(-5)

Salmon9

Mar. 19, 2012

Under rating threshold (show) Monday, March 11th 2012 was pretty easy. I got it knocked out in 3:23. I believe that was my third playthrough. Anyone faster?

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(-1)

Rain_King

Mar. 19, 2012

Under rating threshold (show) I always end up continually starving, but I never want to stop expanding for long enough to solve the energy deficit. Very Malthusian.

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(9)

dragonofpie

Mar. 18, 2012

Under rating threshold (show) 60 mins in... wtf is survi- oh ****...

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(2)

bobyboo56

Mar. 17, 2012

Under rating threshold (show)

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(-31)

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