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@ajavev, The game is nearly 10 years old. Routing a max of 32 packets per second may have been a necessary nod to performance.
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@ajavev I think it's to make sure we will die. And why I don't play survival much. Also, before 2 hrs your energy production drops off and you die. And the city flies lower than max creep height so you die that way.
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Hi, it's a very good game! But in survival mode why is the energy usage limited? It's not possible to go over 32 (my reactors can produce more, than 47, but I still in deficit)
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@ItsCurtt I followed the same strategy as teichelman2. Move to the righthand side and get a mortar on the bottom-right pool, then a drone to get the central pool.
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5/5 was one of the most difficult maps I've played in a while. No clear course, soon and consistent pressure. Finally found a home on the right side of the map on the high ground where I could get a collector and reactor established, then claw my way forward until all emitters were contained and then deploy collectors across the lowlands. The excitement, challenge, and feeling of victory that made me fall in love with this game.
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bnova019, extend collectors immediately to capture the 2 power-ups. Use one for reduced cost the other for increased energy. Then begin building reactors near the city, and early-on begin a drone. Blasters to defend the city of course. A relay to reach the high ground to the east. Blasters will defend against first wave of spores. Use drone to drain the deep pools and keep pressure off the city. A second drone when possible. Soon after you should be able to force to the high ground to the south and begin capturing more land.
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That's a heck of a time carusoo! I was just glad to survive the struggle to get the upper hand and after that I just sat back and enjoyed the domination. 5/5 NBM 19:01 :D
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4/24/20 15:07. Wow, this is a good one. Lots of room to improve my time, I think. Grabbed the North upgrade then set up on the center promontory and held on by my fingernails until after the first spore attack.