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Comments for Creeper World: Evermore

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Apollus77

Oct. 30, 2012

Under rating threshold (show) 10/29 2:00 even. the trick is move Odin to the high ground first then just build to the totems. no mortar necessary

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(1)

morningstar8

Oct. 29, 2012

Under rating threshold (show)

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(-3)

morningstar8

Oct. 29, 2012

Under rating threshold (show) I got that Oct 29 time down to 3:48. As it turns out, the reactor is unnecessary, and the main determining factor in minimizing time seems to be how fast you can build the mortar. Start building it right next to Odin City right after the first few collectors are built, and move it to the easternmost tip of the island after it is assembled and before it starts firing.

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(-2)

morningstar8

Oct. 29, 2012

Under rating threshold (show) Finished Oct 29 in 4:22. Move Odin City to the island close to the creeper, cover it with green ASAP (totem #1), then put a mortar on the easternmost tip and build a reactor. Also, build an (unconnected) relay in the middle of the smaller island to the north, and two collectors to (eventually) cover the island in green and connect to totem #2. When the mortar starts to rock the creeper, build a relay that connects to the relay on the small island. Your single mortar will soon make the creeper retreat enough north of the small island to allow you to build a single-collector bridge to totem #3. QED

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(-2)

henry700

Oct. 29, 2012

Under rating threshold (show) I rushed today's level before the 1st spore attack and completed it in 6 minutes :)

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(0)

GuitarPlayer98

Oct. 29, 2012

Under rating threshold (show) Drone<everyting

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(-2)

charliebob1

Oct. 29, 2012

Under rating threshold (show) Takes about 40 minutes for me to complete a level...but I just can't stop!

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(0)

bleistift2

Oct. 28, 2012

Under rating threshold (show) I don't understand this game. Why is my deficit 80 when i gain 10.1 and deplete 10.0? And why does my network work on 100 deficit?

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(1)

bleistift2

Oct. 28, 2012

Under rating threshold (show) I look forward to the future when flying rectangles destroy blue soup

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(5)

EnemySkies

Oct. 27, 2012

Under rating threshold (show) Sometimes I'd like to play as the creeper.

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(7)

estone97

Oct. 25, 2012

Under rating threshold (show) I was winning.....and then came Survival Mode.

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(4)

Wredie

Oct. 23, 2012

Under rating threshold (show) best game ever

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(7)

slaxr

Oct. 23, 2012

Under rating threshold (show) a suggestion! allow a slider to change the rate of increase for emitters! For those who want laser shows(due to blaster spam, who doesn't love laser shows?) For those who want to see destruction!(due to massive creeper spawnage! Some men(and women[if you're a boy or a girl, better go see a shrink!]) just want to watch the world burn) FOR AWESOMENESS

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(6)

slaxr

Oct. 22, 2012

Under rating threshold (show) 637.7 emitters before my defence fell. a 140:40 stand. Defeated by a classic military tactic, a sweeping strike from the flank.

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(2)

niculapetre

Oct. 21, 2012

Under rating threshold (show) @egerke they are randomly generated based on specific parameters (that's why some maps feel so alike)

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(8)

niculapetre

Oct. 20, 2012

Under rating threshold (show)

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(-4)

spineguy

Oct. 18, 2012

Under rating threshold (show)

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(-7)

calash

Oct. 18, 2012

Under rating threshold (show) I have an unhealthy obsession with creating a stable network that can suppress creepers at high emitter counts, then sabotaging the network and watching it slowly fail.

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(27)

largoloco

Oct. 18, 2012

Under rating threshold (show)

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(-3)

slaxr

Oct. 18, 2012

Under rating threshold (show) 142 emitters detected. We're continuing to hold the line. This horribly named 'Wall of doom'. Obviously the higher ups haven't learnt from the Maginot line. 192 emitters. Line is still holding. What? the higher ups are chickening out? They have ordered the powering of the totems? Bollocks, we're doing fine here!

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(4)

seighartyy

Oct. 17, 2012

Under rating threshold (show)

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(-10)

ddsw1b

Oct. 16, 2012

Under rating threshold (show) that moment right after you accidentally press the survival button 10 minutes into the game......

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(2)

kainster

Oct. 15, 2012

Under rating threshold (show) Thats a nice every thing youv got there

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(2)

Deadreaver95

Oct. 12, 2012

Under rating threshold (show) There is just something in the dominance over creeper that makes the game so addicting :D

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(18)

miniman7779

Oct. 11, 2012

Under rating threshold (show)

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(-21)

Sprolly

Oct. 11, 2012

Under rating threshold (show) Creeper's gotta creep.

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(7)

hunniibunch

Oct. 11, 2012

Under rating threshold (show) love this game and i like to take my time on the map just so i can watch the turrets fire at the the creeper so again i have managed to use up an hour

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(5)

fractalman

Oct. 10, 2012

Under rating threshold (show) october 10 and october 4 look incredibly similar. it's just that the city is in the north section on the former. O.o

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(2)

chaseter

Oct. 09, 2012

Under rating threshold (show)

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(-10)

kaiwoklaw

Oct. 07, 2012

Under rating threshold (show) 7th 16:02 to suppress all creeper

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(2)

GeneralTopHat

Oct. 06, 2012

Under rating threshold (show) I survived on Oct 6 till the creeper emitter was at 177.5

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(1)

speedstar83

Oct. 05, 2012

Under rating threshold (show) 5th 3min 50 :D

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(1)

mekklar

Oct. 04, 2012

Under rating threshold (show) I don't have a picture: I moved the base to the center island and aggressively spread east with collectors, turned off totem power, used the totem to spread to the south east 'continent', filled it with collectors. Along the way, built a mortar for the island in the NW corner and a baster by the south east totem.

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(1)

mekklar

Oct. 04, 2012

Under rating threshold (show) 28th in 6:57

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(-2)

fractalman

Oct. 04, 2012

Under rating threshold (show)

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(-3)

carusoo

Oct. 04, 2012

Under rating threshold (show) lol. 7:26.

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(0)

niculapetre

Oct. 04, 2012

Under rating threshold (show) @EvilGeek Fri28 I got a 13:35 time first play ( you might consider moving the base) or if you're good at micro management you you start putting collectors down to the right of the base and put a blaster up to protect your supply line(after you have at least reached the first totem) and make sure to bring a mortar for the pool the farthest totem is in ( if you go right you should be just in range with an upgrade to blast away at that before you are overrun) and don't forget sam's

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(1)

EvilGeek

Oct. 03, 2012

Under rating threshold (show) Fri28 I got it down to 15:03 by filling my first island with reactors before building any weapons. I'm not sure how it can be done much faster then maybe 12:00.

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(1)

EvilGeek

Oct. 03, 2012

Under rating threshold (show) What is a good strategy for Fri28? The fastest I can get it done (all creeper destroyed before exit) is 17:08 which seems slow.

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(1)

Scuptile

Oct. 03, 2012

Under rating threshold (show)

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(-6)

xXMyWorldXx

Sep. 30, 2012

Under rating threshold (show)

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(-13)

fractalman

Sep. 26, 2012

Under rating threshold (show)

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(-5)

mekklar

Sep. 25, 2012

Under rating threshold (show) Another easy map: 1 minute 36 seconds.

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(-1)

fractalman

Sep. 24, 2012

Under rating threshold (show) @mara alas, alas, the old ones lost the knowledge of how to create that particular material in a most unfortunate "accident" shortly after creating the rift totems. An accident engineered by the styglek (spelling?) consortium, as it would turn out. No, no, the styglek aren't the villains in and of themselves, they just have this nasty habit of building creeper nexi to reestablish contact with the loki. well, they used to, untill they realized that every time they did so, the acting admiral authorized the use of dark beams, and the loki didn't want humans "ascending" into the same plane+dimension combination. so the styglek quit building stuff that was immune to nullifiers. Of course, nullifiers are creeper world 2 and beyond.

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(3)

kaiwoklaw

Sep. 23, 2012

Under rating threshold (show) jtfang: Eventually, battle with the creeper will result in a loss. After 60 minutes the creeper growth rate begins to increase with no limit. So the goal is to evacuate the city before it gets overrun. All buildings are sacrificial to that end.

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(1)

mara465

Sep. 23, 2012

Under rating threshold (show)

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(-5)

ratslayer94

Sep. 23, 2012

Under rating threshold (show) I had the sound on my laptop turned up, and as I scrolled down, I hear the knuckles cracking...and I had a moment of fear where I thought my beautiful screen had been cracked somehow...*hugs laptop*

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(2)

jtfang

Sep. 23, 2012

Under rating threshold (show) mara456@ Erm... what about leaving the buildings?

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(0)

mekklar

Sep. 23, 2012

Under rating threshold (show) 1 minutes 20 seconds. Nice, Kaiwoklaw on the the 1:18

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(0)

kaiwoklaw

Sep. 23, 2012

Under rating threshold (show) 1 minute 18 seconds

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(0)

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