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Comments for Creeper World: Evermore

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TheMoog

Feb. 01, 2012

Under rating threshold (show) would be nice if there were increased map sizes that could be scrolled around

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(8)

swarley_blumkin

Jan. 30, 2012

Under rating threshold (show) Am I the only one with the feeling that the levels are repeating themselves?

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(30)

Dilts36

Jan. 29, 2012

Under rating threshold (show) It Would be really nice to go threw and complete maps from days past. It seems a waste to let your older maps go to waste. I have completed all maps for the week but find myself wanting more! Just let us play your old maps, it would be an amazing upgrade to your game!

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(20)

maxxx1m

Jan. 29, 2012

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(-13)

LevanEvan

Jan. 29, 2012

Under rating threshold (show) I remember playing the original Creeper World way back then. Good times. Lots of fun! This is 100 times as fun and addictive! 5/5

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(2)

MMorwen

Jan. 28, 2012

Under rating threshold (show) @NanKho You can make it on the big island just NW of the bottom totem too. Grab the upgrade, build SW, get a mortar or drone after 5ish collectors. Bombard the top springs and it's not too hard to secure the whole island.

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(0)

NanKho

Jan. 28, 2012

Under rating threshold (show) jan 28th, nice.. it made me change my build order, my normal strategy would have just failed. first move to the low island north of your position. then build 1 or 2 collectors to cover the island, then build as few relays as possible to get the other 2 upgrades. upgrade build speed, extra power, lower cost. fill in near your base with reactors leave 5-6 spaces open for 3 drones and 2-3 sams. you should leave 1 relay on your island nearest large land mass. use drones to open up land mass, then use relay bridge to build on land. use blasters to shutdown top spring. build sams as needed, use speed. done in 15 minutes.

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(1)

EvilGeek

Jan. 27, 2012

Under rating threshold (show) Levaris, I have wished for the same thing many a time, but I think it would make the game way too easy (as opposed to just really easy).

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(3)

zeldata

Jan. 27, 2012

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(-17)

Levaris

Jan. 27, 2012

Under rating threshold (show) I've been thinking that target control for the blasters and mortar would be a cool addition for the game. It would ease the claiming of the higher ground if the blaster could be told to shoot the small mass of creepers and the same level and not the huge massing of creepers pooled on the lower levels.

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(5)

zeldata

Jan. 26, 2012

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(-18)

Calidron

Jan. 26, 2012

Under rating threshold (show) I'm kind of surprised at all the complaints about spore attacks. I tend to find the maps without spores kind of boring.

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(16)

eivilkitty

Jan. 25, 2012

Under rating threshold (show) Just started the survival mode and saw that my defense was unstoppable :D....but what I didnt notice at the time was that my energy was slowly going down...

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(4)

kghastie

Jan. 25, 2012

Under rating threshold (show) I place this once a week just to listen to the intro music. It's some of the baddest a@#$ music ever...

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(0)

Sorkkimus

Jan. 25, 2012

Under rating threshold (show) @brendoom, just check above the music note icon you click to mute music. Well what's that? A speaker icon to mute SFX.

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(1)

zaprowsdower

Jan. 25, 2012

Under rating threshold (show) I'm always disappointed when it's a brown level. Doubly so when there is a spore attack.

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(0)

brendoom

Jan. 25, 2012

Under rating threshold (show) Correct me if I'm wrong, but there isn't any way to mute the sounds like lasers and explosions. I still give it a 5/5, I just want that so I can listen to music without loud pew pew BOOM noises.

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(1)

quinimmooris

Jan. 24, 2012

Under rating threshold (show) 1/24 is way easy. a Single mortar on the high ground with extended range keeps the creeper contained in the corner. Build up and push out to the one totem thats in the creeper

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(-1)

Firewarrior46

Jan. 24, 2012

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(-6)

RadiantPhoenix

Jan. 24, 2012

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(-8)

zaprowsdower

Jan. 24, 2012

Under rating threshold (show) I LOVE CREEPER WORLD MORE THAN I LOVE MY FAMILY. And I'm not a teen runaway or anything. I actually quite like my family.

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(0)

ydaf

Jan. 24, 2012

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(-5)

daisougen

Jan. 24, 2012

Under rating threshold (show) it would be nice if score would be recorded in 2 ways - with/without moving Odin city from the starting position.

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(0)

mimama8me

Jan. 23, 2012

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(-12)

Nicholas98

Jan. 23, 2012

Under rating threshold (show) How would you ever get the beacons? you would never be able to gain ground on the survival creeper

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(-1)

da_arab_man

Jan. 23, 2012

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(-8)

bswish21

Jan. 22, 2012

Under rating threshold (show) I like the recent swing of no air attacks. If there would be a voting system, it would be nice to separate the non-air attack maps form the air attack ones.

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(13)

nimtz144

Jan. 22, 2012

Under rating threshold (show) I was trying to press 5 butI pressed F5 instead....NOOOOOOOOOOOOOOOOOOOOO!!!! and I was so close to beating the level.....three more minutes....

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(0)

DeathDish

Jan. 22, 2012

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(-11)

zeatt

Jan. 22, 2012

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(-9)

zeatt

Jan. 22, 2012

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(-8)

Leon4107

Jan. 21, 2012

Under rating threshold (show) I think there should be a voting system so when people like it they could rate it. Then there would be a catagory of highest rated or ones you bookmarked like what redgiant07 said.

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(6)

axel345

Jan. 21, 2012

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(-13)

fhhuber

Jan. 21, 2012

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(-5)

rwpikul

Jan. 21, 2012

Under rating threshold (show) See that button labelled "Survival"? Click it to see why you run.

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(18)

DeathDish

Jan. 20, 2012

Under rating threshold (show) I find what is funniest about this game is that your people are always running even when they cannot possibly die. In everyone of my games I find myself pretty much wipeing out the creeper, with defenses so overpowered that no even one drop can penetrate it, but despite being surrounded by such firepower they always run. I think I need some braver spacemen.

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(7)

reddemon20

Jan. 20, 2012

Under rating threshold (show) the ability to select multiple drones to attack one are all at once would be nice

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(5)

EvilGeek

Jan. 20, 2012

Under rating threshold (show) lynx45678, holy hell, I've played this everyday since it was released and never noticed that little text "button" to mute the music. It was one of the only things I wished the game had.

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(4)

lynx45678

Jan. 20, 2012

Under rating threshold (show) @Joe9923 Please, don't be stupid, there IS a mute button in the bottom left of the menu.

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(5)

soulleader9

Jan. 19, 2012

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(-9)

Sandman1196

Jan. 19, 2012

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(-3)

Braxium

Jan. 19, 2012

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(-9)

Joe9923

Jan. 19, 2012

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(-31)

zeldata

Jan. 19, 2012

Under rating threshold (show) jan 17 win in 1:30 by controling odin hover over the creeper and activating the rifts.

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(1)

Burning1

Jan. 19, 2012

Under rating threshold (show) Jan. 19th was fun. A little bit of a challenge, with a need for strategy.

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(1)

Sandman1196

Jan. 18, 2012

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(-12)

Kholai

Jan. 18, 2012

Under rating threshold (show) January 17th was surprisingly easy for all the fuss about it. Stick on the high ground you start on and build eastwards with collectors, built a single mortar whilst expanding east to keep the pool just south of Odin city. Turned off portal charging and built a blaster on the hill to the east. This bought me more than enough time to leisurely push back the creeper with another Blaster/Mortar to get to the final totem on the east side. Never needed to construct any drones, never in any danger of being compromised, finished in under ten minutes.

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(3)

fhhuber

Jan. 18, 2012

Under rating threshold (show) if you survive the first 10 minutes you have the map won

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(7)

TheMoog

Jan. 18, 2012

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(-5)

Lancer873

Jan. 17, 2012

Under rating threshold (show) After all the fuss about Jan 17th I was expecting something much tougher than that... I didn't really need to change my strategy at all. Forfeit the lower grounds to the creeper immediately and build up some energy. Build a couple drones and keep the pools on the far-right down with them. The pool nearby shouldn't be full by that time, so build a relay across the far-left-side to the island and use a mortar on it. Ignore the two southern upgrades and work your way across the top to get the two totems (make sure to build SAMs) and then clear out the ledge that the last totem is on with a blaster. Honestly, you folks need to learn the power of Drones.

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(2)

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