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Comments for Creeper World: Evermore

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chilese

Feb. 04, 2014

Under rating threshold (show)

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hawk45

Feb. 04, 2014

Under rating threshold (show) 2/4 -1:24

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123123123123123

Feb. 04, 2014

Under rating threshold (show) Overlord: took control all over the map, 5 blaster facing each Creeper Spawner, Speed, Reactor and Storage over 50 each, Survival Mode on and I have just slept for 5 hours.....and they are still there....this game is the second game that make me go to sleep because i have notthing to do except watching them punishing the enemy LOL

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UgAhgItHurts

Feb. 03, 2014

Under rating threshold (show) 2/4: 1:35, but could see a few seconds less. Shame because slightly different positioning and it could have been a brutal map.

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mandelion

Feb. 03, 2014

Under rating threshold (show) There should be a badge for winning on survival mode.

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(3)

Bozotic

Feb. 02, 2014

Under rating threshold (show) Groundhog Day RRM: 33:20. I built a bit extravagantly...

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ahpa

Feb. 02, 2014

Under rating threshold (show) I was going for the 10,000 creeper killed badge and got 9675 on my first game... GLOB DANGET

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(3)

Bozotic

Feb. 01, 2014

Under rating threshold (show) 2/1 RRM time of 26:35

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hawk45

Jan. 31, 2014

Under rating threshold (show) Here is an screenshot for 1/31: http://tinypic.com/r/1059tfr/8

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hawk45

Jan. 31, 2014

Under rating threshold (show) 2/1- 2:13, http://tinypic.com/r/15i9bpy/8

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UgAhgItHurts

Jan. 31, 2014

Under rating threshold (show) 1/31 You can bridge, so only need collectors, but I can't get it done much faster than a relay (1:32 v 1:35). 2/1 If you can connect the top 2 totems and fill by 1:55, you don't need to fight, but I can't quite get that, at least with relays. 2:50, but pretty sure ~2:00 is possible.

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chilese

Jan. 31, 2014

Under rating threshold (show) 1/31 - 1:39 Collectors only. Obviously, I need to improve. You guys rock.

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Globbo

Jan. 31, 2014

Under rating threshold (show) The Description should say: Play Creeper World: Training Simulator first.

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hawk45

Jan. 31, 2014

Under rating threshold (show) 1/31 - 1:29 Using only collectors

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Marine851

Jan. 31, 2014

Under rating threshold (show) 1/31 1:38. Not sure if it's possible w/ only collecters. I had to use relays.

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Visionhunter

Jan. 30, 2014

Under rating threshold (show) 31/1 is one of the easier ones I've ever played.

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chilese

Jan. 29, 2014

Under rating threshold (show) It is only natural that people like different anything: games, colors, movies, TV shows, etc. There is nothing wrong about not liking a game. Some of the niceties this game has are: A new game every day, there are several solutions to any puzzle, and the game can be played with different self-imposed restrictions to make it more difficult. The SURVIVAL mode will kick in automatically after 1 hour of gameclock time. Have you played any of the other, earlier versions of this game? In all honesty, I did not like this game the first time I played it either. But as I grew to understand it more by playing through all the versions, it became fascinating. I hope you find another game you enjoy more. And it was kind of you to play it a few times to give it a chance.

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(10)

bfgbfggf

Jan. 29, 2014

Under rating threshold (show) That survival mod is too easy... :D Just keep sending drons, and all map is your....

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(0)

hawk45

Jan. 29, 2014

Under rating threshold (show) 1/29- 1:51 Using a similar setup to UgAhgItHurts. http://tinypic.com/r/2rzz90j/8

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hawk45

Jan. 29, 2014

Under rating threshold (show) Neat approach to 1/29. I didn't think to do that... maybe faster times are possible. http://tinypic.com/r/2yoed0y/8

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UgAhgItHurts

Jan. 28, 2014

Under rating threshold (show) 1/29 2:02 or so, you have a better approach than http://i.imgur.com/0o9wUCE.jpg hawk?

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hawk45

Jan. 28, 2014

Under rating threshold (show) 1/29 - 1:53

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Bozotic

Jan. 28, 2014

Under rating threshold (show) 1/27 - 34:44 on RRM. (R)eactors,(R)elays,(M)ortars only. No city move. The spores were vicious.

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hawk45

Jan. 27, 2014

Under rating threshold (show) I usually shave off a few seconds on the faster missions by timing the energy packets (keep energy reserves as low as possible without having a deficit), but it's not necessary for 1/27. http://tinypic.com/r/a3l3k5/5

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chilese

Jan. 27, 2014

Under rating threshold (show) 1/27 - 1:14 for me. How do you get those last few seconds hawk45?

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hawk45

Jan. 26, 2014

Under rating threshold (show) 1/27 - 1:12

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dmjr

Jan. 26, 2014

Under rating threshold (show) 1/27 - 1:43

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hawk45

Jan. 26, 2014

Under rating threshold (show) 1/25 - 6:27 http://tinypic.com/r/b7df7q/5

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chilese

Jan. 25, 2014

Under rating threshold (show) 1/25 - 9:17 was my best out of 4 attempts.

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hawk45

Jan. 25, 2014

Under rating threshold (show) Yep. I can't remember a time when Odin wasn't damaged :)

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aronbon

Jan. 25, 2014

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UgAhgItHurts

Jan. 24, 2014

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chilese

Jan. 24, 2014

Under rating threshold (show) hawk45, Does Odin City ever finish unblemished in your games? :-) You are amazing.

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Visionhunter

Jan. 24, 2014

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hawk45

Jan. 24, 2014

Under rating threshold (show) 1/24 - 6:13 http://tinypic.com/r/whmc92/5

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hawk45

Jan. 24, 2014

Under rating threshold (show) 1/24 - 6:39 Times around 6:00 to 6:15 should be possible.

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Kenaron

Jan. 24, 2014

Under rating threshold (show) 1/24 Didn't move Odin City once. Avoid the temptation to make your first campaign of expansion off the starter island to the east. North to the island with an upgrade, get 10% more energy. I kept 6 or 7 blasters guarding the small stretch in the ground-level before going up to relays for higher ground. Another tip, when building your army to leave the initial island, after completion move units to the southeast (and disarm). Once you have enough to hold your north relays, pause and put them into position (and re-arm). Build space on the initial island is at a premium.

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carusoo

Jan. 24, 2014

Under rating threshold (show) 1/24 - 7:36.

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carusoo

Jan. 24, 2014

Under rating threshold (show) 1/2 - 7:36.

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UgAhgItHurts

Jan. 24, 2014

Under rating threshold (show) Still 1/24: I could see less than 8 minutes now (still not perfect on power, but it's a long map of course I'm going to hit speed up at some point. 8:28.) http://i.imgur.com/Yy8V9Mt.jpg

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UgAhgItHurts

Jan. 24, 2014

Under rating threshold (show) 1/24 Now that's a map. Actually tried off the start position, had everything relayed and covered with blasters to the left-most totem then the stupid blasters let the spores wreck 3 of my power plus 2 of the 3 relays. So rage-quit :) Drop a collector that grabs tech (left plateau), fill by flyover, drop city where tech was. Build one more collector then the blaster you need to keep clear. Collector out what you can reach (not too close to edge) then reactor x 2. Another two blasters and you can cap the left-most two emitters. Build power and blasters to keep your stuff safe. relay to center then one collector + blaster + city reaches last, build how you like. Sorry, was just over 10 minutes, but I had some power problems I shouldn't have had :)

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chilese

Jan. 24, 2014

Under rating threshold (show) 1/24 - 11:56 1st attempt. Moved Odin City once. 1 drone, 1 mortar, several blasters. I'm sure you hotshots will be sub 10. Good luck to you all.

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carusoo

Jan. 24, 2014

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tsochar

Jan. 23, 2014

Under rating threshold (show) apparently I am incapable of reading a calendar. Kindly disregard my other two comments.

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tsochar

Jan. 23, 2014

Under rating threshold (show) replaying 1/24, got it in 11:21. You can land on the central plateau, which makes the level massively easier. The right-hand landmass can be reached for extra energy, but it requires several rebuilds and repeated drone bombardment. The pool at the top can be managed with a single mortar, making the surrounding plain and its totem easily accessible. The totem in the central pool can be reached from the ledge above, and the last one can be reached by droning the pool on the lower left, concentrating blasters on a single area, and using them to cover constructing a collector. http://i.imgur.com/FKFKB2Q.png

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tsochar

Jan. 23, 2014

Under rating threshold (show) 1/24 I always moved my city to the elevated portion on the center-left. Due to the arrangement of the terrain, this is actually the last place you can land on that gets swamped. I immediately built a drone and tried to get to the landmass on the right. I eventually ended up with two drones, one alternating upper and lower-left pools, the other continually bombing the big pool just below the center. A relay pair allowed me to use the space on the rightward landmass for energy, eventually, but I didn't actually manage to make good use of it until more than midway through. After you've fought off the initial encroachment, the totems themselves are close together so you can get them quickly. I managed to get 16:48 on my fifth(?) attempt.

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nickybaby

Jan. 23, 2014

Under rating threshold (show) 1/24 took me three attempts first time i've ever lost my city.

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jestingrabbit

Jan. 23, 2014

Under rating threshold (show) 1/24 is doable, but its hard. I made a base camp where we started, and then, after building a drone, I exposed the peak in the north west, moved over there, achieved security with some prebuilt mortars, shut down the two nearest... goop makers?... and pushed east along the northern boundary. Took 37 minutes. here's my stats thing http://i43.tinypic.com/suvgr4.png

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Visionhunter

Jan. 23, 2014

Under rating threshold (show) 1/24 is seemingly impossible...

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chilese

Jan. 23, 2014

Under rating threshold (show) 1/23 - 1:28 after a few more attempts.

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(1)

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