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Overlord: took control all over the map, 5 blaster facing each Creeper Spawner, Speed, Reactor and Storage over 50 each, Survival Mode on and I have just slept for 5 hours.....and they are still there....this game is the second game that make me go to sleep because i have notthing to do except watching them punishing the enemy LOL
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2/4: 1:35, but could see a few seconds less. Shame because slightly different positioning and it could have been a brutal map.
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1/31 You can bridge, so only need collectors, but I can't get it done much faster than a relay (1:32 v 1:35).
2/1 If you can connect the top 2 totems and fill by 1:55, you don't need to fight, but I can't quite get that, at least with relays. 2:50, but pretty sure ~2:00 is possible.
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It is only natural that people like different anything: games, colors, movies, TV shows, etc. There is nothing wrong about not liking a game. Some of the niceties this game has are: A new game every day, there are several solutions to any puzzle, and the game can be played with different self-imposed restrictions to make it more difficult. The SURVIVAL mode will kick in automatically after 1 hour of gameclock time. Have you played any of the other, earlier versions of this game? In all honesty, I did not like this game the first time I played it either. But as I grew to understand it more by playing through all the versions, it became fascinating. I hope you find another game you enjoy more. And it was kind of you to play it a few times to give it a chance.
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I usually shave off a few seconds on the faster missions by timing the energy packets (keep energy reserves as low as possible without having a deficit), but it's not necessary for 1/27. http://tinypic.com/r/a3l3k5/5
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1/25 Didn't crack 10 min (hate assaulting uphill). It's rare that moving the city won't be very helpful, but I've seen maps where it doesn't really matter much.
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1/24 Didn't move Odin City once. Avoid the temptation to make your first campaign of expansion off the starter island to the east. North to the island with an upgrade, get 10% more energy. I kept 6 or 7 blasters guarding the small stretch in the ground-level before going up to relays for higher ground. Another tip, when building your army to leave the initial island, after completion move units to the southeast (and disarm). Once you have enough to hold your north relays, pause and put them into position (and re-arm). Build space on the initial island is at a premium.
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Still 1/24: I could see less than 8 minutes now (still not perfect on power, but it's a long map of course I'm going to hit speed up at some point. 8:28.) http://i.imgur.com/Yy8V9Mt.jpg
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1/24 Now that's a map. Actually tried off the start position, had everything relayed and covered with blasters to the left-most totem then the stupid blasters let the spores wreck 3 of my power plus 2 of the 3 relays. So rage-quit :) Drop a collector that grabs tech (left plateau), fill by flyover, drop city where tech was. Build one more collector then the blaster you need to keep clear. Collector out what you can reach (not too close to edge) then reactor x 2. Another two blasters and you can cap the left-most two emitters. Build power and blasters to keep your stuff safe. relay to center then one collector + blaster + city reaches last, build how you like. Sorry, was just over 10 minutes, but I had some power problems I shouldn't have had :)
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1/24 - 11:56 1st attempt. Moved Odin City once. 1 drone, 1 mortar, several blasters. I'm sure you hotshots will be sub 10. Good luck to you all.
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replaying 1/24, got it in 11:21. You can land on the central plateau, which makes the level massively easier. The right-hand landmass can be reached for extra energy, but it requires several rebuilds and repeated drone bombardment. The pool at the top can be managed with a single mortar, making the surrounding plain and its totem easily accessible. The totem in the central pool can be reached from the ledge above, and the last one can be reached by droning the pool on the lower left, concentrating blasters on a single area, and using them to cover constructing a collector.
http://i.imgur.com/FKFKB2Q.png
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1/24 I always moved my city to the elevated portion on the center-left. Due to the arrangement of the terrain, this is actually the last place you can land on that gets swamped. I immediately built a drone and tried to get to the landmass on the right. I eventually ended up with two drones, one alternating upper and lower-left pools, the other continually bombing the big pool just below the center. A relay pair allowed me to use the space on the rightward landmass for energy, eventually, but I didn't actually manage to make good use of it until more than midway through. After you've fought off the initial encroachment, the totems themselves are close together so you can get them quickly. I managed to get 16:48 on my fifth(?) attempt.
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1/24 is doable, but its hard. I made a base camp where we started, and then, after building a drone, I exposed the peak in the north west, moved over there, achieved security with some prebuilt mortars, shut down the two nearest... goop makers?... and pushed east along the northern boundary. Took 37 minutes.
here's my stats thing http://i43.tinypic.com/suvgr4.png