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Really cool game!
I think the story is not minimal requirement for TD games, but ur stary is not bad.(maybe u can add a timer with how many time remain until Creepers boom up the planet)
Sorry for poor english.
Oh,another thing:BIGGER maps!
Like you can set your ase to a mountin,with small space,or on a plain with big place but hard to defend.
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This game takes a long time to load, lol , i went to go eat while the game was at 4% then when i came back it was at 87%, i ate in 20 mins sooo yeah, lol quite a while ._.
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This was horrible, I couldn't pass the tutorial due to bugs. I restarted it several times but it always bugged out. I have several screen shots if the developer is interested.
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Joy - An advertisement-demo of a game on another site. For a minute, I actually thought that this was the real thing, or an early prequel for something. However, serious respect was lost when the "Play the full game!" screen showed up at the end of the final level. Overall, though, this is a great game. Rather than a set course, where you can pretty much just spam a fast tower to destroy everything, this game requires some level of skill to be good at. I, personally, spent hours doing this game, finding the good strategies and methods to complete the levels. The graphics are good, but not exactly the best. Concept is great, very original. I didn't run into any glitches, either, which was a good sign. However, due to the entire game basically being a demo of the full game, I'll give it a 2/5. I hate it when people try this stunt, really.
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2/5. spent way too much on this un-fun game. Didn't explain that your speed and storage crystal things dont have to be touched by the balls of energy to be sped up. stack them like crazy = win. play this game = lose at life.
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Really got into it in the end, which surprised me. Loved the gameplay, nice simple graphics, general idea. Didn't much like that the hardest part of any level is the start - once that's done, you can't lose. But overall a 5/5
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i should not play this game cause i managed to create a collector network that could have let Odin City survive for years
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this is the best, it takes a long time, but i realize quickly, that if you push your way to the blue point and put a blaster near it, all the creepers from there vanishes and we can build energy things for more energy
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Once you get passed the initial offense of creeps and manage to hold the lines, all you need is time to complete any of the missions. I found that storage was usually useless once I had a good setup going, and the energy is better spent building reactors and weapons.
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This is frustrating. . I generally do quite well on TD games, and I breezed through every level in 10-15 minutes, but I cannot beat the last level. I've played it over 10 times (not exaggerating one bit.) I have never been this frustrated with a game. Even when I build my attack towers (I've tried combinations of all sorts), I get overrun completely. I just can't get enough energy to supply the turrets with enough to keep the creep at bay. Rage.
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Interesting concept, but the game itself was rather boring. Each level was the same, at the start you scramble to build all the Towers and the Collectors needed to power them, once you have enough to hold back the Creep, you expand. Towers were nothing special, standard Splash, Basic, and Anti-Air I've seen in all the other TDs, with the only exception being Drone, which is unlocked during the last level. Though I must say, I did like the fact that certain towers had their own roles, (Blasters kept the Creep at bay, while Mortars let you reach the Totems). Then there's the story, which felt like it was put in there just for the sake of having a story. Traveling from world to world after you've contained the creep is quite stupid, why move on to another planet and start all over after you've already made the planet you're on habitable? Meh - 2/5
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I like it. It has potential. But please add a warning about the Spore Attacks when you get to The Mount; I didn't see the timer and it utterly destroyed me.
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I really like it, new twist on the TD genre with RTS elements. I'm hoping the 'official' version has more of a tech tree, but for a 'demo' this is pretty kick-ass.
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if you think this game is hard, you are doing something fundamentally wrong. Build up resources while defending key choke-points (shouldnt take more than 1-2 turrets) then crawl over to each spawning place and put a turret there. For the last lvl, just put two mortars on the hill and you have until the end of time to mount your assault.
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storyline doesn't make sense. It says the muck is unstoppable, but it's clearly maintainable. Finished every level first try where 1 blaster per fount will keep the level clean, no need to run away!
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my best times The Bowl - 23:40, The Mount - 19:06, Action - 10:52, Cells - 8:51. i bet that people could get lower times than these, seeing as i like to cap the creeper spawn points before finishing.
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4/5 great game and concept, but the time it takes to beat a level can be quite long, which gets kind of annoying. Difficulty might want to be slightly lowered imo.
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Good game! For "bowl," try 2 early drones, then bomb the left and right sides to buy time to build you base. The only hard part is the first five minutes.
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Guaranteed "Bowl" strategy: Just build immediately up to the cliff right before the moat/ditch. Once there, spread some blasters and SAMs on that ridge, to prevent the creepers from eating up to the ridge. Then, just build reactors like crazy in your main base area, and then spam build blasters in the rest of the area, moving them in a zerg rush to overwhelm the creepers one at a time.
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good game, well done. in general i Hate Hate Hate defense games, but this one's pretty cool for a while. reminds me of that energy apocalypse game. i just don't have the patience to really get into it
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Stop1it your an impatiant bastard.
This game is a strategy game. the enemy doesnt just let you win. This is all a stradegy/defence game should be
5/5
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Hard at the beginning, but the point where you gain enough production to build freely is fun, as you spam more reactors and speed ups.
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could i get adverage mission time? cus i wana make sure im not the only one useing like my entire night on this, around42 min for mission 3 (or the one you get storage on)