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The basic strategy is to get 2 or 3 blasters, then gradually move them towards a spout. Then you just need one blaster killing all the creep that spout puts out instantly.
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None of the levels are hard at all, really. You just got to maintain a symmetrical defense. For 'Cells', I just put down a mortar on the left and right side, in between the "drains". And for the center, just use two Blasters to keep the central pools at bay.
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I really enjoy a lot of TD games (and the Space Game) -- but this is just too slow and with no upgrade paths... boring.
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If you want to beat the bowl, all you need to do is remember only to be building two collectors at one time. As soon as you have built your first three connectors (leading to the top tier) build one mortar, disarm it til it gets around 1/3 power, and then move it to the sides of the canyon and let it fire once.
This will buy you enough time to build collectors along the top ridge/mortars/blasters or build drones.
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oh yea, on the last level, i had 3 blasters and 2 motars for defense, tehn made 24 drones.
well, first you need 20-40 reactors, It was like I had my very own RAF! ;) 24 drones circlign them.
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This game is realy fun!! :)
after i beat it twice, i did all of them again with a cool strategy. Make a minimal defense, then make 6-10 blasters next to odin along with 2-4 mortars. THen just send them flying in next to the spawners all at once! ;) REally cool, especially with the mis effect, you get to see half of the creepers disintigrate.
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Awesome game, fun to play and unique... too bad you gotta pay for the whole thing but I can't blame em for tryin to make a little money. 5/5
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at first i was like "And why are we running away?" and then i got too the level with the spores in it....and then i'm like "OOOOH....that's why"
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Drones sure are nice :) It is kinda corny that a single blaster placed in range of a creep source is enough to shut it down. Focus heavily on pushing toward a single source at a time, then withdraw all offensive items except that one blaster and work on the next source.
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i dont c why they have 2 run away from that thing, seems pretty easy to beat to me.
NUMBA ONE RULE, BUILD AS LITTLE AS POSSIBLE AT FIRST, get those blasters and morters operational before building collectors and reactors, and build these up slowly intill you have an enerygy surplus which you can use to get large amounts of nrg and yourllall set to go from thier.
also to assult a hill, put a mortor by the hill and hacve it clear a space, then put the blaster in that space. works better than trying to get the blaster to live in the creeper.
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Send the cite just behind the ditch then place you defences INSTANTLY then build up some of those mislles and then do what u want
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Gameplay: 6.
Storyline: 7.
Background music: 7.
Sounds: 5.
Graphics: 7.
Total rating: 6.4.
Simple and entertaining game, but it is so simple. Whit simple I mean, so small. You could add more enemies, to say something. Average sounds but good BG music. Basicly a average score because this is a demo, so the player is not 100% playing the game optimal.
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Oh and ive beaten the simulator AND the full game...Sometimes it was a bit hard but everything is beatable =)
Great Game!
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Cells are easy to beat: 1. Build some collectors to mortar tech and around your city, 2. Build 3 lasers 3. Put the lasers near the Cells entry to hold off the outflooding creepers 4. Build more Collectors and build 2 mortars 5. Build up with collectors to the higher ground between the cells and posite your mortars there 6. After this just easy... Get up with your lasers (Dont forget the Collectors for Energy) And activate the totems