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The last level was realy hard untill I realised you an move your city to a high point and build turrets from there. great game, 5/5
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Really liked it a lot. Speed didn't bother me (i.e. there's no speed up button in StarCraft... you just have to wait).
The "achievements" you get through the game are pretty redundant. What's the point of an achievement system if the only achievements you can get are from beating levels? Would be nice if there were like "Beat X level in under 10 minutes" type achievements. That would give it more replay value.
Overall, love it, 5/5
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Great concept, but its visually unappealing. The later levels get more interesting, but the music stays stagnant throughout the game. Just a few things to think about.
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I've already seen some less complicated games than this one ... Seems to be inspired by The Space Game. I just completed the tutorial mission, so I don't want to rate it already. Suppose it can get quite exciting once you have to decide everything on your own.
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I agree with Jappert, it is boring and there isn't no point of just staring at it for ages or playing it for hours, my opinion is "it's real bad".
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Very very boring, the fights are lame, both the graphics and music are awfull.
I honestly don't get why it's so well rated.
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This certainly isn't a tower defense game. It is somewhat similar to The Space Game in that you are building a node graph of towers and relays but it is far more offensive than defensive.
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LGH Lance out collectors left and right at a 45 degree angle and then put a blaster at the end of each. Wait till built. Then grab drone with collectors. Then support everything with SAMs. Then jump across the gap in the middle and go for that one. build up collectors when in need of extra power output. And the game is paced well people. If it went much faster you might have a hard time reacting to everything.
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Alittle faster? what do you mean, maybe you guys are lagging. try reducing the graphics on the options menu. this is a fast game and i beat last level without moving my city. beat the bowl in 11 minutes.
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I think starvation is the amount of energy that is required to build all that you have ordered to be build, is that correct?
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I've played for 34 mins on "Cells", now I've got 10 in energy collection. Veeeeeeerrrryyy SLLOOOOWWW, that needs improving.
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Easy game which doesn't take as much time as other people make it out. However, the concept is nothing new as other people have pointed out (similar to a certain space game's miners).
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the energy systems is pretty messed up. No matter how many reactors you build, the energy drops to 0 again and again.
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Fun game.
But what's the point in always leaving a place for another when it's so easy to get rid of the creeper?
Once the water is cleared you only need one regular gun at each spawns and map is cleared.