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on the level where you find speed+storage, I left it alone unpaused for about an hour. Slime was everywhere, except on the hilltop where thecity is located. Took me half an hour to regain territory and win :)
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In Bowls I had luck just moving the base out of the crater and toward the middle, which is higher ground and establishing a perimter with blasters to give me time to build up other stuff.
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for the bowl, start with a blaster, while you build your infrastructure.the blaster doesn't need to be by the enemy. once the blaster has a full charge, send it next to the trench wherever the creeper is thickest. when it is empty fly it back, and work on getting a second blaster. keep doing this until your network is big enough that you don't have to fly the blasters back.don't worry about anti air till after the first spores come, the cost of them will slow you down more than rebuilding 2 collectors. this should give you the start you need to win.
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a lot of ppl seem to forget that u can move odin city. use this in tactics! (like putting it near blasters, mortars, etc. to rapidly reload them; or putting it on higher ground.) also, when the creeper gets too close and it seems hopeless: START OVER <-- really helps, do it!
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on bowl just move odin city on the ledge in the middle and set up 2 blasters and a sam. then slowly put up reactors and cut off to the right and left with blasters, adding sams at intervals and then when youve totaly cut off top from bottom its simple. load up 1 or 2 blasters and then move em to the bottom middle. i think you can figure out the rest :D
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-The Bowl: As quickly as you can, build up a connection to the highest level of your bowl and put some mortars up there. This will help immensely as the Creeper will flood your bowl quite rapidly. (Like very rapidly.)
Wow. I wrote a lot. Sorry. Anyway, this is a great game (even though it can get a little tedious when you have insupressible amounts of Creeper to conquer). 4.5/5 (So, 5/5.)
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And a few hints for specific levels:
-Intro: Just follow the instructions. This one's pretty easy.
-Cells: Build some turrets at the cracks in the walls to stop the enemy from getting out. (Make sure these aren't right against the cracks, though, as the Creeper will kill them before they can shoot.) Then go along the walls and take ground.
-Action: Build some offense on the your hill, then go conquer other hills. But make sure your original hill is well-defended.
-The Mount- Once again, guard your hill! (This also means get SAMs to protect against spores.) You can then go into the valley with a reasonably large force and gain land. (This might be helpful: once you have conquered the valley, you can build a ton of units and send them right to the spawn point. This will stop the Creeper from coming and you can finish them off easily. (Make sure you bring enough though!))
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Some things I learned while playing:
-Take your time! Build up a good defense before going against the enemy. (The best offense is a strong defense.)
-Watch out for spores and make sure you have plenty of SAMs around to defend yourself against them.
-If you can control the spawn points, you can control the enemy. By defeating the enemy you can then go get the totems at your leisure.
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Incredible. I thoroughly enjoyed this game, from the music to the gameplay to the enemy itself. One of the most creative tower defense games I have ever played. (And since pretty much all TDs are the same, I had pretty much given up on them completely.) Movable units. That was awesome. Also, the enemy was unique and fun to go against, instead of the just wave after wave of enemies. That gets incredibly boring. (Especially after playing what seems to be the same boring game over and over again.) It gave me this feeling of satisfaction when I had finally taken control of the enemy by putting a tower or two next to the spawn points. Though the spores kinda threw me for a loop at first.
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by the way the more spread out your farms are the more effective... took my till the level after cells to figure that one out
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even just the cells level seems impossible, even though i put mortars in the passages and collectors that fill nearly everything green.
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on the last level you just have to build with colectors three ways to the trench on in the middle and on on the sides and build two blasters on each end and you have the bowl as good as finished
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on The Bowl u start out by protecting urself with the mortar rAmPaGingONI thats when they are really useful... but after u can start flying around bombing the enemy with drones it is pretty easy and the mortars don't do anything once u start to attack the purple stuff...
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4:37 on Action and 8:34 on the Mount. Bought the full game and it is definitally worth it. If you think this is too easy you'll be happy to know some map makers challenge even the best creeper players.
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get drones soon as and build two of them, deploy em to da trench and then build collecters to the left and right, sending out the drones again to the same place over again. when collection reaches 2.5 make 2 more drones, deploy them to the cells at the top and two to the trench, build collecters on the first step up, build 2 speed paks, build 1 more drone send it to the remaining cell, build reacters and speed paks and storage, build collecters and mortars on the top step, build 5 blasters near the city and move them inside the trench in range of collecters. build a relay to the dry patch on the cells turf, build mortars. assult the left and move over, building more blasters and speedo paks and reacters while doing this. i forgot to mention have 5 SAM covering your turf
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At last map good idea is to move base on the highest land (next to drone tech) and build one blaster and one collector. Next start building collectors to get more energy and set 3 blaster in the middle, on left and right. With this defence you can start building on lower levels and gain enough energy to attack.
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for the bowl, get the drones as quickly as possible and build two of them. Deploy them on the trench, and after you deploy them the first time, build two more. You can then switch off with the pairs. From then on, you can just build and fortify.
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I had 4 squads of 6 bombers and filled the entire bottom section of the map with generators in the Bowl. I simply kept bombing constantly and relayed one blaster to block the emitters off.
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there should also be an option to make some buildings more important than others... because sometimes i need to build blasters faster than anything other
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For those having trouble with bowls, you can pretty much decimated the creep if you build 6 drones and have them raid one creep dispenser, while the creep is retracted, move your blaster forward and take down the creep in that area, repeat for other 2 dispensers.
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Ugnis if you haven't gotten it yet. Build directly up to the drones and then branching off to the side of the drones then put 4 turrets up there to destroy the creeps in the abyss. Then build a couple on the side and invest in a sam site and a drone and have the drone hit the abyss on either side and you should be able to figure it out from there.